[Half-Life AMXX] / climb.sma Repository:
ViewVC logotype

Annotation of /climb.sma

Parent Directory Parent Directory | Revision Log Revision Log


Revision 1 - (view) (download)

1 : ian 1 /*
2 :     Climb v2.0a4
3 :     Copyright (C) 2006-2007 Ian (Juan) Cammarata
4 :    
5 :     This program is free software; you can redistribute it and/or modify it under
6 :     the terms of the GNU General Public License as published by the Free Software
7 :     Foundation; either version 2 of the License, or (at your option) any later
8 :     version.
9 :    
10 :     This program is distributed in the hope that it will be useful, but WITHOUT ANY
11 :     WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
12 :     PARTICULAR PURPOSE. See the GNU General Public License for more details.
13 :    
14 :     You should have received a copy of the GNU General Public License along with
15 :     this program; go to http://www.opensource.org/licenses/gpl-license.php
16 :     --------------------------------------------------------------------------------
17 :    
18 :     http://ian.cammarata.us
19 :     Sep 21 18:27
20 :    
21 :    
22 :     To do:
23 :     Save user/pass login data for sessions (don't require login ever map change)
24 :     Account management for accounts with user/pass login. email, change password, password recovery
25 :     Unsolid as function of position and velocity
26 :     Recode custom flashlight without temp entities
27 :    
28 :    
29 :     Description:
30 :     This plugin is designed for use in climbing maps like those available from www.kreedz.com.
31 :    
32 :    
33 :     Commands:
34 :     say /checkpoint : Save your position.
35 :     say /gocheck : Teleport you to your last saved position.
36 :     say /ungocheck : Undo a gocheck in case you accidentally use one after you make a tough jump.
37 :     say /stuck : Teleport you to your previous checkpoint in case you get stuck in a wall.
38 :     amx_goto : Teleport to another player. (Can't be used while timer is running)
39 :    
40 :     A full help page can be found at http://ian.cammarata.us/projects/climb/help/2a3/en/commands
41 :    
42 :    
43 :     Cvars:
44 :     climb <1|0> : Enables|Disables all plugin functionality. The plugin now enables and disables itself, you should only use this cvar to turn the plugin on in maps which don't have a start button.
45 :     climb_boost <1|0> : Enables|Disables boosting.
46 :     climb_cpprice <0|...> : Set to dollar amount for cost of checkpoints.
47 :     climb_startmoney <1337|0-16000> : Money amount set when players start timer.
48 :    
49 :     climb_render <0|1> : Changes unsolid rendering style, 0=classic, other=new more see through rendering.
50 :     climb_sounds <1|0> : Enables|Disables sounds build in to the Climb plugin.
51 :     climb_start_respawn <0|1> : When enabled, eliminates unnecessary respawning. (Defaults to off)
52 :     climb_water_nodraw: <0|1> : When enabled makes func_water entities invisible to help with players FPS issues. (Defaults to off)
53 :    
54 :     climb_webmod <0|1> : Disables|Enables web mod interoperability.
55 :     climb_stats_path <NULL|...> : Path to save generated stats pages. (If using WebMod, enter path to WebMod's www folder.)
56 :     climb_stats_url <NULL|...> : URL to send clients to for stats pages. Only use if you have a web server running on the same machine as the game server. IF WEBMOD=1 THIS IS IGNORED.
57 :     climb_stats_hsurl <NULL|...> : "%s" will be replaced with map name. Set to send client to URL if you have a page that automatically generates high scores via direct DB access. IF WEBMOD=1 THIS IS IGNORED.
58 :     climb_stats_msg <NULL|...> : Message to display on scoreboard. Use HTML
59 :    
60 :     ip_internal <localhost|...> : Set to internal network IP or hostname. (If server behind NAT)
61 :     ip_external <localhost|...> : Set to external network IP or hostname.
62 :    
63 :     climb_msg_r <0|0-255> : Display message red value.
64 :     climb_msg_g <150|0-255> : Display message green value.
65 :     climb_msg_b <250|0-255> : Display message blue value.
66 :     climb_msg_x <0.05|0-1> : Display message x position.
67 :     climb_msg_y <0.5|0-1> : Display message y position.
68 :    
69 :     climb_light_r <255|0-255> : Sets the red value for the custom flashlight's color.
70 :     climb_light_g <255|0-255> : Sets the green value for the custom flashlight's color.
71 :     climb_light_b <255|0-255> : Sets the blue value for the custom flashlight's color.
72 :    
73 :     *The following cvars are only read at plugin load, changes will not take effect until the map is changed.
74 :     climb_save <1|0> : Enables|Disables saving of stats to a database.
75 :    
76 :     climb_db_type <sqlite|mysql> : Database type.
77 :     climb_db_host <127.0.0.1> : Database host name/ip.
78 :     climb_db_user <NULL|...> : Database user name.
79 :     climb_db_pass <NULL|...> : Database password.
80 :     climb_db_name <climb|...> : Database name.
81 :     climb_db_prefix <climb_|...> : Table name prefix.
82 :    
83 :    
84 :     Requirements:
85 :     AMXX 1.76 or higher
86 :     Engine module
87 :     Fakemeta module
88 :     DB Module (MySQL or SQLite/Only needed if using CLIMB_SAVE 1.)
89 :    
90 :    
91 :     Notes:
92 :     Make sure you place the climb.txt file in addons\amxmodx\data\lang
93 :    
94 :     I highly recommend using All Chat along with this plugin:
95 :     http://forums.alliedmods.net/showthread.php?t=56825
96 :    
97 :     DF Hook Frontend plugin is included with this plugin, but still requires the Hookmod from AdminOP:
98 :     http://www.adminop.net/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=73&ttitle=Hook_Mod_Windows
99 :    
100 :     To be able to get a full player listing on the scoreboard, you'll need to install WebMod and set the appropriate cvars for this plugin.
101 :     WebMod site: http://djeyl.net/w.php
102 :    
103 :    
104 :     Credits:
105 :     Borrowed some code from Space Headed's bot_api.sma
106 :     Borrowed some code from KCE's attack blocking tutorial (http://forums.alliedmods.net/showthread.php?t=41265)
107 :     Thanks to Lola for letting me use her awesome server for testing purposes.
108 :     http://1337bunnies.com
109 :     66.55.131.63:27015
110 :     Thanks to r33d and Woofie for testing and suggestions.
111 :    
112 :    
113 :     Supported Languages:
114 :     Not Applicable... yet.
115 :    
116 :    
117 :     Change Log:
118 :     Key (+ added | - removed | c changed | f fixed)
119 :    
120 :     v2.0a4 (SEPT ??, 2007)
121 :     +: New db admin commands: climb_dbwho, climb_dbmap, climb_dbplayer, climb_dbdelete.
122 :     +: High scores now saves boosts, cps/gcs, and weapon used.
123 :     +: New high scores sorting method.
124 :     +: Breakable objects with health less than 9999 are now removed at map load.
125 :     +: Duplicate names in database are now appended with "(#)" like the game scoreboard.
126 :     +: Client commands 'cp+' and 'cp-' to cycle through checkpoints.
127 :     +: Cvars mp_autoteambalance and mp_limitteams are set to 0 when a start button is found, and reverted when the map changes.
128 :     +: Support for a2 maps start/finish buttons.
129 :     +: Commands measure and measure2.
130 :     +: Multiplayer friendly bhops.
131 :     +: Command 'weapons', gives client one of each speed weapon.
132 :     +: Ranking by weapon speed. ex: If you beat a map with AWP, you'll be ranked above other weapon scores.
133 :     +: Command countdown to have time countdown from your best time instead of counting up.
134 :     +: Instantly switch to spectator without death animation.
135 :     -: Plugin ad on client connect.
136 :     -: WebMod support since it is a huge security vulnerability.
137 :     -: Cvars: climb_webmod, climb_stats_path, climb_stats_url, ip_internal, ip_external
138 :     c: Tweaked semiclip to hopefully eliminate lag problems reported by some people.
139 :     c: Cvar climb_water_nodraw changes take effect without reloading map.
140 :     c: Database now stores multiple records per map per player.
141 :     c: Cvar climb_db_pass is now protected.
142 :     c: Optimized html layout of scoreboards to fit more data without using WebMod.
143 :     c: Command '/stuck' is now an alias for 'cp-' and doesn't deduct from cp count.
144 :     c: Start and restart commands now tp client to the start button (Spawn and respawn still tp to spawn point).
145 :     c: Clients now spawn at start button.
146 :     c: USP and M4 forced to be always silent.
147 :     c: Guns reload with only 2 bullets, admins get unlimited clip for silenced guns.
148 :     c: Timeout on knife slash. (The sound makes my ears bleed)
149 :     c: Set 0.4 second timeout on cp, gc, and ungc commands.
150 :     c: Set 2 second timeout on usp and scout commands.
151 :     c: Re-enabled default flashlight, at least untill I recode the custom one. Custom NVG still in place.
152 :     c: Respawn command now stops your timer, to prevent cheating in some maps.
153 :     f: Bug where maps with built in auto-heal and healing doors didn't give 511 hp. (ex: kz_man_streetclimb)
154 :     f: Showing high scores from previous map if client executes cmd a second time within the timeout period and current map has no scores in the DB.
155 :     f: An exploit that involved a paused player with their view attached to something else.
156 :     f: Bug where respawn command would spawn clients at maps origin if plugin was enabled without running init functions.
157 :     f: Bug where multiple players could connect and get logged in with the same db user id.
158 :     //f: Scoreboard buffer overflow that made players names get replaced with a path string.
159 :    
160 :     v2.0a3 (JUNE 21, 2007)
161 :     +: New alias for restart, /start.
162 :     +: HP set to 512 when finished as god mode replacement. God mode prevents people from seeign each others names.
163 :     +: Replicate hud messages and timer to spectators.
164 :     +: Replacement flashlight/nightvision. Change color with cvars climb_light_r, ..._g, ..._b
165 :     +: Cvar climb_start_respawn: eliminates unnecessary respawning, admin can enable if needed
166 :     +: Cvar climb_water_nodraw: Makes func_water entities invisible to help with players FPS issues(off by default).
167 :     +: Fake client added to CT team to prevent round end. Automatically leaves when the server is almost full, and rejoins as it empties.
168 :     +: Two new commands, /scout and /usp, to get a scout or usp if you need one, or more ammo.
169 :     +: New command /ungocheck or /ungc. Takes you to where you were before you last used gocheck.
170 :     +: Can use chooseteam button or kill command to switch between spectating and playing.
171 :     +: Plugin automatically disables on map change. Automatically enables if it finds a start button in new map. Setting the cvar climb to 1 in a map config will force the plugin to run.
172 :     c: Spectators stay listed as CT on CS scoreboard so their rank will always show.
173 :     c: Command amx_goto can be used by any player once they've completed the map.
174 :     c: Players don't spawn with scout or c4 anymore.
175 :     c: Newer unsolid render is default.
176 :     c: New unsolid code provides perfect touch detection and eliminates problems that occurred in some maps.
177 :     c: Decreased the wait time on some of the command timeouts.
178 :     c: Replicated button use code from HL SDK. Start and finish button use detection is now perfect.
179 :     c: In maps with built in healing climb auto heal is disabled(some maps like this have falling areas where you're not supposed to heal).
180 :     f: Lag caused by respawning is pretty much eliminated by new weapon cleanup code and not giving as many weapons on spawn.
181 :     f: MySQL query format problem for auto increment fields.
182 :     f: SQLite query problem. Replaced single quotes around strings with double quotes.
183 :     f: HLTV proxies caused two adjacent rows in scoreboard to be same color.
184 :     f: Spectator lag bug.
185 :     f: Bug where players had 511 HP on every map.
186 :    
187 :     v2.0a2 (FEB 16, 2007)
188 :     +: 2 addition boost types. Super jump and double jump. (No partner needed for boosting anymore)
189 :     +: Boosts are counted. (Not logged in DB yet.)
190 :     +: Stats saving in database. MySQL or SQLite. (MySQL not tested yet. Only works with single db module enabled)
191 :     +: Players now get rewarded for finishing even without starting the timer.
192 :     +: Cvars for message color and position. (climb_msg_r, ..._g, ..._b, ..._x, ..._y)
193 :     +: Cvar climb_startmoney - Value to set money to when players start timer.
194 :     +: Cvar climb_stats_msg - Message to display on the HTML scoreboards.
195 :     +: Cvar climb_unsolid_type - Change rendering style for unsolid players.
196 :     +: Cvar climb_sounds - Disabled Climb plugin sounds.
197 :     +: Several cvars for database settings.
198 :     +: All players spawn at spawn point closest to the start button. (Eliminates cheat in maps with a spawn point at the finish button.)
199 :     +: Additional spawns added during map load to fix maps without enough spawns.
200 :     +: Timeouts for respawning and boosting.
201 :     +: Command "help". Displays HTML help pages.
202 :     -: AMX compatibility. (AMX is officially dead)
203 :     c: Cvars now prefixed with climb_ instead of amx_.
204 :     c: Minor code optimizations.
205 :     c: Command "Boost" now takes players to the boost help page instead of activating solid boost.
206 :     c: All internal cvar handling is now done with pointers. (With the acception of cvars used only during init functions.)
207 :     c: Solid boost only lasts 15 seconds at a time now since its usage is being tracked.
208 :     c: Major internal rewrite (Probably added a few bugs. More major rewrites coming in next release.)
209 :    
210 :     v1.9.19 (AUG 02, 2006)
211 :     +: New public cvar 'climb_version' to aid in searching for server with this plugin.
212 :     +: Show checkpoints, gochecks, and finish stats (Stats will be more extensive in next version) with finish announcement.
213 :     -: Global chat. Use AllChat plugin instead.
214 :     -: Cvar: amx_climb_globchat
215 :     c: The /spec command now obeys the cvar "allow_spectators", clients with reserved slot always allowed.
216 :     c: Shows number of checks and gocheck on client finish announcement.
217 :     f: Bug caused by using stop command while paused.
218 :     c: Client commands reworked. Everything functions the same, but with more functionality. For example the gc command can be entered as any of the following: gc, /gc, \gc, say gc, say /gc, say \gc, say_team gc, etc...
219 :    
220 :     v1.9.18 (MAY 15, 2006)
221 :     c: Recoded the way health is handled. Should work for any map now.
222 :    
223 :     v1.9.17 (APR 07, 2006)
224 :     c: Plugin is now compatible with both AMX and AMXX.
225 :     c: The /spectate command can now be used by anyone. Admin no longer required.
226 :    
227 :     v1.9.16a
228 :     f: Added health fix for kz_cfl_yamakasi.
229 :     c: New CSS theme for html scoreboard.
230 :    
231 :     v1.9.16
232 :     +: Counts usage of CP and GC commands(only displayed on html scoreboard).
233 :     f: Added health fix for kz_lighthouse and kz_phoogi.
234 :    
235 :     v1.9.15
236 :     +: Colorized global chat. ADMIN_RESERVATION has name in green instead of team color.
237 :     +: /stop command. Resets timer to zero, end climbing session.
238 :     c: Reset function. /stop + /respawn. Client is now reset automatically when pressing the start button if they are not already started.
239 :     f: YOU CAN'T GET STUCK ANYMORE!!! (Well almost. Doing gocheck a second time gets you unstuck.)
240 :     f: Global chat is now logged correctly and shows up in HLSW.
241 :    
242 :     v1.9.14
243 :     +: Hook is taken away when client starts timer, given back if they reset.
244 :     +: Max health fixes for several new maps.
245 :     +: Sort clients on CS scoreboard by climb rank.
246 :     +: Cvar amx_climb_boost - enable\disable boosting.
247 :     +: Cvar amx_climb_cpprice - charge money for checkpoints.
248 :     +: Custom configurable commands based on events. (climb.ini)
249 :     +: Global chat. cvar: amx_climb_globchat <1|0>
250 :     +: Client climb time is now shown using the round time HUD sprites.
251 :     -: Command /mytime, not needed because of HUD sprite timer.
252 :     -: Auto time display every 30 seconds, not needed because of HUD sprite timer.
253 :     c: Added another start button sound.
254 :     c: Super healing doors no longer removed. (Needed for shortcuts in some maps.)
255 :     f: Admins can't be alive as spectator even with 3rd party respawn plugin.
256 :     f: Keep godmode after respawning if finished map and not reset.
257 :     f: Admins VIP display on CS scoreboard is now updated whenever clients connect.
258 :     f: Health charger minimaps in kz_real_skyscraper & kz_northpole_b01.
259 :     f: Not teleporting to exact cp position if another client is on your cp.
260 :     f: Respawning outside of maps sometimes immediately after leaving spectator.
261 :     */
262 :     #include <amxmodx>
263 :     #include <fun>
264 :     #include <amxmisc>
265 :     #include <engine>
266 :     #include <fakemeta>
267 :     #include <sqlx>
268 :     #include <string2>
269 :     #include <cstrike>
270 :     #include <cstrike2>
271 :    
272 :     #define VERSION "a3.6.19 Oct 08 04:41 MST"
273 :    
274 :     #define IN_ATTACK_EITHER ( IN_ATTACK + IN_ATTACK2 )
275 :    
276 :     #define SF_MAX 50 //Maximum number of start/finish commands in climb.ini
277 :    
278 :     #define CPGC_TIMEOUT 0.4 //In seconds, decimal allowed
279 :     #define SPAWN_TIMEOUT 2 //In seconds, whole number only / used for start button also
280 :     #define WPN_TIMEOUT 2 //In seconds, whole number only
281 :     #define BOOST_TIMEOUT 5 //In seconds, whole number only
282 :     #define KNIFE_TIMEOUT 2 //In seconds, whole number only
283 :    
284 :     #define NAMELEN 15
285 :    
286 :     #define DBADMIN ADMIN_RCON
287 :     #define VIP ADMIN_RESERVATION
288 :    
289 :     new MAXPLAYERS
290 :    
291 :     //DB data
292 :     new Handle:DB_TUPLE, DB_PREFIX[11], bool:CLIMB_SAVE, DB_SERVER_ID[16]
293 :     new db_last_del_id
294 :    
295 :     //Client flags arrays
296 :     #define ORIGINS_SIZE 48
297 :     new Float:origins[32][ORIGINS_SIZE]
298 :     #define ORIG_UNGC 40
299 :     #define ORIG_PAUS 44
300 :     //#define ORIG_X 0
301 :     //#define ORIG_Y 1
302 :     //#define ORIG_Z 2
303 :     #define ORIG_GRAV 3
304 :    
305 :     new time_stamps[32][5]//time_stamps[id-1][x]
306 :     #define TS_SPAWN 0
307 :     #define TS_BOOST 1
308 :     #define TS_WPN 2
309 :     #define TS_CPGC 3 //This one holds a flag, not a timestamp so it can be < 1 second
310 :     #define TS_KNIFE 4
311 :    
312 :     #define TIMER_SIZE 16
313 :     new timer[32][TIMER_SIZE]//timer[id-1][x]:
314 :     #define TMR_CFLAGS 0 //Status
315 :     #define TMR_STARTD 1 //Start Time
316 :     #define TMR_FINISH 2 //Finish Time
317 :     #define TMR_CNTCPS 3 //CP Count
318 :     #define TMR_CNTGCS 4 //GC Count
319 :     #define TMR_CNTBST 5 //Boosts
320 :     #define TMR_BSTTME 6 //Best Time
321 :     #define TMR_BSTCPS 7 //Best CP
322 :     #define TMR_BSTGCS 8 //Best GC
323 :     #define TMR_BSTBST 9 //Number of boosts used
324 :     #define TMR_SESFIN 10 //Finished this session
325 :     #define TMR_MAPFIN 11 //Total times finished this map
326 :     #define TMR_DBUSER 12 //Database player ID; 0=not registered; -1=not registered & shared steam id
327 :     #define TMR_CPPOS 13 //Current CP offset, for cycling back and forward through cps
328 :     #define TMR_CNTWPN 14 //Current weapon rank modifier
329 :     #define TMR_BSTWPN 15 //Best score weapon rank modifier
330 :    
331 :     //Temp save vars
332 :     new savepos = 0, steamid[32][32], Float:originssave[32][ORIGINS_SIZE], timersave[32][TIMER_SIZE]
333 :    
334 :     //Other stuff
335 :     new hooked[32], hp = 100
336 :     new sfactions[SF_MAX][50], sfcount = 0
337 :     new ts_score, ts_hscore, bool:has_hscores = false //scoreboard timeouts
338 :     new spec_ids[32][32]
339 :     new beam_sprite
340 :    
341 :     new ST_BTNS[9], FN_BTNS[9], ST_BTN_CNT = 0, FN_BTN_CNT = 0
342 :     new dyn_spawn_ids[32], dyn_spawn_count, Float:spawn_tp_orig[3], Float:start_tp_orig[3]
343 :    
344 :     new bool:sclip[32],Float:post_think_vel[32][3],sc_fcount
345 :    
346 :     new LIMIT_TEAMS_OLD, TEAM_BALANCE_OLD
347 :    
348 :     //Bhop fix vars
349 :     #define MAX_DOORS 500
350 :     new door_count = 0, func_doors[MAX_DOORS][3], Float:door_tp_pos[MAX_DOORS][3]
351 :     new bhop_failid[32], bool:bhop_fail[32]
352 :     //func_doors[x]{ id, speed, angles }
353 :    
354 :     //Cvar Pointers
355 :     new p_climb, p_auto, p_boost, p_cpprice, p_startmoney
356 :     new p_msg_r, p_msg_g, p_msg_b, p_msg_x, p_msg_y
357 :     new p_sounds, p_render
358 :     new p_stats_hsurl, p_stats_msg
359 :     new p_light_r, p_light_g, p_light_b
360 :     new p_start_respawn, p_water_nodraw
361 :     new p_allow_spectators, p_teambalance, p_limitteams
362 :    
363 :     //Model size
364 :     //standing 32x32x72
365 :     //crouched 32x32x36
366 :    
367 :     //Tasks:
368 :     //#define TSK_AUTOHEAL 50 //50+ : Auto Heal
369 :     #define TSK_AUTORSPN 100 //100+: Auto Respawn
370 :     //#define TSK_BOOSTTMR 150 //150+: Solid Boost Timer
371 :     #define TSK_FLIGHT 200
372 :     #define TSK_BHOP 250
373 :     #define TSK_CLEAR_FAIL 300
374 :     #define TSK_MEASURE2 350
375 :    
376 :     //Status timer[id-1][TMR_CFLAGS]&=x
377 :     #define CF_NULL 0 //Passed to change_boost() to remove all boost flags
378 :     #define CF_STOP (1<<0) //STATUS FLAG: Not Started
379 :     #define CF_START (1<<1) //STATUS FLAG: Climbing
380 :     #define CF_PAUSE (1<<2) //STATUS FLAG: Paused
381 :     #define CF_STATUSFLAGS ( CF_STOP + CF_START + CF_PAUSE )
382 :     #define CF_SOLID (1<<3) //BOOST FLAG
383 :     #define CF_SUPER_JUMP (1<<4) //BOOST FLAG
384 :     #define CF_DOUBLE_JUMP (1<<5) //BOOST FLAG
385 :     #define CF_LIGHT_ON (1<<6)
386 :     //#define CF_NO_VIP (1<<7)
387 :     #define CF_JUST_REGD (1<<8)
388 :     #define CF_MEASURE (1<<9)
389 :     #define CF_MEASURE2 (1<<10)
390 :     #define CF_COUNTDOWN (1<<11)
391 :     #define CF_SUNGLASSES (1<<12)
392 :    
393 :     new WPN_CLASS[30][17] = { "weapon_p228",
394 :     "",
395 :     "weapon_scout",
396 :     "", //"weapon_hegrenade",
397 :     "weapon_xm1014",
398 :     "", //"weapon_c4",
399 :     "weapon_mac10",
400 :     "weapon_aug",
401 :     "", //"weapon_smokegrenade",
402 :     "weapon_elite",
403 :     "weapon_fiveseven",
404 :     "weapon_ump45",
405 :     "weapon_sg550",
406 :     "weapon_galil",
407 :     "weapon_famas",
408 :     "weapon_usp",
409 :     "weapon_glock18",
410 :     "weapon_awp",
411 :     "weapon_mp5navy",
412 :     "weapon_m249",
413 :     "weapon_m3",
414 :     "weapon_m4a1",
415 :     "weapon_tmp",
416 :     "weapon_g3sg1",
417 :     "", //"weapon_flashbang",
418 :     "weapon_deagle",
419 :     "weapon_sg552",
420 :     "weapon_ak47",
421 :     "", //"weapon_knife",
422 :     "weapon_p90" }
423 :    
424 :     new SVC_STATUSICON, SVC_TEAMINFO, SVC_ROUNDTIME, SVC_FLASHLIGHT, SVC_SCREENFADE
425 :    
426 :     new SCORES_PATH[100], HSCORES_PATH[100]
427 :    
428 :     ////////////////////////////////////////////////////////////////////////////////
429 :     // Start: Init forwards
430 :     ////////////////////////////////////////////////////////////////////////////////
431 :     public plugin_init( )
432 :     {
433 :     MAXPLAYERS = get_maxplayers( )
434 :     register_plugin( "Climb", VERSION, "Ian Cammarata" )
435 :     register_cvar( "climb_version", VERSION, FCVAR_SERVER )
436 :    
437 :     //This line is for nightly builds only, to keep tracking cvar updated.
438 :     set_cvar_string( "climb_version", VERSION )
439 :    
440 :     p_climb = register_cvar( "climb", "0", FCVAR_SERVER )
441 :     p_auto = register_cvar( "climb_auto", "1" )
442 :     p_boost = register_cvar( "climb_boost", "1" )
443 :     p_cpprice = register_cvar( "climb_cpprice", "0" )
444 :     p_startmoney = register_cvar( "climb_startmoney", "1337" )
445 :    
446 :     register_cvar( "climb_save", "1" )
447 :     register_cvar( "climb_db_type", "sqlite" )
448 :     register_cvar( "climb_db_host", "127.0.0.1" )
449 :     register_cvar( "climb_db_user", "" )
450 :     register_cvar( "climb_db_pass", "", FCVAR_PROTECTED )
451 :     register_cvar( "climb_db_name", "climb" )
452 :     register_cvar( "climb_db_prefix", "climb_" )
453 :     register_cvar( "climb_db_serverid", "" )
454 :     register_cvar( "climb_db_exists", "0" )
455 :    
456 :     p_msg_r = register_cvar( "climb_msg_r", "0" )
457 :     p_msg_g = register_cvar( "climb_msg_g", "150" )
458 :     p_msg_b = register_cvar( "climb_msg_b", "250" )
459 :     p_msg_x = register_cvar( "climb_msg_x", "0.05" )
460 :     p_msg_y = register_cvar( "climb_msg_y", "0.5" )
461 :    
462 :     p_light_r = register_cvar( "climb_light_r", "255" )
463 :     p_light_g = register_cvar( "climb_light_g", "255" )
464 :     p_light_b = register_cvar( "climb_light_b", "255" )
465 :    
466 :     p_sounds = register_cvar( "climb_sounds", "1" )
467 :     p_render = register_cvar( "climb_unsolid_type", "0" )
468 :     p_start_respawn = register_cvar( "climb_start_respawn", "0" )
469 :     p_water_nodraw = register_cvar( "climb_water_nodraw", "0" )
470 :    
471 :     p_stats_hsurl = register_cvar( "climb_stats_hsurl", "" ) //Use %s in place of map name
472 :     p_stats_msg = register_cvar( "climb_stats_msg", "" )
473 :    
474 :     p_allow_spectators = get_cvar_pointer( "allow_spectators" )
475 :     p_teambalance = get_cvar_pointer( "mp_autoteambalance" )
476 :     p_limitteams = get_cvar_pointer( "mp_limitteams" )
477 :    
478 :     TEAM_BALANCE_OLD = get_pcvar_num( p_teambalance )
479 :     LIMIT_TEAMS_OLD = get_pcvar_num( p_limitteams )
480 :    
481 :     //Message Pseudo-Constants
482 :     SVC_STATUSICON = get_user_msgid( "StatusIcon" )
483 :     SVC_TEAMINFO = get_user_msgid( "TeamInfo" )
484 :     SVC_ROUNDTIME = get_user_msgid( "RoundTime" )
485 :     SVC_FLASHLIGHT = get_user_msgid( "Flashlight" )
486 :     SVC_SCREENFADE = get_user_msgid( "ScreenFade" )
487 :    
488 :     //These commands get blocked always.
489 :     register_clcmd( "fullupdate", "block_cmd2" )
490 :    
491 :     //These commands get blocked when climb is enabled.
492 :     register_clcmd( "chooseteam", "spectate" )
493 :     register_clcmd( "buy", "block_cmd" )
494 :     register_clcmd( "buyammo1", "block_cmd" )
495 :     register_clcmd( "buyammo2", "block_cmd" )
496 :     register_clcmd( "buyequip", "block_cmd" )
497 :    
498 :     register_clcmd( "jointeam", "block_jointeam" )
499 :    
500 :     //Commands to detect cheats.
501 :     register_clcmd( "+hook", "phook" )
502 :     register_clcmd( "+rope", "phook" )
503 :     register_clcmd( "-hook", "mhook" )
504 :     register_clcmd( "-rope", "mhook" )
505 :    
506 :     //Commands referencing function 'donothing' are picked up by the more flexible code in the client_command forward.
507 :     register_clcmd( "say help", "help_msg" )
508 :     register_clcmd( "say /help", "help_msg" )
509 :     register_clcmd( "climbhelp", "donothing", 0, "- Veiw climb help." )
510 :     register_clcmd( "cp", "donothing", _, "- Make a checkpoint" )
511 :     register_clcmd( "gc", "donothing", _, "- Teleport to last checkpoint" )
512 :     register_clcmd( "stuck", "donothing", _, "- Teleport to previous checkpoint" )
513 :     register_clcmd( "restart","donothing", _, "- Stop and respawn." )
514 :     register_clcmd( "stop", "donothing", _, "- End current climbing run." )
515 :     register_clcmd( "pause", "donothing", _, "- Pause yourself." )
516 :     register_clcmd( "scoreboard", "donothing", _, "- View score board." )
517 :     register_clcmd( "respawn", "donothing", _, "- Force respawn" )
518 :     register_clcmd( "boost", "donothing", _, "- Boost." )
519 :     register_clcmd( "spec", "donothing", _, "- Spectate mode." )
520 :     register_clcmd( "ungc", "donothing", _, "- Undo last gocheck." )
521 :    
522 :     //Commands related to stats account system.
523 :     //register_clcmd( "register", "reg", _, "- (Console Only) Register for stats tracking." )
524 :     register_clcmd( "login", "db_login", _, "- (Console Only) Login to stats account." )
525 :    
526 :     register_concmd( "climb_dbwho", "climb_dbwho", DBADMIN, "- List DB ID of current clients." )
527 :     register_concmd( "climb_dbmap", "climb_dbmap", DBADMIN, "<Map Name> - List high scores for current map." )
528 :     register_concmd( "climb_dbuser", "climb_dbuser", DBADMIN, "[DB User ID] - List high scores for given DB User ID." )
529 :     register_concmd( "climb_dbdelete", "climb_dbdelete", DBADMIN, "[DB Score ID] - Delete score for given DB Score ID." )
530 :    
531 :     //temp commands
532 :     register_concmd("climb_dbrecalc","climb_dbrecalc",DBADMIN)
533 :    
534 :     //Admin Commands
535 :     register_clcmd("amx_goto","goto_player")
536 :    
537 :     //Climb Flashlight
538 :     //register_impulse(100,"tog_flight")
539 :     register_clcmd("nightvision","tog_flight")
540 :    
541 :     //Events
542 :     register_event("DeathMsg","DeathMsg","a")
543 :     register_event("ResetHUD","ResetHUD","b")
544 :     register_event("Health","damage","b")
545 :     register_event("ShowMenu","menuclass","b","4&CT_Select","4&Terrorist_Select")
546 :     register_event("ShowMenu","menuteam","b","4&Team_Select_Spect","4&Team_Select","4&IG_Team_Select")
547 :    
548 :     //Init DB
549 :     if( get_cvar_num( "climb_save" ) ) CLIMB_SAVE = true
550 :     if( CLIMB_SAVE ) db_init( )
551 :    
552 :     //Init anti flood time stamps
553 :     ts_score = get_systime( )
554 :     ts_hscore = get_systime( )
555 :     set_task( 0.5, "hudtime", _, _, _, "b" ) //Task to update time on clients HUD; Task set for half second to minimize flickering of the timer.
556 :     set_task( 1.0, "spec_update", _, _, _, "b" ) //Task to update spectator array
557 :     set_task( 5.0, "run_tasks", _, _, _, "b" )
558 :    
559 :     register_message( get_user_msgid( "CurWeapon" ), "CurWeapon" )
560 :     register_message( get_user_msgid( "ReqState" ), "bot_msg_block" )
561 :     register_message( get_user_msgid( "Radar" ), "bot_msg_block" )
562 :    
563 :     register_forward( FM_UpdateClientData, "PostUpdateClientData", 1 )
564 :    
565 :     //register_dictionary("climb.txt")
566 :    
567 :     //Make var folder if not exists
568 :     new path[61]
569 :     get_localinfo( "amxx_datadir", path, 60 )
570 :     format( path, 60, "%s/var", path )
571 :     if( !dir_exists( path ) ) mkdir( path )
572 :     formatex( SCORES_PATH, 99, "%s/climb_scores.html", path )
573 :     formatex( HSCORES_PATH, 99, "%s/climb_highscores.html", path )
574 :    
575 :     //Load Start/Finish Commands
576 :     new ini[50]
577 :     get_configsdir( ini, 49 )
578 :     format( ini, 49, "%s/climb.ini", ini )
579 :     if( file_exists( ini ) )
580 :     {
581 :     new line = 0, text[50], len
582 :     while( read_file( ini, line++, text, sizeof(text)-1 , len ) )
583 :     {
584 :     if( !equal( text, ";", 1 ) && !equal( text, "#", 1 ) && !equal( text, "//", 2 ) )
585 :     {
586 :     if( sfcount < SF_MAX )
587 :     {
588 :     sfactions[sfcount] = text
589 :     sfcount++
590 :     }
591 :     }
592 :     }
593 :     }
594 :     return PLUGIN_CONTINUE
595 :     }
596 :    
597 :     public pfn_keyvalue( ent )
598 :     {
599 :     //Create more ct spawns so everyone can join team
600 :     if( dyn_spawn_count < 1 )
601 :     {
602 :     new id
603 :     for( dyn_spawn_count = 0; dyn_spawn_count < 30; dyn_spawn_count++ )
604 :     {
605 :     id = create_entity( "info_player_start" )
606 :     if( id > 0 )
607 :     {
608 :     dyn_spawn_ids[dyn_spawn_count] = id
609 :     entity_set_int( id, EV_INT_iuser1, 1 )
610 :     }
611 :     }
612 :     }
613 :    
614 :     static last_ent
615 :     new class[31], key[31], val[31]
616 :     copy_keyvalue( class, 30, key, 30, val, 30 )
617 :    
618 :     if( ent != last_ent && func_doors[door_count][0] && door_count < MAX_DOORS )
619 :     door_count++
620 :    
621 :     if( equal( class, "func_door" ) )
622 :     {
623 :     //func_doors[x]{ id, speed, angles }
624 :    
625 :     if( ent != last_ent ) func_doors[door_count][0] = ent
626 :    
627 :     if( equal( key, "speed" ) )
628 :     func_doors[door_count][1] = str_to_num(val)
629 :     if( equal( key, "dmg" ) )
630 :     func_doors[door_count][0] = 0
631 :     if( equal( key, "angles" ) )
632 :     {
633 :     new angles[5]
634 :     parse( val, angles, 4 )
635 :     func_doors[door_count][2] = str_to_num( angles )
636 :     }
637 :     last_ent = ent
638 :     }
639 :    
640 :     return PLUGIN_CONTINUE
641 :     }
642 :    
643 :     public plugin_cfg( )
644 :     {
645 :     new ent, ent2, tmpstr[33], Float:tmpflt
646 :    
647 :     if( func_doors[door_count][0] && door_count < MAX_DOORS )
648 :     door_count++
649 :    
650 :     //Find tp spots for doors, in case they're used for bhop
651 :     //func_doors[x]{ id, speed, angles }
652 :     for( new i = 0; i < door_count; i++ )
653 :     {
654 :     ent = func_doors[i][0]
655 :     if( !is_valid_ent( ent ) ) func_doors[i][0] = 0
656 :     else
657 :     {
658 :     new Float:dmins[3], Float:dmaxs[3]
659 :     entity_get_vector( ent, EV_VEC_mins, dmins )
660 :     entity_get_vector( ent, EV_VEC_maxs, dmaxs )
661 :    
662 :     new dwid = floatround( dmaxs[0] - dmins[0] )
663 :     new dlen = floatround( dmaxs[1] - dmins[1] )
664 :    
665 :     //If the door moves up, or is thin, remove it's id from the array
666 :     if( func_doors[i][2] < 0 || dwid < 24 || dlen < 24 )
667 :     func_doors[i][0] = 0
668 :     //Otherwise find a safe tp spot in case it's a bhop door
669 :     else
670 :     {
671 :     //If it has a targetname, change the id in array to targeter
672 :     entity_get_string( ent, EV_SZ_targetname, tmpstr, 32 )
673 :     if( strlen( tmpstr ) )
674 :     {
675 :     ent2 = find_ent_by_target( -1, tmpstr )
676 :     if( ent2 )
677 :     {
678 :     func_doors[i][0] = ent2
679 :    
680 :     //If targeter is a button, remove it's id from the array
681 :     entity_get_string( ent2, EV_SZ_classname, tmpstr, 32 )
682 :     if( equal( tmpstr, "func_button" ) )
683 :     func_doors[i][0] = 0
684 :     }
685 :     }
686 :    
687 :     new Float:tmpvec[3], Float:tmpvec2[3]
688 :    
689 :     new Float:dr_tc[3]
690 :     dr_tc[0] = ( dmaxs[0] + dmins[0] ) / 2
691 :     dr_tc[1] = ( dmaxs[1] + dmins[1] ) / 2
692 :     dr_tc[2] = dmaxs[2]
693 :    
694 :     tmpvec[0] = ( dmaxs[0] + dmins[0] ) / 2
695 :     tmpvec[1] = dmaxs[1] + 20
696 :     tmpvec[2] = dmaxs[2] + 20
697 :     trace_line( ent, dr_tc, tmpvec, tmpvec2 )
698 :     if( !trace_hull( tmpvec, HULL_HUMAN ) && tmpvec2[2] == tmpvec[2] )
699 :     door_tp_pos[i] = tmpvec
700 :     else
701 :     {
702 :     tmpvec[1] = dmins[1] - 20
703 :     trace_line( ent, dr_tc, tmpvec, tmpvec2 )
704 :     if( !trace_hull( tmpvec, HULL_HUMAN ) && tmpvec2[2] == tmpvec[2] )
705 :     door_tp_pos[i] = tmpvec
706 :     else
707 :     {
708 :     tmpvec[0] = dmaxs[0] + 20
709 :     tmpvec[1] = ( dmaxs[1] + dmins[1] ) / 2
710 :     trace_line( ent, dr_tc, tmpvec, tmpvec2 )
711 :     if( !trace_hull( tmpvec, HULL_HUMAN ) && tmpvec2[2] == tmpvec[2] )
712 :     door_tp_pos[i] = tmpvec
713 :     else
714 :     {
715 :     tmpvec[0] = dmins[0] - 20
716 :     door_tp_pos[i] = tmpvec
717 :     }
718 :     }
719 :     }
720 :     }
721 :     }
722 :     }
723 :    
724 :     //Store ent id's for start/fin buttons, some maps change target value after timer starts
725 :     ent = find_ent_by_class( -1, "func_button" )
726 :     while( ent > 0 )
727 :     {
728 :     entity_get_string( ent, EV_SZ_target, tmpstr, 32 )
729 :    
730 :     if( equal( tmpstr, "counter_start" ) || equal( tmpstr, "clockstartbutton" )
731 :     || equal( tmpstr, "firsttimerelay" ) || equal( tmpstr, "gogogo" ) )
732 :     {
733 :     ST_BTNS[ST_BTN_CNT] = ent
734 :     ST_BTN_CNT++
735 :     }
736 :     else if( equal( tmpstr, "counter_off" ) || equal( tmpstr, "clockstopbutton" )
737 :     || equal( tmpstr, "clockstop" ) || equal( tmpstr, "stop_counter" ) )
738 :     {
739 :     FN_BTNS[FN_BTN_CNT] = ent
740 :     FN_BTN_CNT++
741 :     }
742 :    
743 :     ent = find_ent_by_class( ent, "func_button" )
744 :     }
745 :    
746 :     if( ST_BTN_CNT /*|| get_pcvar_num( p_climb )*/ )
747 :     {
748 :     get_brush_entity_origin( ST_BTNS[0], start_tp_orig )
749 :    
750 :     set_pcvar_num( p_teambalance, 0 )
751 :     set_pcvar_num( p_limitteams, 0 )
752 :    
753 :     set_cvar_num( "sv_restartround", 1 )//reset timer built into map
754 :     set_cvar_num( "sv_gravity", 800 )
755 :     set_pcvar_num( p_climb, 1 )
756 :    
757 :     remove_entity_name("player_weaponstrip")
758 :     remove_entity_name("armoury_entity")
759 :     remove_entity_name("info_player_deathmatch")
760 :     remove_entity_name("game_player_equip")//Remove map built in spawn weapons
761 :    
762 :     //Remove func_breakables with < 9999 hp
763 :     ent = find_ent_by_class( -1, "func_breakable" )
764 :     while( ent > 0 )
765 :     {
766 :     tmpflt = entity_get_float( ent, EV_FL_health )
767 :     if( tmpflt < 9999 ) remove_entity( ent )
768 :     ent = find_ent_by_class( ent, "func_breakable" )
769 :     }
770 :    
771 :     //Remove neg dmg func_door that aren't targeted by a button
772 :     ent=find_ent_by_class(-1,"func_door")
773 :     while(ent>0)
774 :     {
775 :     tmpflt=entity_get_float(ent,EV_FL_dmg)
776 :     if(tmpflt<0)
777 :     {
778 :     hp=floatround(tmpflt)//record hp for auto heal
779 :     entity_get_string( ent, EV_SZ_targetname, tmpstr, 32 )
780 :     if(strlen(tmpstr))
781 :     {
782 :     ent2=find_ent_by_target(-1,tmpstr)
783 :     //entity_get_string(ent2,EV_SZ_classname,tmpstr,32)
784 :     //if(!equal("func_button",tmpstr)){
785 :     remove_entity(ent2)
786 :     }
787 :     remove_entity(ent)
788 :     //}
789 :     //if(!strlen(tmpstr))remove_entity(ent)
790 :     //ent=-1
791 :     }
792 :     ent=find_ent_by_class(ent,"func_door")
793 :     }
794 :    
795 :     if( hp < 0 ) hp = 511
796 :     //Disable climb auto heal if there is a neg dmg trigger hurt
797 :     else
798 :     {
799 :     ent=find_ent_by_class(-1,"trigger_hurt")
800 :     while(ent>0){
801 :     tmpflt=entity_get_float(ent,EV_FL_dmg)
802 :     if(tmpflt<0){
803 :     hp=0
804 :     break
805 :     }
806 :     ent=find_ent_by_class(ent,"trigger_hurt")
807 :     }
808 :     }
809 :    
810 :     //If Cvar set, set func_water ents to no draw, helps many peoples FPS
811 :     if( get_pcvar_num( p_water_nodraw ) )
812 :     {
813 :     ent = find_ent_by_class( -1, "func_water" )
814 :     while( ent > 0 )
815 :     {
816 :     set_entity_visibility( ent, 0 )
817 :     ent=find_ent_by_class( ent, "func_water" )
818 :     }
819 :     }
820 :    
821 :     //Remove map built in start button sounds
822 :     ent = find_ent_by_class( -1, "ambient_generic" )
823 :     while( ent > 0 )
824 :     {
825 :     entity_get_string( ent, EV_SZ_targetname, tmpstr, 32 )
826 :     if( equal( tmpstr, "counter_start" ) || equal( tmpstr, "clockstartbutton" )
827 :     || equal( tmpstr, "firsttimerelay" ) || equal( tmpstr, "gogogo" ) )
828 :     remove_entity( ent )
829 :     ent = find_ent_by_class( ent, "ambient_generic" )
830 :     }
831 :    
832 :     //Count original map spawns and remove extra dyn created spawns
833 :     new map_spawns[32][2], map_spawns_count, Float:orig[3]
834 :     ent = find_ent_by_class( -1, "info_player_start" )
835 :     while( ent > 0 && map_spawns_count < 32 )
836 :     {
837 :     if( entity_get_int( ent, EV_INT_iuser1 ) != 1 )
838 :     {
839 :     entity_get_vector( ent, EV_VEC_origin, orig )
840 :     map_spawns[map_spawns_count][0] = floatround( vector_distance( orig, start_tp_orig ) )
841 :     map_spawns[map_spawns_count][1] = ent
842 :     map_spawns_count++
843 :     while( dyn_spawn_count >= 0 )
844 :     {
845 :     entity_get_string( dyn_spawn_ids[dyn_spawn_count], EV_SZ_classname, tmpstr, 32 )
846 :     if( equal( tmpstr, "info_player_start" ) &&
847 :     entity_get_int( dyn_spawn_ids[dyn_spawn_count], EV_INT_iuser1 ) == 1 )
848 :     {
849 :     remove_entity( dyn_spawn_ids[dyn_spawn_count] )
850 :     dyn_spawn_count--
851 :     break
852 :     }
853 :     else dyn_spawn_count--
854 :     }
855 :     }
856 :     ent = find_ent_by_class( ent, "info_player_start" )
857 :     }
858 :    
859 :     //Save origin of spawn closest to start
860 :     SortStrings( map_spawns, map_spawns_count )
861 :     entity_get_vector( map_spawns[0][1], EV_VEC_origin, spawn_tp_orig )
862 :    
863 :     new Float:tmpvec[3], Float:tmpvec2[3]
864 :     tmpvec = start_tp_orig
865 :    
866 :     start_tp_orig[2] += 24
867 :    
868 :     start_tp_orig[0] += 40
869 :     trace_line( ST_BTNS[0], tmpvec, start_tp_orig, tmpvec2 )
870 :     if( !trace_hull( start_tp_orig, HULL_HUMAN ) && tmpvec2[2] == start_tp_orig[2] )
871 :     return PLUGIN_CONTINUE
872 :    
873 :     start_tp_orig[0] -= 80
874 :     trace_line( ST_BTNS[0], tmpvec, start_tp_orig, tmpvec2 )
875 :     if( !trace_hull( start_tp_orig, HULL_HUMAN ) && tmpvec2[2] == start_tp_orig[2] )
876 :     return PLUGIN_CONTINUE
877 :    
878 :     start_tp_orig[0] += 40
879 :     start_tp_orig[1] += 40
880 :     trace_line( ST_BTNS[0], tmpvec, start_tp_orig, tmpvec2 )
881 :     if( !trace_hull( start_tp_orig, HULL_HUMAN ) && tmpvec2[2] == start_tp_orig[2] )
882 :     return PLUGIN_CONTINUE
883 :    
884 :     start_tp_orig[1] -= 80
885 :     trace_line( ST_BTNS[0], tmpvec, start_tp_orig, tmpvec2 )
886 :     if( !trace_hull( start_tp_orig, HULL_HUMAN ) && tmpvec2[2] == start_tp_orig[2] )
887 :     return PLUGIN_CONTINUE
888 :    
889 :     start_tp_orig = spawn_tp_orig
890 :     }
891 :     else
892 :     {//if not kz map remove dyn created spawns
893 :     while( dyn_spawn_count >= 0 )
894 :     {
895 :     ent = dyn_spawn_ids[dyn_spawn_count]
896 :     entity_get_string( ent, EV_SZ_classname, tmpstr, 32 )
897 :     //entity_get_string(dyn_spawn_ids[i],EV_SZ_classname,tmpstr,32)
898 :     if( equal( tmpstr, "info_player_start" ) && entity_get_int( ent, EV_INT_iuser1 ) == 1 )
899 :     remove_entity(ent)
900 :     dyn_spawn_count--
901 :     }
902 :     }
903 :     return PLUGIN_CONTINUE
904 :     }
905 :    
906 :     public plugin_precache( )
907 :     {
908 :     beam_sprite = precache_model( "sprites/laserbeam.spr" )
909 :     return PLUGIN_CONTINUE
910 :     }
911 :    
912 :     stock Float:float_clamp( Float:curval, Float:minval, Float:maxval )
913 :     {
914 :     if( curval < minval )return minval
915 :     if( curval > maxval )return maxval
916 :     return curval
917 :     }
918 :    
919 :     ////////////////////////////////////////////////////////////////////////////////
920 :     // End: Init forwards
921 :     ////////////////////////////////////////////////////////////////////////////////
922 :     public client_putinserver( id )
923 :     {
924 :     if( get_pcvar_num( p_climb ) && !is_user_bot( id ) && !is_user_hltv( id ) )
925 :     {
926 :     timer[id-1][TMR_DBUSER] = 0
927 :    
928 :     //search steamid to position reference for match
929 :     new searchid[32]
930 :     get_user_authid( id, searchid, 31 )
931 :     for(new i = 0; i < 32; i++ )
932 :     if( equal( searchid, steamid[i] ) )
933 :     {//load origins & timer array if match found
934 :     origins[id-1] = originssave[i]
935 :     timer[id-1] = timersave[i]
936 :     return PLUGIN_CONTINUE
937 :     }
938 :    
939 :     timer[id-1][TMR_CFLAGS] += CF_STOP
940 :    
941 :     new ida[1]
942 :     ida[0]=id
943 :    
944 :     if( CLIMB_SAVE && timer[id-1][TMR_DBUSER] < 1 )
945 :     set_task( 5.0, "auto_login", 0, ida, 1 )
946 :     }
947 :     return PLUGIN_CONTINUE
948 :     }
949 :    
950 :     public client_disconnect( id )
951 :     {
952 :     if( get_pcvar_num(p_climb) )
953 :     {
954 :     savepos++
955 :     if( savepos == 31 ) savepos = 0
956 :    
957 :     new saveid[32]
958 :     get_user_authid( id, saveid, 32 )
959 :    
960 :     //erase previous save if exists
961 :     for( new i=0; i<32; i++ )
962 :     if( equal( saveid, steamid[i] ) ) steamid[i] = ""
963 :    
964 :     if( timer[id-1][TMR_CFLAGS] & CF_START ) change_status( id, CF_PAUSE ) //Pause if running
965 :     steamid[savepos] = saveid //save steamid to position reference
966 :     originssave[savepos] = origins[id-1] //save origins
967 :     timersave[savepos] = timer[id-1] //save timer array
968 :    
969 :     //clear data for new client in that slot
970 :     for( new i = 0; i < 48; i++ ) origins[id-1][i] = 0.0
971 :     for( new i = 0; i < 14; i++ ) timer[id-1][i] = 0
972 :     hooked[id] = 0
973 :     sortcssb( ) //Update frags to reorder scoreboard
974 :     }
975 :     return PLUGIN_CONTINUE
976 :     }
977 :     ////////////////////////////////////////////////////////////////////////////////
978 :     // Start: CP/GC functions
979 :     ////////////////////////////////////////////////////////////////////////////////
980 :     public set_cpgc_timeout( id )
981 :     {
982 :     //Set timeout flag and set_task to clear it
983 :     new ida[1]
984 :     ida[0] = id
985 :     time_stamps[id-1][TS_CPGC] = 1
986 :     set_task( CPGC_TIMEOUT, "clear_cpgc_timeout", _, ida, 1 )
987 :     }
988 :    
989 :     public clear_cpgc_timeout( ida[1] )
990 :     return time_stamps[ida[0]-1][TS_CPGC]=0
991 :    
992 :     //Save a checkpoint
993 :     public check( id )
994 :     {
995 :     if( get_pcvar_num( p_climb ) && isalive( id ) && notpaused( id ) )
996 :     {
997 :     new cpprice = get_pcvar_num( p_cpprice )
998 :     if( cpprice > 0 )
999 :     {
1000 :     new cash = cs_get_user_money(id)
1001 :     if( cpprice > cash )
1002 :     {
1003 :     clmsg(id,"You don't have enough cash for more checkpoints.")
1004 :     client_print(id,print_chat,"You don't have enough cash for more checkpoints.")
1005 :     return PLUGIN_HANDLED
1006 :     }
1007 :     cs_set_user_money( id, cash - cpprice )
1008 :     }
1009 :     if( !hooked[id] )//If they're not hooked...
1010 :     {
1011 :     new Float:vel[3]
1012 :     entity_get_vector( id, EV_VEC_velocity, vel )
1013 :     if( vel[2] >= 0 )//and they're not falling...
1014 :     {
1015 :     new Float:coords[3]
1016 :     entity_get_vector( id, EV_VEC_origin, coords )
1017 :     if( coords[0] || coords[1] || coords[2] )//and they're not at world origin, then save checkpoint
1018 :     {
1019 :     if( timer[id-1][TMR_CPPOS] > 0 ) timer[id-1][TMR_CPPOS]--
1020 :     new cppos = timer[id-1][TMR_CPPOS] * 4
1021 :    
1022 :     //If cp position is 0 then bump all cps back before saving.
1023 :     if( !cppos ) for(new i=39; i>3 ;i-- ) origins[id-1][i] = origins[id-1][i-4]
1024 :    
1025 :     for( new i=0; i<3; i++ ) origins[id-1][cppos + i] = coords[i]
1026 :     origins[id-1][3]=entity_get_float(id, EV_FL_gravity)
1027 :    
1028 :     new msg[100]="Checkpoint saved."
1029 :     if(timer[id-1][TMR_CFLAGS]&CF_START){
1030 :     timer[id-1][TMR_CNTCPS]++
1031 :     formatex(msg,99,"Checkpoint saved. (%d CPS/ %d GCS/ %d Boosts)",timer[id-1][TMR_CNTCPS],timer[id-1][TMR_CNTGCS],timer[id-1][TMR_CNTBST])
1032 :     }
1033 :     clmsg(id,msg)
1034 :    
1035 :     set_cpgc_timeout( id )
1036 :     }
1037 :     else clmsg(id,"Can not save checkpoint at current location.")
1038 :     }
1039 :     else clmsg(id,"You can't make checkpoints while falling.")
1040 :     }
1041 :     else clmsg(id,"You can't make checkpoints while using hook.")
1042 :     }
1043 :     return PLUGIN_HANDLED
1044 :     }
1045 :    
1046 :     //Go to most recent checkpoint
1047 :     public gocheck( id )
1048 :     {
1049 :     if( get_pcvar_num( p_climb ) && isalive( id ) && notpaused( id ) && !time_stamps[id-1][TS_CPGC] )
1050 :     {
1051 :     if( origins[id-1][0] || origins[id-1][1] || origins[id-1][2] )
1052 :     {
1053 :     new Float:coords[3]
1054 :    
1055 :     //Store ungocheck data
1056 :     entity_get_vector( id, EV_VEC_origin, coords )
1057 :     for( new i=0; i<3; i++ ) origins[id-1][ORIG_UNGC + i] = coords[i]
1058 :     origins[id-1][ORIG_UNGC + 3] = entity_get_float( id, EV_FL_gravity )
1059 :    
1060 :     //Do gocheck
1061 :     new cppos = timer[id-1][TMR_CPPOS] * 4
1062 :     for( new i=0; i<3; i++ ) coords[i] = origins[id-1][cppos + i]
1063 :     entity_set_float( id, EV_FL_gravity, origins[id-1][3] )
1064 :     teleport( id, coords )
1065 :    
1066 :     new msg[100]="Checkpoint restored."
1067 :     if(timer[id-1][TMR_CFLAGS]&CF_START){
1068 :     timer[id-1][TMR_CNTGCS]++
1069 :     formatex(msg,99,"Checkpoint restored. (%d CPS/ %d GCS/ %d Boosts)",timer[id-1][TMR_CNTCPS],timer[id-1][TMR_CNTGCS],timer[id-1][TMR_CNTBST])
1070 :     }
1071 :     clmsg(id,msg)
1072 :    
1073 :     set_cpgc_timeout( id )
1074 :     }
1075 :     else{
1076 :     clmsg(id,"You must make a checkpoint first.")
1077 :     return 0
1078 :     }
1079 :     }
1080 :     return 1
1081 :     }
1082 :    
1083 :     //Undo a gocheck
1084 :     public ungocheck( id )
1085 :     {
1086 :     if( get_pcvar_num(p_climb) && isalive(id) && notpaused(id) && !time_stamps[id-1][TS_CPGC] )
1087 :     {
1088 :     if( origins[id-1][ORIG_UNGC] || origins[id-1][ORIG_UNGC + 1] || origins[id-1][ORIG_UNGC + 2])
1089 :     {
1090 :     new Float:coords[3]
1091 :     for( new i=0; i<3; i++ )coords[i] = origins[id-1][ORIG_UNGC + i]
1092 :     teleport( id, coords )
1093 :     entity_set_float( id, EV_FL_gravity, origins[id-1][ORIG_UNGC + 3] )
1094 :     if( timer[id-1][TMR_CFLAGS] & CF_START ) timer[id-1][TMR_CNTGCS]++
1095 :     clmsg( id, "You have been ungochecked." )
1096 :    
1097 :     set_cpgc_timeout( id )
1098 :     }
1099 :     else clmsg(id,"Cannot ungocheck.")
1100 :     }
1101 :     }
1102 :    
1103 :     //Cycle back through CPs
1104 :     public cp_back( id )
1105 :     {
1106 :     if( get_pcvar_num( p_climb ) && isalive( id ) && notpaused( id ) && !time_stamps[id-1][TS_CPGC] )
1107 :     {
1108 :     if( timer[id-1][TMR_CPPOS] < 9 ) timer[id-1][TMR_CPPOS]++
1109 :     new cppos = timer[id-1][TMR_CPPOS] * 4
1110 :     if( origins[id-1][cppos] || origins[id-1][cppos + 1] || origins[id-1][cppos + 2] )
1111 :     {
1112 :     new Float:coords[3]
1113 :     //for( new i=0; i<36; i++ ) origins[id-1][i] = origins[id-1][i+4]
1114 :     for( new i=0; i<3; i++ ) coords[i] = origins[id-1][cppos + i]
1115 :     entity_set_float( id, EV_FL_gravity, origins[id-1][cppos + ORIG_GRAV] )
1116 :     teleport( id, coords )
1117 :    
1118 :     if( timer[id-1][TMR_CFLAGS] & CF_START ) timer[id-1][TMR_CNTGCS]++
1119 :    
1120 :     /*new msg[100]="Previous checkpoint restored."
1121 :     if( timer[id-1][TMR_CFLAGS] & CF_START )
1122 :     {
1123 :     timer[id-1][TMR_CNTCPS]--
1124 :     formatex( msg, 99, "Previous checkpoint restored. (%d CPS/ %d GCS/ %d Boosts)",\
1125 :     timer[id-1][TMR_CNTCPS], timer[id-1][TMR_CNTGCS], timer[id-1][TMR_CNTBST] )
1126 :     }
1127 :     clmsg( id, msg )*/
1128 :    
1129 :     /*new cpprice = get_pcvar_num( p_cpprice )
1130 :     if( cpprice > 0 )
1131 :     {
1132 :     new cash = cs_get_user_money( id )
1133 :     cs_set_user_money( id, cash + cpprice )
1134 :     }*/
1135 :    
1136 :     set_cpgc_timeout( id )
1137 :     }
1138 :     else
1139 :     {
1140 :     clmsg(id,"You have no previous checkpoints remaining.")
1141 :     timer[id-1][TMR_CPPOS]--
1142 :     }
1143 :     }
1144 :     return PLUGIN_HANDLED
1145 :     }
1146 :    
1147 :     //Cycle forward through CPs
1148 :     public cp_forward( id )
1149 :     {
1150 :     if( get_pcvar_num( p_climb ) && isalive( id ) && notpaused( id ) && !time_stamps[id-1][TS_CPGC] && timer[id-1][TMR_CPPOS] > 0 )
1151 :     {
1152 :     timer[id-1][TMR_CPPOS]--
1153 :     new cppos = timer[id-1][TMR_CPPOS] * 4
1154 :    
1155 :     new Float:coords[3]
1156 :     for( new i=0; i<3; i++ ) coords[i] = origins[id-1][cppos + i]
1157 :     entity_set_float( id, EV_FL_gravity, origins[id-1][cppos + ORIG_GRAV] )
1158 :     teleport( id, coords )
1159 :    
1160 :     if( timer[id-1][TMR_CFLAGS] & CF_START ) timer[id-1][TMR_CNTGCS]++
1161 :    
1162 :     set_cpgc_timeout( id )
1163 :     }
1164 :     return PLUGIN_HANDLED
1165 :     }
1166 :     ////////////////////////////////////////////////////////////////////////////////
1167 :     // End: CP/GC functions
1168 :     ////////////////////////////////////////////////////////////////////////////////
1169 :     public change_status( id, newstat )
1170 :     {
1171 :     new cflags_old = timer[id-1][TMR_CFLAGS]
1172 :     new cflags_new = cflags_old & ~CF_STATUSFLAGS
1173 :    
1174 :     if( newstat & CF_PAUSE )
1175 :     {
1176 :     if( cflags_old & CF_PAUSE ) //unpause
1177 :     {
1178 :     cflags_new += CF_START
1179 :     timer[id-1][TMR_STARTD] = get_systime() - timer[id-1][TMR_STARTD]
1180 :     set_entity_flags( id, FL_FROZEN, 0 )
1181 :     unsolid( id )
1182 :     entity_set_float( id, EV_FL_gravity, origins[id-1][ORIG_PAUS + ORIG_GRAV] )
1183 :     clmsg( id, "UNPAUSED" )
1184 :     sfexec( id, 2 )
1185 :     }
1186 :     else if( cflags_old & CF_START ) //pause
1187 :     {
1188 :     timer[id-1][TMR_STARTD] = get_systime() - timer[id-1][TMR_STARTD]
1189 :     cl_pause( id )
1190 :     cflags_new += CF_PAUSE
1191 :     }
1192 :     else
1193 :     {
1194 :     clmsg( id, "You must start the timer before you can pause." )
1195 :     cflags_new = cflags_old
1196 :     }
1197 :     }
1198 :     else cflags_new += newstat
1199 :     timer[id-1][TMR_CFLAGS] = cflags_new
1200 :     return PLUGIN_HANDLED
1201 :     }
1202 :    
1203 :     public cl_pause( id )
1204 :     {
1205 :     if( is_climber_alive( id ) )
1206 :     {
1207 :     unsolid( id )
1208 :     set_rendering( id, kRenderFxGlowShell, 0, 0, 255, kRenderTransColor, 1 )
1209 :     set_entity_flags( id, FL_FROZEN, 1 )
1210 :     clmsg( id, "PAUSED - say '/unpause' to resume." )
1211 :     }
1212 :     return PLUGIN_HANDLED
1213 :     }
1214 :    
1215 :     public stop( id )
1216 :     {
1217 :     if( get_pcvar_num( p_climb ) && timer[id-1][TMR_CFLAGS] & CF_START )
1218 :     {
1219 :     change_status( id, CF_STOP )
1220 :     heal(id)
1221 :     //Erase start/finish time stamps, prevents crazy number on scoreboard
1222 :     timer[id-1][TMR_STARTD]=0
1223 :     timer[id-1][TMR_FINISH]=0
1224 :    
1225 :     sfexec(id,4) //Execute commands from start/finish config
1226 :     }
1227 :     return PLUGIN_HANDLED
1228 :     }
1229 :    
1230 :     //Start borrowed code : from KCE's attack blocking tutorial (http://forums.alliedmods.net/showthread.php?t=41265)
1231 :     public PostUpdateClientData( id, sendweapons, cd_handle )
1232 :     {
1233 :     if( get_pcvar_num( p_climb ) && is_climber_alive( id ) )
1234 :     {
1235 :     new wpn, clip, ammo
1236 :     wpn = get_user_weapon( id, clip, ammo )
1237 :     if( wpn == CSW_KNIFE )
1238 :     {
1239 :     new remain = check_timeout( 0, time_stamps[id-1][TS_KNIFE], KNIFE_TIMEOUT, _, 1 )
1240 :     if( remain )
1241 :     {
1242 :     set_cd(cd_handle, CD_flNextAttack, halflife_time() + remain )
1243 :     return FMRES_HANDLED
1244 :     }
1245 :     }
1246 :     }
1247 :     return FMRES_IGNORED
1248 :     }
1249 :     //End borrowed code
1250 :    
1251 :     public CurWeapon( msg_id, msg_dest, id )
1252 :     {
1253 :     new wpn = get_msg_arg_int( 2 )
1254 :     if( !get_pcvar_num( p_climb ) || !( 0 < wpn <= 30 ) )
1255 :     return PLUGIN_CONTINUE
1256 :    
1257 :     static client_oldwpn[32]
1258 :     if( wpn != client_oldwpn[id-1] )
1259 :     rank_mod_update( id )
1260 :    
1261 :     client_oldwpn[id-1] = wpn
1262 :    
1263 :     //If it's a gun, update pack and clip ammo & silencer
1264 :     if( strlen( WPN_CLASS[wpn-1] ) )
1265 :     {
1266 :     new wpn_id = find_ent_by_owner( -1, WPN_CLASS[wpn-1], id )
1267 :     if( !wpn_id ) return PLUGIN_CONTINUE
1268 :    
1269 :     new clip = get_msg_arg_int( 3 )
1270 :     new maxammo = 2
1271 :    
1272 :     //Force silencer w/o animation
1273 :     if( wpn == CSW_USP || wpn == CSW_M4A1 || wpn == CSW_TMP )
1274 :     {
1275 :     if( wpn != CSW_TMP ) cs_set_weapon_silen( wpn_id, 1, 0 )
1276 :     maxammo = 10
1277 :    
1278 :     //Unlimited ammo for VIPs
1279 :     if( get_user_flags(id) & VIP )
1280 :     {
1281 :     cs_set_weapon_ammo( wpn_id, 12 )
1282 :     if( clip != 12 )return PLUGIN_HANDLED
1283 :     set_msg_arg_int( 3, ARG_BYTE, 12 )
1284 :     return PLUGIN_CONTINUE
1285 :     }
1286 :     }
1287 :    
1288 :     //Set clip and backpack ammo
1289 :     cs_set_user_bpammo( id, wpn, maxammo - clip )
1290 :     if( clip > maxammo )
1291 :     {
1292 :     set_msg_arg_int( 3, ARG_BYTE, maxammo )
1293 :     cs_set_weapon_ammo( wpn_id, maxammo )
1294 :     }
1295 :     }
1296 :    
1297 :     return PLUGIN_CONTINUE
1298 :     }
1299 :    
1300 :     public rank_mod_update( id )
1301 :     {
1302 :     new rank, maxspeed = pev( id, pev_maxspeed )
1303 :     switch( maxspeed )
1304 :     {
1305 :     case 210:
1306 :     rank = 0
1307 :     case 220:
1308 :     rank = 1
1309 :     case 230:
1310 :     rank = 2
1311 :     case 235:
1312 :     rank = 3
1313 :     case 240:
1314 :     rank = 4
1315 :     case 245:
1316 :     rank = 5
1317 :     case 250:
1318 :     rank = 6
1319 :     case 260:
1320 :     rank = 7
1321 :     }
1322 :    
1323 :     if( rank > timer[id-1][TMR_CNTWPN] )
1324 :     timer[id-1][TMR_CNTWPN] = rank
1325 :    
1326 :     new msg[100]
1327 :     format( msg, 99, "Weapon Max Speed: %d^nRank Modifier: %d", maxspeed, rank )
1328 :     clmsg( id, msg )
1329 :     }
1330 :    
1331 :     public get_weapon_name( wpn_rank, ret_name[], len )
1332 :     {
1333 :     new name[21]
1334 :     switch( wpn_rank )
1335 :     {
1336 :     case 0:
1337 :     name = "AWP"
1338 :     case 1:
1339 :     name = "Para"
1340 :     case 2:
1341 :     name = "M4A1"
1342 :     case 3:
1343 :     name = "SG552"
1344 :     case 4:
1345 :     name = "Famas"
1346 :     case 5:
1347 :     name = "P90"
1348 :     case 6:
1349 :     name = "USP"
1350 :     case 7:
1351 :     name = "Scout"
1352 :     }
1353 :     formatex( ret_name, len, name )
1354 :     }
1355 :    
1356 :     public bot_msg_block(msg_id,msg_dest,id)
1357 :     {
1358 :     if(get_pcvar_num(p_climb)&&is_user_bot(id))return PLUGIN_HANDLED
1359 :     return PLUGIN_CONTINUE
1360 :     }
1361 :    
1362 :     public DeathMsg( )
1363 :     {//Respawn client when they die unless switching to spec
1364 :     if( get_pcvar_num( p_climb ) )
1365 :     {
1366 :     new id = read_data(2)
1367 :     set_entity_flags( id, FL_FROZEN, 0 )//Unfreeze in case of switch to spectator.
1368 :     new ida[1]
1369 :     ida[0]=id
1370 :     if(task_exists(100+id))remove_task(100+id)
1371 :     if(isct(id)){
1372 :     set_task(0.2,"respawn_task",100+id,ida,1)
1373 :     }
1374 :     }
1375 :     return PLUGIN_HANDLED
1376 :     }
1377 :    
1378 :     public respawn_task(ida[]){//used by death_msg function
1379 :     new id=ida[0]
1380 :     if( !get_user_team( id ) || is_climber_alive( id ) || !isct( id ) )
1381 :     return PLUGIN_HANDLED
1382 :     //cs_user_spawn(id)
1383 :     climb_user_spawn( id, 0 )
1384 :     return PLUGIN_HANDLED
1385 :     }
1386 :    
1387 :     public frespawn( id )
1388 :     {
1389 :     stop(id)
1390 :     if( is_climber_alive( id ) ) teleport( id, spawn_tp_orig )
1391 :     else if( !check_timeout( id, time_stamps[id-1][TS_SPAWN], SPAWN_TIMEOUT ) )
1392 :     {
1393 :     //if( get_user_team ( id ) == 3 ) cs_set_user_team( id, 2 )
1394 :     //cs_user_spawn( id )
1395 :     climb_user_spawn( id )
1396 :     }
1397 :     return PLUGIN_HANDLED
1398 :     }
1399 :    
1400 :     public tp_start_btn( id )
1401 :     {
1402 :     if ( !is_climber_alive( id ) )
1403 :     {
1404 :     //if( get_user_team ( id ) == 3 ) cs_set_user_team( id, 2 )
1405 :     //cs_user_spawn( id )
1406 :     climb_user_spawn( id )
1407 :     }
1408 :     if( teleport( id, start_tp_orig ) ) return
1409 :     clmsg( id, "This map doesn't have a start button." )
1410 :     }
1411 :    
1412 :     stock climb_user_spawn( id, give_wpns = 1 )
1413 :     {
1414 :     cs_user_spawn( id )
1415 :    
1416 :     set_pev( id, pev_movetype, MOVETYPE_WALK )
1417 :     set_pev( id, pev_solid, SOLID_BBOX )
1418 :     set_pev( id, pev_effects, 0 )
1419 :     set_pev( id, pev_deadflag, DEAD_NO )
1420 :     set_pev( id, pev_takedamage, DAMAGE_AIM )
1421 :     set_pev( id, pev_health, 100 )
1422 :    
1423 :     cs_set_user_team( id, 2 )
1424 :    
1425 :     if( give_wpns )
1426 :     {
1427 :     give_item( id, "weapon_knife" )
1428 :     give_item( id, "weapon_usp" )
1429 :     }
1430 :     }
1431 :    
1432 :     public ResetHUD( id )
1433 :     {//Spawned
1434 :     if( get_pcvar_num( p_climb ) )
1435 :     {
1436 :     if( !is_user_bot( id ) && !is_user_hltv( id ) )
1437 :     {
1438 :     flight_icons( id )//redraw flashlight hud icons
1439 :     set_msg_block( SVC_STATUSICON, 2 )//Block buy menu
1440 :    
1441 :     if( is_climber_alive( id ) )
1442 :     {
1443 :     //set_pev( id, pev_movetype, MOVETYPE_WALK )
1444 :     //cs_set_user_team( id, 2 )
1445 :    
1446 :     heal( id )
1447 :     sfexec( id, 1 )//Execute commands from start/finish config
1448 :     if( get_user_flags( id ) & VIP ) cs_set_user_scoreattrib( id, 4 )//Show admin as VIP on Scoreboard.
1449 :    
1450 :     if( timer[id-1][TMR_CFLAGS] & CF_PAUSE )
1451 :     {//If they are paused tp to pause spot and freeze them again.
1452 :     new Float:coords[3]
1453 :     for( new i=0; i<3; i++ ) coords[i] = origins[ id - 1 ][ ORIG_PAUS + i ]
1454 :     teleport( id, coords )
1455 :     cl_pause( id )
1456 :     }
1457 :    
1458 :     //Teleport to cp, start, or primary spawn position
1459 :     else if( origins[ id - 1 ][ 0 ] || origins[ id - 1][ 1 ] || origins[ id - 1 ][ 2 ]) gocheck( id )
1460 :     else if( !teleport( id, start_tp_orig ) ) teleport( id, spawn_tp_orig )
1461 :     }
1462 :     }
1463 :     sortcssb( )
1464 :     }
1465 :     else set_msg_block( SVC_STATUSICON, 0 )
1466 :     }
1467 :    
1468 :     public run_tasks( )
1469 :     {
1470 :     updatebot( )
1471 :     check_cvars( )
1472 :     }
1473 :    
1474 :     public updatebot( )
1475 :     {
1476 :     if(get_pcvar_num(p_climb))
1477 :     {
1478 :     //new players[32], cl
1479 :     //get_players( players, cl, "ach" )
1480 :     new id = find_player( "i" )
1481 :     //if(0<cl<3&&!id){
1482 :     new cl = get_playersnum( )
1483 :     if( cl < MAXPLAYERS - 2 && !id )
1484 :     {
1485 :     //Start borrowed code : from Space Headed's AMXX Bot(bot_api.sma) v0.5.1
1486 :     new name[32]
1487 :     format( name, 31, "Climb v%s", VERSION )
1488 :     id = engfunc( EngFunc_CreateFakeClient, name )
1489 :     if( pev_valid( id ) )
1490 :     {
1491 :     engfunc( EngFunc_FreeEntPrivateData, id )
1492 :     dllfunc( MetaFunc_CallGameEntity, "player", id )
1493 :     set_user_info( id, "rate", "3500" )
1494 :     set_user_info( id, "cl_updaterate", "25" )
1495 :     set_user_info( id, "cl_lw", "1" )
1496 :     set_user_info( id, "cl_lc", "1" )
1497 :     set_user_info( id, "cl_dlmax", "128" )
1498 :     set_user_info( id, "cl_righthand", "1" )
1499 :     set_user_info( id, "_vgui_menus", "0" )
1500 :     set_user_info( id, "_ah", "0" )
1501 :     set_user_info( id, "dm", "0" )
1502 :     set_user_info( id, "tracker", "0" )
1503 :     set_user_info( id, "friends", "0" )
1504 :     set_user_info( id, "*bot", "1" )
1505 :     set_pev( id, pev_flags, pev( id, pev_flags ) | FL_FAKECLIENT )
1506 :     set_pev( id, pev_colormap, id )
1507 :    
1508 :     new msg[128]
1509 :     dllfunc( DLLFunc_ClientConnect, id, name, "127.0.0.1", msg )
1510 :     dllfunc( DLLFunc_ClientPutInServer, id )
1511 :     engfunc( EngFunc_RunPlayerMove, id, Float:{0.0,0.0,0.0}, 0.0, 0.0, 0.0, 0, 0, 76 )
1512 :     //End borrowed code
1513 :    
1514 :     cs_set_user_team( id, 2 )
1515 :     cs_user_spawn( id )
1516 :     }
1517 :     }
1518 :     //else if(cl>2&&id)server_cmd("kick #%d",get_user_userid(id))
1519 :     else if( cl == MAXPLAYERS - 1 && id )
1520 :     {
1521 :     set_entity_visibility( id, 1 )
1522 :     server_cmd( "kick #%d", get_user_userid( id ) )
1523 :     }
1524 :     else if( is_user_bot( id ) && id )
1525 :     {
1526 :     set_entity_visibility( id, 0 )
1527 :     entity_set_int( id, EV_INT_solid, SOLID_NOT )
1528 :     set_pev( id, pev_takedamage, DAMAGE_NO )
1529 :     entity_set_vector( id, EV_VEC_origin, Float:{999999,999999,999999} )
1530 :     call_think( id )
1531 :     }
1532 :     }
1533 :     }
1534 :    
1535 :     public check_cvars( )
1536 :     {
1537 :     static bool:nodraw
1538 :     if( get_pcvar_num( p_water_nodraw ) && !nodraw )
1539 :     {
1540 :     new ent = find_ent_by_class( -1, "func_water" )
1541 :     while( ent > 0 )
1542 :     {
1543 :     set_entity_visibility( ent, 0 )
1544 :     ent = find_ent_by_class( ent, "func_water" )
1545 :     }
1546 :     nodraw = true
1547 :     }
1548 :     else if( !get_pcvar_num( p_water_nodraw ) && nodraw )
1549 :     {
1550 :     new ent = find_ent_by_class( -1, "func_water" )
1551 :     while( ent > 0 )
1552 :     {
1553 :     set_entity_visibility( ent, 1 )
1554 :     ent = find_ent_by_class( ent, "func_water" )
1555 :     }
1556 :     nodraw = false
1557 :     }
1558 :     }
1559 :    
1560 :     //Calculate a timeout, returns time remaining on timeout
1561 :     stock check_timeout( id, &checktime, freq = 1, curtime = -1, nowrite = 0 )
1562 :     {
1563 :     if( curtime < 0 ) curtime = get_systime( )
1564 :    
1565 :     new dif = checktime - curtime
1566 :     if( dif > 3600 ) checktime = curtime + freq
1567 :    
1568 :     if( curtime >= checktime )
1569 :     {
1570 :     if( !nowrite ) checktime = curtime + freq
1571 :     return 0
1572 :     }
1573 :    
1574 :     new msg[76]
1575 :     if( id > 0)
1576 :     {
1577 :     format( msg, 75, "You must wait %d more seconds to use this command again.", dif )
1578 :     clmsg( id, msg )
1579 :     }
1580 :    
1581 :     return dif
1582 :     }
1583 :    
1584 :     public change_boost( id, newboost )
1585 :     {//Change Boost flags
1586 :     if( !( cvar_enabled( id, p_boost ) && isalive( id ) ) && notpaused( id ) ) return PLUGIN_HANDLED
1587 :    
1588 :     new msg[151], rmflag, cflags = timer[ id - 1 ][ TMR_CFLAGS ]
1589 :     if( cflags & CF_SOLID )
1590 :     {
1591 :     if( task_exists( 150 + id ) ) remove_task( 150 + id )
1592 :     rmflag = CF_SOLID
1593 :     msg = "Solid Boost Disabled.^n"
1594 :     }
1595 :     else if( cflags & CF_SUPER_JUMP )
1596 :     {
1597 :     rmflag = CF_SUPER_JUMP
1598 :     msg = "Super Jump Disabled.^n"
1599 :     }
1600 :     else if( cflags & CF_DOUBLE_JUMP)
1601 :     {
1602 :     rmflag = CF_DOUBLE_JUMP
1603 :     msg = "Double Jump Disabled.^n"
1604 :     }
1605 :     if( rmflag > 0 ) timer[ id - 1 ][ TMR_CFLAGS ] -= rmflag
1606 :     if( !( rmflag & newboost ) && \
1607 :     !check_timeout( id, time_stamps[id-1][TS_BOOST], BOOST_TIMEOUT, ( cflags & CF_START ? get_climber_time( id ) : get_systime() ) ) )
1608 :     {
1609 :     if( newboost == CF_SOLID )
1610 :     {
1611 :     format( msg, 150, "%sSolid Boost Enabled.", msg )
1612 :     new ida[1]
1613 :     ida[0] = id
1614 :     set_task( 15.0, "solid_boost_timer", 150 + id, ida, 1 )
1615 :     if( timer[ id - 1 ][ TMR_CFLAGS ] & CF_START ) timer[ id - 1 ][ TMR_CNTBST ]++
1616 :     }
1617 :     if( newboost == CF_SUPER_JUMP ) format( msg, 150, "%sSuper Jump Enabled.", msg )
1618 :     if( newboost == CF_DOUBLE_JUMP ) format( msg, 150, "%sDouble Jump Enabled.", msg )
1619 :     timer[ id - 1 ][ TMR_CFLAGS ] |= newboost
1620 :     }
1621 :     if(strlen(msg))clmsg(id,msg)
1622 :     return PLUGIN_HANDLED
1623 :     }
1624 :    
1625 :     //Task to auto disable solid boost after timeout
1626 :     public solid_boost_timer( ida[] )
1627 :     change_boost( ida[0], CF_SOLID )
1628 :    
1629 :     /*public server_frame( )
1630 :     {//Semi-clip
1631 :     if( get_pcvar_num( p_climb ) )
1632 :     {
1633 :     new players[32], bool:skip[32], num, i, j
1634 :     new Float:orig_i[3], Float:orig_j[3]
1635 :     new Float:vel_i[3], Float:vel_iz[3]
1636 :     new id_i, id_j, cflags_i, cflags_j
1637 :     get_players( players, num, "ac" )
1638 :     for( i = 0; i < num; i++ )
1639 :     {
1640 :     id_i = players[i]
1641 :     cflags_i = timer[id_i-1][TMR_CFLAGS]
1642 :    
1643 :     if( !( cflags_i & CF_PAUSE ) )
1644 :     {
1645 :     entity_get_vector( id_i, EV_VEC_origin, orig_i )
1646 :     entity_get_vector( id_i, EV_VEC_velocity, vel_i )
1647 :    
1648 :     vel_iz[0] = vel_i[0] > 0 ? -70.0 : 70.0
1649 :     vel_iz[1] = vel_i[1] > 0 ? -70.0 : 70.0
1650 :     vel_iz[2] = vel_i[2] > 0 ? -120.0 : 120.0
1651 :    
1652 :     if( !vel_i[0] ) vel_i[0] = vel_iz[0] * -1
1653 :     if( !vel_i[1] ) vel_i[1] = vel_iz[1] * -1
1654 :     if( !vel_i[2] ) vel_i[2] = vel_iz[2] * -1
1655 :    
1656 :     for( j=0; j<num; j++ )
1657 :     {
1658 :     if( i != j )
1659 :     {
1660 :     id_j = players[j]
1661 :     cflags_j = timer[id_j-1][TMR_CFLAGS]
1662 :    
1663 :     if( ( !( cflags_i & CF_SOLID && cflags_j & CF_SOLID ) || skip[i] ) && !( cflags_j & CF_PAUSE ) )
1664 :     {
1665 :     entity_get_vector( id_j, EV_VEC_origin, orig_j )
1666 :    
1667 :     if( is_between_f( orig_j[0], orig_i[0] + vel_iz[0], orig_i[0] + vel_i[0] ) &&
1668 :     is_between_f( orig_j[1], orig_i[1] + vel_iz[1], orig_i[1] + vel_i[1] ) &&
1669 :     is_between_f( orig_j[2], orig_i[2] + vel_iz[2], orig_i[2] + vel_i[2] ) )
1670 :     {
1671 :     unsolid( id_i )
1672 :     unsolid( id_j )
1673 :     skip[i] = true
1674 :     skip[j] = true
1675 :     //maybe reset j first time i runs this, to unsolid anyone they might be boosting with
1676 :     }
1677 :     }
1678 :     }
1679 :     }
1680 :     if( !skip[i] ) solid( id_i )
1681 :     }
1682 :     }
1683 :     }
1684 :     return PLUGIN_CONTINUE
1685 :     }*/
1686 :     public server_frame( )
1687 :     {
1688 :     if( !get_pcvar_num(p_climb) )
1689 :     return PLUGIN_CONTINUE
1690 :    
1691 :     sc_fcount++
1692 :     if( sc_fcount > 9 ) sc_fcount = 0
1693 :    
1694 :     //Semi-clip
1695 :     new players[32],num,i,j,Float:c1[3],Float:c2[3]
1696 :     new Float:c1z[3],Float:c2z[3]
1697 :     new id_i,id_j,cflags_i,cflags_j
1698 :     get_players(players,num,"ac")
1699 :     //new Float:c1d[3],Float:c2d[3],xyadd,zadd
1700 :     for(i=0;i<num;i++){
1701 :     id_i=players[i]
1702 :     cflags_i=timer[id_i-1][TMR_CFLAGS]
1703 :     if(!(cflags_i&CF_PAUSE)){
1704 :     //solid(players[i])
1705 :     entity_get_vector(id_i,EV_VEC_origin,c1)
1706 :     //entity_get_vector(players[i],EV_VEC_velocity,c1d)
1707 :     c1z[2]=c1[2]
1708 :     c1[2]=0.0
1709 :     for(j=0;j<num;j++){
1710 :     id_j=players[j]
1711 :     cflags_j=timer[id_j-1][TMR_CFLAGS]
1712 :     if(!(cflags_j&CF_SOLID)&&i!=j){
1713 :     entity_get_vector(id_j,EV_VEC_origin,c2)
1714 :     //entity_get_vector(players[j],EV_VEC_velocity,c2d)
1715 :     c2z[2]=c2[2]
1716 :     c2[2]=0.0
1717 :     if(vector_distance(c1,c2)<90&&vector_distance(c1z,c2z)<110){
1718 :     if(!(cflags_i&CF_SOLID&&cflags_j&CF_SOLID)){//&&vector_distance(c1,c2)>25&&vector_distance(c1z,c2z)>30)){
1719 :     unsolid(id_i)
1720 :     unsolid(id_j)
1721 :     j=num
1722 :     }
1723 :     }
1724 :     }
1725 :     if(j+1==num)solid(id_i)
1726 :     }
1727 :     }
1728 :     }
1729 :     return PLUGIN_CONTINUE
1730 :     }
1731 :    
1732 :     stock bool:is_between_f( Float:mid, Float:a, Float:b )
1733 :     {
1734 :     if( a < b && ( a < mid < b ) ) return true
1735 :     if( a > b && ( a > mid > b ) ) return true
1736 :     return false
1737 :     }
1738 :    
1739 :     stock Float:vector_z_distance_f( Float:vec1[3], Float:vec2[3] )
1740 :     {
1741 :     return Float:floatsqroot( ( vec1[2] - vec2[2] ) ^ 2.0 )
1742 :     }
1743 :    
1744 :     stock Float:vector_xy_distance_f( Float:vec1[3], Float:vec2[3] )
1745 :     {
1746 :     return Float:floatsqroot( ( ( vec1[0] - vec2[0] ) ^ 2.0 ) + ( ( vec1[1] - vec2[1] ) ^ 2.0 ) )
1747 :     }
1748 :    
1749 :     public client_PreThink( id )
1750 :     {
1751 :     if( !get_pcvar_num( p_climb ) || is_user_bot( id ) || !is_climber_alive( id ) )
1752 :     return PLUGIN_CONTINUE
1753 :    
1754 :     if( sclip[id-1] && sc_fcount == 9 ) entity_set_int( id, EV_INT_solid, SOLID_BBOX )
1755 :    
1756 :     //Detect button use. Replicated from HL SDK
1757 :     if( get_user_button( id ) & IN_USE && !( get_user_oldbutton( id ) & IN_USE ) )
1758 :     {
1759 :     new entlist[3], count
1760 :     count = find_sphere_class( id, "func_button", 64.0, entlist, 3 )
1761 :     if( count )
1762 :     {
1763 :     new Float:orig[3]
1764 :     for( new i = 0; i < count; i++ )
1765 :     {
1766 :     get_brush_entity_origin( entlist[i], orig )
1767 :     if( is_in_viewcone( id, orig ) ) button_used( id, entlist[i] )
1768 :     }
1769 :     }
1770 :     }
1771 :    
1772 :     new cflags = timer[id-1][TMR_CFLAGS]
1773 :    
1774 :     //Double and super jump boosts
1775 :     if( get_pcvar_num( p_boost ) )
1776 :     {
1777 :     new bool:onground = false
1778 :     if( get_entity_flags( id ) & FL_ONGROUND ) onground = true
1779 :     if( get_user_button( id ) & IN_JUMP )
1780 :     {
1781 :     if( cflags & CF_SUPER_JUMP && onground )
1782 :     {
1783 :     entity_get_vector( id, EV_VEC_velocity, post_think_vel[id-1] )
1784 :     if( post_think_vel[id-1][0] != 0.0 || post_think_vel[id-1][1] != 0.0)
1785 :     {
1786 :     velocity_by_aim( id, 400, post_think_vel[id-1] )
1787 :     if( post_think_vel[id-1][2] < 250.0) post_think_vel[id-1][2] = 250.0
1788 :     if( post_think_vel[id-1][2] > 350.0) post_think_vel[id-1][2] = 350.0
1789 :     }
1790 :     else post_think_vel[id-1] = Float:{0.0,0.0,0.0}
1791 :     }
1792 :     else if( cflags & CF_DOUBLE_JUMP )
1793 :     {
1794 :     if( !onground && !(get_user_oldbutton( id ) & IN_JUMP ) )
1795 :     {
1796 :     entity_get_vector( id, EV_VEC_velocity, post_think_vel[id-1] )
1797 :     float_clamp( post_think_vel[id-1][0], -150.0, 150.0 )
1798 :     float_clamp( post_think_vel[id-1][1], -150.0, 150.0 )
1799 :     if( is_finished( id ) || post_think_vel[id-1][2] > -500 ) post_think_vel[id-1][2] = 250.0
1800 :     else post_think_vel[id-1] = Float:{ 0.0, 0.0, 0.0 }
1801 :     }
1802 :     }
1803 :     }
1804 :     }
1805 :    
1806 :     //Prevent drowning
1807 :     // waterlevel 0 - not in water
1808 :     // waterlevel 1 - feet in water
1809 :     // waterlevel 2 - waist in water
1810 :     // waterlevel 3 - head in water
1811 :     if( pev( id, pev_waterlevel ) == 3 ) set_pev( id, pev_waterlevel, 2 )
1812 :    
1813 :     new button = pev( id, pev_button )
1814 :     new oldbutton = pev( id, pev_oldbuttons )
1815 :    
1816 :     //If measure flag is set, call measure function
1817 :     if( !( oldbutton & IN_ATTACK ) && button & IN_ATTACK )
1818 :     if( cflags & CF_MEASURE ) do_measure( id )
1819 :     else if( cflags & CF_MEASURE2 ) do_measure2( id, 1 )
1820 :    
1821 :     //Knife attack timeout
1822 :     new wpn, clip, ammo
1823 :     wpn = get_user_weapon( id, clip, ammo )
1824 :     if( wpn == CSW_KNIFE )
1825 :     {
1826 :    
1827 :     if( button & IN_ATTACK || button & IN_ATTACK2 )
1828 :     if( check_timeout( 0, time_stamps[id-1][TS_KNIFE], KNIFE_TIMEOUT ) )
1829 :     set_pev( id, pev_button, pev( id, pev_button ) & ~IN_ATTACK_EITHER )
1830 :     }
1831 :     return PLUGIN_CONTINUE
1832 :     }
1833 :    
1834 :     public client_PostThink(id)
1835 :     {
1836 :     if( !( get_pcvar_num(p_climb) && get_pcvar_num(p_boost) && is_climber_alive( id ) ) || is_user_bot(id) )
1837 :     return PLUGIN_CONTINUE
1838 :    
1839 :     if( sclip[id-1] ) entity_set_int( id, EV_INT_solid, SOLID_NOT )
1840 :    
1841 :     if( _:get_distance( _:post_think_vel[id-1], { 0, 0, 0 } ) )
1842 :     {
1843 :     entity_set_vector( id, EV_VEC_velocity, post_think_vel[id-1] )
1844 :     post_think_vel[id-1] = Float:{ 0.0, 0.0, 0.0 }
1845 :     if( timer[id-1][TMR_CFLAGS] & CF_START )
1846 :     {
1847 :     timer[id-1][TMR_CNTBST]++ //Increment client boost count
1848 :     change_boost( id, CF_NULL )
1849 :     }
1850 :     else if( !is_finished(id) )change_boost( id, CF_NULL )
1851 :     }
1852 :    
1853 :     //Store pause data
1854 :     if( !( timer[id-1][TMR_CFLAGS] & CF_PAUSE ) )
1855 :     {
1856 :     new Float:coords[3]
1857 :     entity_get_vector( id, EV_VEC_origin, coords )
1858 :     for( new i=0; i<3; i++ ) origins[id-1][ORIG_PAUS+i] = coords[i]
1859 :     origins[id-1][ORIG_PAUS+3] = entity_get_float( id, EV_FL_gravity )
1860 :     }
1861 :     return PLUGIN_CONTINUE
1862 :     }
1863 :    
1864 :     public button_used( id, button )
1865 :     {
1866 :     new btn_type = 0
1867 :     for( new i = 0; i < ST_BTN_CNT || i < FN_BTN_CNT; i++ )
1868 :     {
1869 :     if( i < ST_BTN_CNT )
1870 :     if( button == ST_BTNS[i] )
1871 :     {
1872 :     btn_type = 1
1873 :     break
1874 :     }
1875 :     if( i < FN_BTN_CNT )
1876 :     if( button == FN_BTNS[i] )
1877 :     {
1878 :     btn_type = 2
1879 :     break
1880 :     }
1881 :     }
1882 :    
1883 :     //new cflags = timer[id-1][TMR_CFLAGS]
1884 :    
1885 :     if( btn_type == 1 )//Start Button
1886 :     {
1887 :     new Float:orig[3], bool:need_respawn = true //Float:view[3]
1888 :     if( timer[id-1][TMR_CFLAGS] & CF_START ) need_respawn = false
1889 :    
1890 :     for( new i = 0; i < 48; i++ ) origins[id-1][i] = 0.0 //Erase checkpoints
1891 :    
1892 :     //Set all associated variables
1893 :     timer[id-1][TMR_STARTD] = get_systime()
1894 :     change_status(id,CF_START)
1895 :     timer[id-1][TMR_CNTCPS] = 0
1896 :     timer[id-1][TMR_CNTGCS] = 0
1897 :     timer[id-1][TMR_CNTBST] = 0
1898 :     timer[id-1][TMR_CPPOS] = 0
1899 :     timer[id-1][TMR_CNTWPN] = 0
1900 :     time_stamps[id-1][TS_BOOST] = BOOST_TIMEOUT
1901 :    
1902 :     if( timer[id-1][TMR_CFLAGS] & CF_COUNTDOWN ) set_countdown_time( id )
1903 :    
1904 :     //Record starting weapon
1905 :     rank_mod_update( id )
1906 :    
1907 :     //Respawn client to clear items.
1908 :     if( need_respawn && get_pcvar_num( p_start_respawn ) )
1909 :     {
1910 :     entity_get_vector( id, EV_VEC_origin, orig )
1911 :     //entity_get_vector( id, EV_VEC_angles, view )
1912 :     cs_user_spawn( id )
1913 :     entity_set_vector( id, EV_VEC_origin, orig )
1914 :     //entity_set_vector( id, EV_VEC_angles, view )
1915 :     delay_duck( id )
1916 :     //time_stamps[id-1][TS_SPAWN]=get_systime()
1917 :     }
1918 :     heal( id )
1919 :     cs_set_user_money( id, get_pcvar_num( p_startmoney ) )
1920 :    
1921 :     //Play random start sound and text messages
1922 :     if( get_pcvar_num( p_sounds ) ) switch( random_num( 0, 2 ) )
1923 :     {
1924 :     case 0:client_cmd( id, "spk barney/beertopside" )
1925 :     case 1:client_cmd( id, "spk scientist/c3a2_sci_portopen" )
1926 :     case 2:client_cmd( id, "spk barney/c1a2_ba_climb" )
1927 :     }
1928 :    
1929 :     change_boost( id, CF_NULL ) //Disable Boosts
1930 :     //time_stamps[id-1][TS_BOOST]=0
1931 :     clmsg(id,"Timer started. Go Go Go!!!")
1932 :     //client_print(id,print_chat,"Timer started. Go Go Go!!!")
1933 :    
1934 :     sfexec( id, 2 ) //Execute commands from start/finish config
1935 :    
1936 :     sortcssb( ) //Update frags to reorder scoreboard
1937 :     }
1938 :     else if( btn_type == 2 )//Finish Button
1939 :     {
1940 :     if( timer[id-1][TMR_CFLAGS] & CF_START)
1941 :     {
1942 :     //Set client variables
1943 :     timer[id-1][TMR_FINISH] = get_systime( )
1944 :     change_status( id, CF_STOP )
1945 :     timer[id-1][TMR_SESFIN]++
1946 :     timer[id-1][TMR_MAPFIN]++
1947 :    
1948 :     //Announce to client
1949 :     if( get_pcvar_num( p_sounds ) ) client_cmd( 0, "spk woop" )
1950 :     clmsg( id, "Congratulations 1337 climber." )
1951 :     //client_print(id,print_chat,"Congratulations 1337 climber.")
1952 :     new name[32], msg[21]
1953 :     formatex( msg, sizeof( msg ) - 1, "%s^t%s", getuserstatus( id ), parsetime( get_climber_time( id ) ) )
1954 :     //clmsg(id,msg)
1955 :     //client_print(id,print_chat,msg)
1956 :    
1957 :     new wpn[11]
1958 :     get_weapon_name( timer[id-1][TMR_CNTWPN], wpn, 10 )
1959 :    
1960 :     //Announce to all
1961 :     get_user_name( id, name, 32 )
1962 :     client_print( 0, print_chat, "%s^t%s^t(%s/ %d CPS/ %d GCS/ %d Boosts)^tCompleted (%d, %d)",
1963 :     name, msg,
1964 :     wpn, timer[id-1][TMR_CNTCPS], timer[id-1][TMR_CNTGCS], timer[id-1][TMR_CNTBST],
1965 :     timer[id-1][TMR_SESFIN], timer[id-1][TMR_MAPFIN] )
1966 :    
1967 :     new cnt_score = ( ( ( timer[id-1][TMR_CNTBST] > 0 ? 1 : 0 ) * 1000000 ) +
1968 :     ( ( timer[id-1][TMR_CNTCPS] > 0 ? 1 : 0 ) * 100000 ) +
1969 :     ( timer[id-1][TMR_CNTWPN] * 10000 ) +
1970 :     get_climber_time( id ) )
1971 :    
1972 :     new bst_score = ( ( ( timer[id-1][TMR_BSTBST] > 0 ? 1 : 0 ) * 1000000 ) +
1973 :     ( ( timer[id-1][TMR_BSTCPS] > 0 ? 1 : 0 ) * 100000 ) +
1974 :     ( timer[id-1][TMR_BSTWPN] * 10000 ) +
1975 :     timer[id-1][TMR_BSTTME] )
1976 :    
1977 :     if( cnt_score < bst_score || bst_score == 0 )
1978 :     {
1979 :     timer[id-1][TMR_BSTTME] = get_climber_time( id )
1980 :     timer[id-1][TMR_BSTCPS] = timer[id-1][TMR_CNTCPS]
1981 :     timer[id-1][TMR_BSTGCS] = timer[id-1][TMR_CNTGCS]
1982 :     timer[id-1][TMR_BSTBST] = timer[id-1][TMR_CNTBST]
1983 :     timer[id-1][TMR_BSTWPN] = timer[id-1][TMR_CNTWPN]
1984 :     }
1985 :    
1986 :     sfexec( id, 2 )//Execute commands from start/finish config
1987 :    
1988 :     if( CLIMB_SAVE ) db_save( id )
1989 :    
1990 :     sortcssb( ) //Update frags to reorder scoreboard
1991 :     }
1992 :     else if(timer[id-1][TMR_CFLAGS]&CF_STOP&&timer[id-1][TMR_SESFIN]==0){
1993 :     //change_status(id,CF_FINISH)
1994 :     timer[id-1][TMR_SESFIN]++
1995 :     new msg[100]="Congratulations, you finished! But you didn't start the timer. :("
1996 :     clmsg(id,msg)
1997 :     client_print(id,print_chat,msg)
1998 :     //Execute commands from start/finish config
1999 :     sfexec(id,2)
2000 :     //If stats save enabled warn unregistered clients to register
2001 :     //if(CLIMB_SAVE)regwarn(id)
2002 :     }
2003 :     heal(id)
2004 :     }
2005 :     return PLUGIN_HANDLED
2006 :     }
2007 :    
2008 :     //Execute commands from start/finish config
2009 :     public sfexec(id,clevent){
2010 :     new clstat[3],cflags=timer[id-1][TMR_CFLAGS]
2011 :     /*switch(timer[id-1][TMR_CFLAGS]){
2012 :     case TMR_CFLAGS_STOP: clstat="ns"
2013 :     case TMR_CFLAGS_STRT: clstat="st"
2014 :     case TMR_CFLAGS_FNSH: clstat="fn"
2015 :     }*/
2016 :     if(is_finished(id))clstat="fn"
2017 :     else if(cflags&CF_STOP)clstat="ns"
2018 :     else if(cflags&CF_START)clstat="st"
2019 :     //else if(timer[id-1][TMR_CFLAGS]&CF_FINISH)clstat="fn"
2020 :     //if(equal(clstat,"ns")&&(get_user_flags(id)&VIP||timer[id-1][TMR_SESFIN]>0))clstat="fn"
2021 :    
2022 :     for(new i=0;i<sfcount;i++){
2023 :     new cmdstat[3],cmdevent[2],cmdtype[3],cmd[60],idtype[5]
2024 :     parse(sfactions[i],cmdstat,2,cmdevent,1,cmdtype,2,cmd,sizeof(cmd)-1,idtype,4)
2025 :     if((equali(cmdstat,clstat)||equali(cmdstat,"ay"))&&str_to_num(cmdevent)&clevent){
2026 :     if(equali(cmdtype,"sc")){
2027 :     if(equali(idtype,"uid"))format(cmd,sizeof(cmd)-1,cmd,get_user_userid(id))
2028 :     else{
2029 :     new name[24]
2030 :     get_user_name(id,name,sizeof(name)-1)
2031 :     format(name,sizeof(name),"^"%s^"",name)
2032 :     format(cmd,sizeof(cmd)-1,cmd,name)
2033 :     client_print(id,print_chat,cmd)
2034 :     }
2035 :     server_cmd(cmd)
2036 :     }
2037 :     else{
2038 :     client_cmd(id,cmd)
2039 :     }
2040 :     }
2041 :     }
2042 :     return PLUGIN_HANDLED
2043 :     }
2044 :    
2045 :     //Update frags to reorder scoreboard
2046 :     public sortcssb( )
2047 :     {
2048 :     new players[32], num, id
2049 :     get_players_ordered( players, num )
2050 :     for( new i = 0 ; i < num; i++ )
2051 :     {
2052 :     id = players[i]
2053 :     set_user_frags( id, 0 )
2054 :     cs_set_user_deaths( id, i + 1 )
2055 :    
2056 :     message_begin( MSG_ALL, SVC_TEAMINFO )
2057 :     write_byte( id )
2058 :     write_string( "CT" )
2059 :     message_end( )
2060 :     }
2061 :    
2062 :     //Show bot as spectator on scoreboard
2063 :     message_begin( MSG_ALL, SVC_TEAMINFO )
2064 :     write_byte( find_player( "i" ) )
2065 :     write_string( "SPECTATOR" )
2066 :     message_end( )
2067 :     }
2068 :    
2069 :     //Returns array of client id's sorted by climb time
2070 :     public get_players_ordered( players[32], &num )
2071 :     {
2072 :     get_players( players, num, "ch" )
2073 :    
2074 :     new i, id, pdata[32][3] //{ status, score, id }
2075 :     for( i = 0; i < num; i++ )
2076 :     {//Fill player data sorting array
2077 :     id = players[i]
2078 :     pdata[i][2] = id
2079 :    
2080 :     if( timer[id-1][TMR_BSTTME] )
2081 :     {//Has high score
2082 :     pdata[i][0] = 0
2083 :     pdata[i][1] = ( ( ( timer[id-1][TMR_BSTBST] > 0 ? 1 : 0 ) * 1000000 ) +
2084 :     ( ( timer[id-1][TMR_BSTCPS] > 0 ? 1 : 0 ) * 100000 ) +
2085 :     ( timer[id-1][TMR_BSTWPN] * 10000 ) +
2086 :     timer[id-1][TMR_BSTTME] )
2087 :     }
2088 :     else if( timer[id-1][TMR_CFLAGS] & CF_START || timer[id-1][TMR_CFLAGS] & CF_PAUSE )
2089 :     {//Has time but no high score
2090 :     pdata[i][0] = 1
2091 :     pdata[i][1] = ( ( ( timer[id-1][TMR_CNTBST] > 0 ? 1 : 0 ) * 1000000 ) +
2092 :     ( ( timer[id-1][TMR_CNTCPS] > 0 ? 1 : 0 ) * 100000 ) +
2093 :     ( timer[id-1][TMR_CNTWPN] * 10000 ) +
2094 :     get_climber_time( id ) )
2095 :     }
2096 :     else pdata[i][0] = 2 //No time or high score
2097 :     }
2098 :    
2099 :     SortStrings( pdata, num )
2100 :     for( i = 0; i < num; i++ )
2101 :     players[i] = pdata[i][2]
2102 :     }
2103 :    
2104 :     /*public get_limit(){
2105 :     //if(get_pcvar_num(p_webmod))
2106 :     //return 0
2107 :     new url[100]
2108 :     get_pcvar_string(p_stats_url,url,99)
2109 :     if(strlen(url))
2110 :     return false
2111 :     return true
2112 :     }*/
2113 :    
2114 :     /*public get_url( id, file[] )
2115 :     {
2116 :     new url[100]
2117 :     get_pcvar_string( p_stats_url, url, 99 )
2118 :     //if(get_pcvar_num(p_webmod)){
2119 :     // new ip[10],iip[33],eip[33],port[10]
2120 :     // get_user_ip(id,ip,9)
2121 :     // get_pcvar_string(p_ip_internal,iip,32)
2122 :     // get_pcvar_string(p_ip_external,eip,32)
2123 :     // get_pcvar_string(p_port,port,9)
2124 :     // if(equal(ip,"192.168.",8))format(url,99,"http://%s:%s/%s",iip,port,file)
2125 :     // else format(url,99,"http://%s:%s/%s",eip,port,file)
2126 :     //}
2127 :     if( strlen( url ) ) format( url, 99, "%sclimb_scores.html", url )
2128 :     return url
2129 :     }*/
2130 :    
2131 :     stock sb_add_tabs( str[], size)
2132 :     {
2133 :     new len = strlen( str )// > 7 ? 1 : 2
2134 :     add( str[len], size, "^t")
2135 :     if( len < 8 ) add( str[len+1], size, "^t")
2136 :     }
2137 :    
2138 :     public climbscores( id )
2139 :     {//Show scoreboard
2140 :     if( get_pcvar_num( p_climb ) )
2141 :     {
2142 :     if( get_systime() - ts_score > 2 )
2143 :     {
2144 :     new fh = fopen( SCORES_PATH, "w" )
2145 :    
2146 :     //Header-8 cols: #, name, status, time, sct/cp/gc/boost, Best, cp/gc/boost, Completed
2147 :     fprintf( fh, "<link rel=stylesheet href=http://ian.cammarata.us/sb><table><tr><td id=a>" )
2148 :     fprintf( fh, "<pre># Name Status Time Wpn/CP/GC/Bst Best ... Fin</pre>" )
2149 :     fprintf( fh, "</td></tr><tr id=b><td></td></tr><tr><td><pre>" )
2150 :    
2151 :     new line[251], name[NAMELEN+2], players[32], num, tid, written_len
2152 :     new ctime, cwpn, ccp, cgc, cbst
2153 :     new btime, bwpn, bcp, bgc, bbst
2154 :     new ctime_str[20], btime_str[20]
2155 :    
2156 :     get_players_ordered( players, num )
2157 :    
2158 :     for(new i = 1; i <= num; i++ )
2159 :     {
2160 :     tid = players[i-1]
2161 :    
2162 :     get_user_name( tid, name, NAMELEN)
2163 :     sb_add_tabs( name, NAMELEN+2 )
2164 :    
2165 :     ctime = get_climber_time(tid)
2166 :     cwpn = timer[tid-1][TMR_CNTWPN]
2167 :     ccp = timer[tid-1][TMR_CNTCPS]
2168 :     cgc = timer[tid-1][TMR_CNTGCS]
2169 :     cbst = timer[tid-1][TMR_CNTBST]
2170 :     format( ctime_str, 19, "%d/%d/%d/%d", cwpn, ccp, cgc, cbst )
2171 :     sb_add_tabs( ctime_str, 19 )
2172 :    
2173 :     btime = timer[tid-1][TMR_BSTTME]
2174 :     bwpn = timer[tid-1][TMR_BSTWPN]
2175 :     bcp = timer[tid-1][TMR_BSTCPS]
2176 :     bgc = timer[tid-1][TMR_BSTGCS]
2177 :     bbst = timer[tid-1][TMR_BSTBST]
2178 :     format( btime_str, 19, "%d/%d/%d/%d", bwpn, bcp, bgc, bbst )
2179 :     sb_add_tabs( btime_str, 19 )
2180 :    
2181 :     formatex( line, 250,
2182 :     "%s%d %s%s %s %s%s %s%d%s",
2183 :     i % 2 ? "" : "<div>",
2184 :     i, htmlspecialchars( name ),
2185 :     getuserstatus( tid ),
2186 :     parsetime( ctime ), ctime_str,
2187 :     parsetime( btime ), btime_str,
2188 :     timer[tid-1][TMR_MAPFIN],
2189 :     i % 2 ? "" : "</div>" )
2190 :     written_len += strlen( line )
2191 :     //if( limit && written_len > ( 1263 - strlen( cust_msg ) ) ) break
2192 :     if( written_len > 1263 ) break
2193 :     fprintf( fh, line )
2194 :     }
2195 :     //1530-150-117=1263
2196 :     new cust_msg[33]
2197 :     get_pcvar_string( p_stats_msg, cust_msg, 32 )
2198 :     if( !strlen( cust_msg ) ) formatex( cust_msg, 32, "Climb %s", VERSION )
2199 :     fprintf( fh, "</pre></td></tr><tr id=d><td></td></tr><tr><td id=e></td></tr><tr>" )
2200 :     fprintf( fh, "<td id=a>%s</td></tr></table>", cust_msg )
2201 :     fclose( fh )
2202 :     ts_score = get_systime()
2203 :     }
2204 :    
2205 :     show_motd( id, SCORES_PATH, "Current Scores" )
2206 :     }
2207 :     return PLUGIN_HANDLED
2208 :     }
2209 :    
2210 :     public parsetime(sec){//Convert seconds to time string with zero padded seconds field
2211 :     new timestr[9],mins
2212 :     mins=sec/60
2213 :     sec=sec%60
2214 :     formatex(timestr,8,"%d:%s%d",mins,sec<10?"0":"",sec)
2215 :     return timestr
2216 :     }
2217 :    
2218 :     public get_climber_time( id )
2219 :     {//Calculate client climb time in seconds
2220 :     /*new ptime,cflags=timer[id-1][TMR_CFLAGS]
2221 :     ptime=timer[id-1][TMR_FINISH]-timer[id-1][TMR_STARTD]
2222 :     if(cflags&CF_STOP&&timer[id=1][TMR_SESFIN]>0)ptime=timer[id-1][TMR_FINISH]-timer[id-1][TMR_STARTD]
2223 :     else if(cflags&CF_STOP)ptime=0
2224 :     else if(cflags&CF_START)ptime=get_systime()-timer[id-1][TMR_STARTD]
2225 :     else if(cflags&CF_PAUSE)ptime=timer[id-1][TMR_STARTD]*/
2226 :     new cflags = timer[id-1][TMR_CFLAGS]
2227 :     if( cflags & CF_START ) return get_systime()-timer[id-1][TMR_STARTD]
2228 :     else if( cflags & CF_PAUSE ) return timer[id-1][TMR_STARTD]
2229 :     return timer[id-1][TMR_FINISH]-timer[id-1][TMR_STARTD]
2230 :     }
2231 :    
2232 :     public hudtime( )
2233 :     {//Set clock on HUD to current climb time
2234 :     if( !get_pcvar_num( p_climb ) ) return
2235 :    
2236 :     new id, players[32], num, cltime, cflags
2237 :     get_players( players, num, "ach" )
2238 :     for( new i = 0; i < num; i++ )
2239 :     {
2240 :     id = players[i]
2241 :     cflags = timer[id-1][TMR_CFLAGS]
2242 :     cltime = get_climber_time(id) + 1
2243 :     if( cflags & CF_PAUSE )
2244 :     {
2245 :     clmsg( id, "PAUSED - say '/unpause' to resume." )
2246 :     cl_pause( id )
2247 :     }
2248 :    
2249 :     if( !( cflags & CF_COUNTDOWN ) || ( timer[id-1][TMR_BSTTME] - get_climber_time( id ) < 0 ) )
2250 :     hudtime_msg( id, cltime )
2251 :     else if( cflags & CF_PAUSE )
2252 :     hudtime_msg( id, timer[id-1][TMR_BSTTME] - cltime + 1 )
2253 :    
2254 :     for( new j = 1; j <= spec_ids[id-1][0]; j++ )
2255 :     hudtime_msg( spec_ids[id-1][j], cltime )
2256 :     }
2257 :     }
2258 :    
2259 :     public toggle_countdown( id )
2260 :     {
2261 :     //Toggle countdown flag and print message
2262 :     timer[id-1][TMR_CFLAGS] ^= CF_COUNTDOWN
2263 :     if( timer[id-1][TMR_CFLAGS] & CF_COUNTDOWN )
2264 :     {
2265 :     if( set_countdown_time( id ) )
2266 :     clmsg( id, "Countdown enabled." )
2267 :     }
2268 :     else
2269 :     clmsg( id, "Countdown disabled." )
2270 :     }
2271 :    
2272 :     public bool:set_countdown_time( id )
2273 :     {
2274 :     new bsttime = timer[id-1][TMR_BSTTME]
2275 :     if( bsttime > 0 )
2276 :     {
2277 :     new cflags = timer[id-1][TMR_CFLAGS]
2278 :     if( cflags & CF_START || cflags & CF_PAUSE )
2279 :     hudtime_msg( id, timer[id-1][TMR_BSTTME] - get_climber_time( id ) )
2280 :     return true
2281 :     }
2282 :     clmsg( id, "Countdown disabled: No high score available." )
2283 :     timer[id-1][TMR_CFLAGS] ^= CF_COUNTDOWN
2284 :     return false
2285 :     }
2286 :    
2287 :     public hudtime_msg( id, cltime )
2288 :     {
2289 :     message_begin( MSG_ONE, SVC_ROUNDTIME, _, id )
2290 :     write_short( cltime )
2291 :     message_end( )
2292 :     }
2293 :    
2294 :     public getuserstatus( id )
2295 :     {//Return string describing user status
2296 :     new msg[12], cflags = timer[id-1][TMR_CFLAGS]
2297 :     msg = "PAUSED"
2298 :     if( cflags & CF_STOP && timer[id-1][TMR_SESFIN] > 0 )
2299 :     msg = "Finished"
2300 :     else if( cflags & CF_STOP )
2301 :     msg = "Not Started"
2302 :     else if( cflags & CF_START )
2303 :     msg = "Climbing"
2304 :     //else if( cflags & CF_PAUSE ) msg = "PAUSED"
2305 :     //return "PAUSED"
2306 :     return msg
2307 :     }
2308 :    
2309 :     stock clmsg( id, msg[] )
2310 :     {//Show Hud Message
2311 :     set_hudmessage( get_pcvar_num( p_msg_r ), get_pcvar_num( p_msg_g ), get_pcvar_num( p_msg_b ),
2312 :     get_pcvar_float( p_msg_x ), get_pcvar_float( p_msg_y ), 0, 0.0, 5.0, 0.5, 0.5, 4 )
2313 :     show_hudmessage( id, msg )
2314 :    
2315 :     //Show to spectators
2316 :     for( new i = 1; i <= spec_ids[id-1][0]; i++ )
2317 :     show_hudmessage( spec_ids[id-1][i], msg )
2318 :    
2319 :     return PLUGIN_HANDLED
2320 :     }
2321 :     //Fill spectator data array used for msg replication
2322 :     public spec_update(){
2323 :     if(get_pcvar_num(p_climb)){
2324 :     new players[32],num,id,id2,i
2325 :     for(i=1;i<33;i++)spec_ids[i-1][0]=0
2326 :     get_players(players,num,"bch")
2327 :     for(i=0;i<num;i++){
2328 :     id=players[i]
2329 :     id2=pev(id,pev_iuser2)
2330 :     if(id2){
2331 :     spec_ids[id2-1][0]++
2332 :     spec_ids[id2-1][spec_ids[id2-1][0]]=id
2333 :     }
2334 :     }
2335 :     }
2336 :     return PLUGIN_HANDLED
2337 :     }
2338 :     //Make client solid
2339 :     public solid(id)
2340 :     {
2341 :     set_user_rendering(id,kRenderFxNone,0,0,0,kRenderNormal,255)
2342 :     entity_set_int(id,EV_INT_solid,SOLID_BBOX)
2343 :     sclip[id-1]=false
2344 :     return PLUGIN_CONTINUE
2345 :     }
2346 :     //Make client unsolid
2347 :     public unsolid(id)
2348 :     {
2349 :     if(get_pcvar_num(p_render))set_user_rendering(id,kRenderFxHologram,0,0,0,kRenderTransAdd,0)
2350 :     else set_user_rendering(id,kRenderFxPulseSlow,0,0,0,kRenderTransTexture,50)
2351 :     entity_set_int(id,EV_INT_solid,SOLID_NOT)
2352 :     sclip[id-1]=true
2353 :     return PLUGIN_CONTINUE
2354 :     }
2355 :     ////////////////////////////////////////////////////////////////////////////////
2356 :     // Start: Functions for use in if statements
2357 :     ////////////////////////////////////////////////////////////////////////////////
2358 :     public is_climber_alive( id )
2359 :     {
2360 :     new movetype = pev( id, pev_movetype )
2361 :     if( movetype == MOVETYPE_WALK || movetype == MOVETYPE_FLY )
2362 :     return 1
2363 :     return 0
2364 :     }
2365 :    
2366 :     public playersolid( id )
2367 :     {
2368 :     if(entity_get_int(id,EV_INT_solid)==SOLID_BBOX)return 1
2369 :     return 0
2370 :     }
2371 :    
2372 :     public isct(id){//Used in IF statements a lot
2373 :     if(get_user_team(id)==2)return 1
2374 :     return 0
2375 :     }
2376 :    
2377 :     public is_finished( id )
2378 :     {
2379 :     new cflags = timer[id-1][TMR_CFLAGS]
2380 :     if( cflags & CF_STOP && ( get_user_flags( id ) & VIP || timer[id-1][TMR_SESFIN] > 0 ) )
2381 :     return 1
2382 :     return 0
2383 :     }
2384 :    
2385 :     public isalive(id){//Use in IF statements to automatically print error if false
2386 :     if( is_climber_alive( id ) )return 1
2387 :     clmsg(id,"You must be alive to execute this command.")
2388 :     return 0
2389 :     }
2390 :    
2391 :     public notpaused(id){//Use in IF statements to automatically print error if false
2392 :     if(!(timer[id-1][TMR_CFLAGS]&CF_PAUSE))return 1
2393 :     clmsg(id,"You can't execute this command while paused.")
2394 :     return 0
2395 :     }
2396 :    
2397 :     /*public regwarn(id){
2398 :     if(timer[id-1][TMR_DBUSER]<1){
2399 :     saytext(id,id,"^x04You must register/login for your stats to save. Say /climbhelp for more info.")
2400 :     return 1
2401 :     }
2402 :     return 0
2403 :     }*/
2404 :     ////////////////////////////////////////////////////////////////////////////////
2405 :     // End: Functions for use in if statements
2406 :     ////////////////////////////////////////////////////////////////////////////////
2407 :     // Start: Auto Heal functions
2408 :     ////////////////////////////////////////////////////////////////////////////////
2409 :     public damage(id){//Called when client takes damage
2410 :     new ida[1]
2411 :     ida[0]=id
2412 :     set_task(0.1,"damage_handle",_,ida,1)
2413 :     }
2414 :    
2415 :     public damage_handle( ida[1] )
2416 :     {//Damage hander, delayed to provide HUD consistency
2417 :     new id = ida[0]
2418 :     if( get_pcvar_num( p_climb )&& is_climber_alive( id ) )
2419 :     {
2420 :     new chp = get_user_health( id )
2421 :     if( chp != hp )
2422 :     {
2423 :     heal( id )
2424 :     /*new wpn, atk = get_user_attacker( id, wpn )
2425 :    
2426 :     //Heal hp immediately
2427 :     if( ( atk == 0 || ( id == atk && wpn == 0) ) && !task_exists( 50 + id ) )
2428 :     heal(id)
2429 :    
2430 :     //Heal delayed
2431 :     else
2432 :     {
2433 :     if( task_exists( 50 + id ) ) remove_task( 50 + id )
2434 :     set_task( 5.0, "task_heal", 50 + id, ida, 1 )
2435 :    
2436 :     //Fix hp display at 0
2437 :     if( chp == 256 ) set_user_health( id, 257 )
2438 :     }*/
2439 :     }
2440 :     else if( task_exists( 50 + id ) ) remove_task( 50 + id )
2441 :     }
2442 :     return PLUGIN_HANDLED
2443 :     }
2444 :    
2445 :     public task_heal(ida[]){//Heal client to predetermined HP required by map
2446 :     heal(ida[0])
2447 :     return PLUGIN_HANDLED
2448 :     }
2449 :    
2450 :     public heal(id){
2451 :     if( is_climber_alive( id ) )
2452 :     {
2453 :     if(is_finished(id))set_user_health(id,511)
2454 :     else if(hp)set_user_health(id,hp)
2455 :     else if(get_user_health(id)>100)set_user_health(id,100)
2456 :     }
2457 :     }
2458 :     ////////////////////////////////////////////////////////////////////////////////
2459 :     // End: Auto Heal functions
2460 :     ////////////////////////////////////////////////////////////////////////////////
2461 :     // Start: Multiplay Bunny Hop functions
2462 :     ////////////////////////////////////////////////////////////////////////////////
2463 :     public pfn_touch( ent, id )
2464 :     {
2465 :     if( !get_pcvar_num( p_climb ) )
2466 :     return PLUGIN_CONTINUE
2467 :    
2468 :     //Clean up dropped stuff
2469 :     new str[21]
2470 :     entity_get_string( ent, EV_SZ_classname, str, 20 )
2471 :     if( equal( str, "weaponbox" ) || equal( str, "item_thighpack" ) )
2472 :     {
2473 :     remove_entity( ent )
2474 :     return PLUGIN_HANDLED
2475 :     }
2476 :     if( pev_valid( id ) )
2477 :     {
2478 :     entity_get_string( id, EV_SZ_classname, str, 20 )
2479 :     if( equal( str, "weaponbox" ) || equal( str, "item_thighpack" ) )
2480 :     {
2481 :     remove_entity( id )
2482 :     return PLUGIN_HANDLED
2483 :     }
2484 :     }
2485 :     else return PLUGIN_HANDLED
2486 :    
2487 :     if ( !ent || !id )
2488 :     return PLUGIN_CONTINUE
2489 :    
2490 :     //Make sure id is player and ent is object
2491 :     if( 0 < ent <= MAXPLAYERS )
2492 :     {
2493 :     new tmp = id
2494 :     id = ent
2495 :     ent = tmp
2496 :     }
2497 :     else if( !( 0 < id <= MAXPLAYERS ) )
2498 :     return PLUGIN_CONTINUE
2499 :    
2500 :     //Bhop stuff
2501 :     new dpos = door_in_array( ent )
2502 :     if( dpos > -1 )
2503 :     {
2504 :     //Finished can stand on bhop blocks
2505 :     if( is_finished( id ) )
2506 :     return PLUGIN_HANDLED
2507 :    
2508 :     if( bhop_failid[id-1] != ent )
2509 :     {
2510 :     bhop_failid[id-1] = ent
2511 :     bhop_fail[id-1] = false
2512 :    
2513 :     new tskid = TSK_BHOP + id
2514 :     if( task_exists( tskid ) )
2515 :     remove_task( tskid )
2516 :     set_task( 0.2, "bhop_set_fail", tskid )
2517 :     tskid = TSK_CLEAR_FAIL + id
2518 :     if( task_exists( tskid ) )
2519 :     remove_task( tskid )
2520 :     set_task( 0.7, "bhop_clear_fail", tskid )
2521 :     }
2522 :     else if( bhop_fail[id-1] )
2523 :     {
2524 :     teleport( id, door_tp_pos[dpos] )
2525 :     bhop_failid[id-1] = 0
2526 :     bhop_fail[id-1] = false
2527 :     }
2528 :     return PLUGIN_HANDLED
2529 :     }
2530 :    
2531 :     return PLUGIN_CONTINUE
2532 :     }
2533 :    
2534 :     public door_in_array( door )
2535 :     {
2536 :     for( new i = 0; i < door_count; i++ )
2537 :     if( func_doors[i][0] == door )
2538 :     return i
2539 :     return -1
2540 :     }
2541 :    
2542 :     public bhop_set_fail( tskid )
2543 :     {
2544 :     bhop_fail[tskid-TSK_BHOP-1] = true
2545 :     return PLUGIN_HANDLED
2546 :     }
2547 :    
2548 :     public bhop_clear_fail( tskid )
2549 :     {
2550 :     new id = tskid - TSK_CLEAR_FAIL
2551 :     bhop_failid[id-1] = 0
2552 :     bhop_fail[id-1] = false
2553 :     return PLUGIN_HANDLED
2554 :     }
2555 :    
2556 :     ////////////////////////////////////////////////////////////////////////////////
2557 :     // End: Multiplay Bunny Hop functions
2558 :     ////////////////////////////////////////////////////////////////////////////////
2559 :    
2560 :     /*public spawn_distance_sort(elem1[],elem2[]){
2561 :     if(elem1[1]<elem2[1])return -1
2562 :     if(elem1[1]>elem2[1])return 1
2563 :     return 0
2564 :     }*/
2565 :    
2566 :     //Future use, to block hook, or detect hook cheaters a.k.a. hookers
2567 :     public phook( id )
2568 :     {
2569 :     hooked[id] = 1
2570 :     return PLUGIN_CONTINUE
2571 :     }
2572 :    
2573 :     public mhook( id )
2574 :     {
2575 :     hooked[id] = 0
2576 :     return PLUGIN_CONTINUE
2577 :     }
2578 :    
2579 :     ////////////////////////////////////////////////////////////////////////////////
2580 :     // Start: Flashlight functions
2581 :     ////////////////////////////////////////////////////////////////////////////////
2582 :     public flight_icons( id )
2583 :     {
2584 :     if( timer[id-1][TMR_CFLAGS] & CF_LIGHT_ON )
2585 :     {
2586 :     if( !task_exists( TSK_FLIGHT + id ) )
2587 :     set_task( 0.1, "flight_msg", TSK_FLIGHT + id, _, _, "b" )
2588 :    
2589 :     message_begin( MSG_ONE, SVC_FLASHLIGHT, _, id )
2590 :     write_byte( 1 )
2591 :     write_byte( 100 )
2592 :     message_end( )
2593 :    
2594 :     message_begin( MSG_ONE, SVC_STATUSICON, _, id )
2595 :     write_byte( 1 ) //on
2596 :     write_string( "flash_beam" )
2597 :     write_byte( get_pcvar_num( p_light_r ) ) //r
2598 :     write_byte( get_pcvar_num( p_light_g ) ) //g
2599 :     write_byte( get_pcvar_num( p_light_b ) ) //b
2600 :     message_end( )
2601 :     }
2602 :     else
2603 :     {
2604 :     message_begin( MSG_ONE, SVC_FLASHLIGHT, _, id )
2605 :     write_byte( 0 )
2606 :     write_byte( 100 )
2607 :     message_end( )
2608 :    
2609 :     message_begin( MSG_ONE, SVC_STATUSICON, _, id )
2610 :     write_byte( 0 ) //off
2611 :     write_string( "flash_beam" )
2612 :     message_end( )
2613 :     }
2614 :     }
2615 :     public tog_flight(id){
2616 :     if(!get_pcvar_num(p_climb))return PLUGIN_CONTINUE
2617 :     if(!(timer[id-1][TMR_CFLAGS]&CF_LIGHT_ON)){
2618 :     timer[id-1][TMR_CFLAGS]+=CF_LIGHT_ON
2619 :     set_task(0.1,"flight_msg",TSK_FLIGHT+id,_,_,"b")
2620 :     }
2621 :     else timer[id-1][TMR_CFLAGS]-=CF_LIGHT_ON
2622 :     flight_icons(id)
2623 :     return PLUGIN_HANDLED
2624 :     }
2625 :    
2626 :     public flight_msg(tskid){
2627 :     if(get_pcvar_num(p_climb)){
2628 :     new orig[3],id=tskid-TSK_FLIGHT
2629 :     if(!(timer[id-1][TMR_CFLAGS]&CF_LIGHT_ON))remove_task(tskid)
2630 :     get_user_origin(id,orig)
2631 :     message_begin(MSG_ONE_UNRELIABLE,SVC_TEMPENTITY,_,id)
2632 :     write_byte(TE_DLIGHT)
2633 :     write_coord(orig[0])//x
2634 :     write_coord(orig[1])//y
2635 :     write_coord(orig[2])//z
2636 :     write_byte(60)//radius
2637 :     write_byte(get_pcvar_num(p_light_r))//r
2638 :     write_byte(get_pcvar_num(p_light_g))//g
2639 :     write_byte(get_pcvar_num(p_light_b))//b
2640 :     write_byte(4)//life
2641 :     write_byte(2)//decay
2642 :     message_end()
2643 :     }
2644 :     return PLUGIN_HANDLED
2645 :     }
2646 :     ////////////////////////////////////////////////////////////////////////////////
2647 :     // End: Flashlight functions
2648 :     ////////////////////////////////////////////////////////////////////////////////
2649 :     public teleport( id, Float:orig[3] )
2650 :     {//Used to teleport clients, prevents client collisions and getting stuck
2651 :     //Don't tp if vector is all zeros
2652 :     if( !( orig[0] || orig[1] || orig[2] ) ) return 0
2653 :    
2654 :     new Float:c2[3], player, players[32], num
2655 :     get_players( players, num, "ac" )
2656 :     unsolid( id )
2657 :     for( new i = 0; i < num; i++ )
2658 :     {
2659 :     player = players[i]
2660 :     if( id != player )
2661 :     {
2662 :     entity_get_vector( player, EV_VEC_origin, c2 )
2663 :     if( vector_distance( orig, c2 ) < 90 ) unsolid( player )
2664 :     }
2665 :     }
2666 :     entity_set_vector( id, EV_VEC_velocity, Float:{0.0, 0.0, 0.0} )
2667 :     entity_set_vector( id, EV_VEC_origin, orig )
2668 :     delay_duck( id )
2669 :     return 1
2670 :     }
2671 :    
2672 :     public delay_duck(id){//Used by teleport and timer start respawn, prevents getting stuck
2673 :     new ida[1]
2674 :     ida[0]=id
2675 :     set_task(0.01,"force_duck",_,ida,1)
2676 :     set_entity_flags(ida[0],FL_DUCKING,1)
2677 :     }
2678 :    
2679 :     public force_duck(ida[1]){//Task for delay_duck
2680 :     set_entity_flags(ida[0],FL_DUCKING,1)
2681 :     }
2682 :    
2683 :     public cvar_enabled(id,p_cvar){//Used in IF statements to automatically print error if false
2684 :     if(get_pcvar_num(p_cvar)==0){
2685 :     clmsg(id,"This command is disabled.")
2686 :     client_print(id,print_chat,"This command has been disabled by the server administrator.")
2687 :     return 0
2688 :     }
2689 :     return 1
2690 :     }
2691 :     ////////////////////////////////////////////////////////////////////////////////
2692 :     // Start: Climb command handling functions
2693 :     ////////////////////////////////////////////////////////////////////////////////
2694 :    
2695 :     public sunglasses( id )
2696 :     {
2697 :     //Toggle flag for this measure and print message
2698 :     timer[id-1][TMR_CFLAGS] ^= CF_SUNGLASSES
2699 :     if( timer[id-1][TMR_CFLAGS] & CF_SUNGLASSES )
2700 :     {
2701 :     message_begin( MSG_ONE, SVC_SCREENFADE, _, id )
2702 :     write_short( 1 ) //total duration
2703 :     write_short( 0 ) //time it stays one color
2704 :     write_short( 5 ) //fade type
2705 :     write_byte( 0 ) //r
2706 :     write_byte( 0 ) //g
2707 :     write_byte( 0 ) //b
2708 :     write_byte( 127 ) //a
2709 :     message_end( )
2710 :     }
2711 :     else
2712 :     {
2713 :     message_begin( MSG_ONE, SVC_SCREENFADE, _, id )
2714 :     write_short( 1 ) //total duration
2715 :     write_short( 0 ) //time it stays one color
2716 :     write_short( 0 ) //fade type
2717 :     write_byte( 0 ) //r
2718 :     write_byte( 0 ) //g
2719 :     write_byte( 0 ) //b
2720 :     write_byte( 127 ) //a
2721 :     message_end( )
2722 :     }
2723 :     }
2724 :    
2725 :     public give_scout( id )
2726 :     if( !check_timeout( id, time_stamps[id-1][TS_WPN], WPN_TIMEOUT ) )
2727 :     give_item( id, "weapon_scout" )
2728 :    
2729 :     public give_usp( id )
2730 :     if( !check_timeout( id, time_stamps[id-1][TS_WPN], WPN_TIMEOUT ) )
2731 :     give_item( id, "weapon_usp" )
2732 :    
2733 :     public give_weapons( id )
2734 :     if( !check_timeout( id, time_stamps[id-1][TS_WPN], WPN_TIMEOUT ) )
2735 :     {
2736 :     give_item( id, "weapon_awp" )
2737 :     give_item( id, "weapon_m249" )
2738 :     give_item( id, "weapon_m4a1" )
2739 :     give_item( id, "weapon_sg552" )
2740 :     give_item( id, "weapon_famas" )
2741 :     give_item( id, "weapon_p90" )
2742 :     give_item( id, "weapon_usp" )
2743 :     give_item( id, "weapon_scout" )
2744 :     }
2745 :    
2746 :    
2747 :     public help_msg(id)
2748 :     {
2749 :     client_print( id, print_chat, "Say /climbhelp to get help with the Climb kz plugin." )
2750 :     return PLUGIN_CONTINUE
2751 :     }
2752 :    
2753 :     public climb_help(id)
2754 :     if( get_pcvar_num( p_climb ) )
2755 :     show_motd( id, "http://ian.cammarata.us/projects/climb/help/2a3/en/commands?agent=hl", "Climb Plugin Help" )
2756 :    
2757 :     public boost_help(id)
2758 :     if( get_pcvar_num( p_climb ) )
2759 :     show_motd( id, "http://ian.cammarata.us/projects/climb/help/2a3/en/boosts?agent=hl", "Climb Plugin Help" )
2760 :    
2761 :     public goto_player( id )
2762 :     {//Admin command, teleport to client
2763 :     if( is_finished( id ) && get_pcvar_num( p_climb ) )
2764 :     {
2765 :     new tid, arg[24]
2766 :     read_argv( 1, arg, sizeof( arg ) - 1 )
2767 :     tid = cmd_target( tid, arg, 4 )
2768 :     if( tid )
2769 :     {
2770 :     new Float:orig[3]
2771 :     entity_get_vector( tid, EV_VEC_origin, orig )
2772 :     teleport( id, orig )
2773 :     }
2774 :     }
2775 :     return PLUGIN_HANDLED
2776 :     }
2777 :    
2778 :     public spectate( id )
2779 :     {//Client switch to spectator
2780 :     if( get_pcvar_num( p_climb ) && !is_user_bot( id ) && !is_user_hltv( id ) )
2781 :     {
2782 :     if( !is_climber_alive( id ) )
2783 :     {
2784 :     /*
2785 :     cs_set_user_team(id,3)//fixes respawn bug?
2786 :     frespawn( id )
2787 :     */
2788 :    
2789 :     climb_user_spawn( id )
2790 :    
2791 :     if( timer[id-1][TMR_CFLAGS] & CF_PAUSE )
2792 :     {//If they are paused tp to pause spot and freeze them again.
2793 :     new Float:coords[3]
2794 :     for( new i=0; i<3; i++ ) coords[i] = origins[ id - 1 ][ ORIG_PAUS + i ]
2795 :     teleport( id, coords )
2796 :     cl_pause( id )
2797 :     }
2798 :    
2799 :     }
2800 :     else if( get_user_flags( id ) & VIP ? 1 : ( cvar_enabled( id, p_allow_spectators ) ) )
2801 :     {
2802 :     //Move client way outside the map so we don't have to see their retarded model
2803 :     new Float:orig[3]
2804 :     entity_get_vector( id, EV_VEC_origin, orig )
2805 :     entity_set_vector( id, EV_VEC_origin, Float:{ 99999.9, 99999.9, 99999.9 } )
2806 :    
2807 :     //Set a task to move them back to where they were originally
2808 :     new ida[4]
2809 :     ida[0] = id
2810 :     ida[1] = _:orig[0]
2811 :     ida[2] = _:orig[1]
2812 :     ida[3] = _:orig[2]
2813 :     set_task( 0.1, "tsk_spec_tp_back", _, ida, 4 )
2814 :    
2815 :     set_pev( id, pev_movetype, MOVETYPE_NOCLIP )
2816 :     set_pev( id, pev_solid, SOLID_NOT )
2817 :     set_pev( id, pev_effects, EF_NODRAW )
2818 :     set_pev( id, pev_deadflag, DEAD_DEAD )
2819 :     set_pev( id, pev_takedamage, DAMAGE_NO )
2820 :     set_entity_flags( id, FL_FROZEN, 0 )
2821 :    
2822 :     if( timer[id-1][TMR_CFLAGS] & CF_START ) change_status( id, CF_PAUSE )
2823 :     }
2824 :     return PLUGIN_HANDLED
2825 :     }
2826 :     return PLUGIN_CONTINUE
2827 :     }
2828 :    
2829 :     public tsk_spec_tp_back( ida[4] )
2830 :     {
2831 :     new Float:orig[3]
2832 :     orig[0] = Float:ida[1]
2833 :     orig[1] = Float:ida[2]
2834 :     orig[2] = Float:ida[3]
2835 :     entity_set_vector( ida[0], EV_VEC_origin, orig )
2836 :     }
2837 :    
2838 :     public client_command( id )
2839 :     {//Forward to catch all formats for commands
2840 :     if(!get_pcvar_num(p_climb))
2841 :     return PLUGIN_CONTINUE
2842 :     new cmd[21]
2843 :     read_argv(0,cmd,20)
2844 :    
2845 :     //If say command, trim "say", abort if more than one word
2846 :     if(equal(cmd,"say")||equal(cmd,"say_team")){
2847 :     read_argv(1,cmd,20)
2848 :     trim(cmd)
2849 :     if(contain(cmd," ")>-1)return PLUGIN_CONTINUE
2850 :     }
2851 :    
2852 :     //Remove slashes
2853 :     if( equal(cmd,"/",1) || equal(cmd,"\",1) || equal(cmd,".",1) || equal(cmd,"!",1) )
2854 :     copy(cmd,20,cmd[1])
2855 :    
2856 :     //Make a checkpoint
2857 :     if( equali(cmd,"checkpoint") || equali(cmd,"check") || equali(cmd,"cp") )
2858 :     check(id)
2859 :    
2860 :     //Go to checkpoint
2861 :     else if( equali(cmd,"gocheck") || equali(cmd,"gc") || equali(cmd,"tp") || equali(cmd,"tele") )
2862 :     gocheck(id)
2863 :    
2864 :     //Ungocheck
2865 :     else if( equali(cmd,"ungc") || equali(cmd,"ungocheck") )
2866 :     ungocheck(id)
2867 :    
2868 :     //Boost help page
2869 :     else if( equali(cmd,"boost") )
2870 :     boost_help(id)
2871 :    
2872 :     //Solid Boost
2873 :     else if( equali(cmd,"solid") || equali(cmd,"semiclip") )
2874 :     change_boost(id,CF_SOLID)
2875 :    
2876 :     //Jump Boost
2877 :     else if( equali(cmd,"superjump") || equali(cmd,"sjump") || equali(cmd,"sj") || equali(cmd,"longjump") ||\
2878 :     equali(cmd,"ljump") || equali(cmd,"lj") )
2879 :     change_boost(id,CF_SUPER_JUMP)
2880 :    
2881 :     //Double Jump Boost
2882 :     else if( equali(cmd,"doublejump") || equali(cmd,"djump") || equali(cmd,"dj") )
2883 :     change_boost(id,CF_DOUBLE_JUMP)
2884 :    
2885 :     //Cycle CPs reverse
2886 :     else if( equali(cmd,"cp-") || equali(cmd,"stuck") || equali(cmd,"unstuck") )
2887 :     {
2888 :     cp_back( id )
2889 :     return PLUGIN_CONTINUE
2890 :     }
2891 :    
2892 :     //Cycle CPs forward
2893 :     else if( equali(cmd,"cp+") )
2894 :     {
2895 :     cp_forward( id )
2896 :     return PLUGIN_CONTINUE
2897 :     }
2898 :    
2899 :     //Pause
2900 :     else if( equali(cmd,"pause") || equali(cmd,"unpause") )
2901 :     change_status(id,CF_PAUSE)
2902 :    
2903 :     //Stop
2904 :     else if( equali(cmd,"stop") )
2905 :     stop(id)
2906 :    
2907 :     //Time/Scores
2908 :     else if( equali(cmd,"scoreboard") || equali(cmd,"score") || equali(cmd,"scores") )
2909 :     climbscores(id)
2910 :    
2911 :     //High Scores
2912 :     else if( equali(cmd,"top10") || equali(cmd,"top15") || equali(cmd,"top") || equali(cmd,"highscores") ||\
2913 :     equali(cmd,"best") || equali(cmd,"rank") || equali(cmd,"pro15") || equali(cmd,"nub15") )
2914 :     highscores(id)
2915 :    
2916 :     //Respawn
2917 :     else if( equali( cmd, "respawn" ) || equali( cmd, "spawn" ) )
2918 :     frespawn( id )
2919 :    
2920 :     //TP to start button
2921 :     else if( equali( cmd, "restart" ) || equali( cmd, "start" ) || equali( cmd, "reset" ) )
2922 :     tp_start_btn( id )
2923 :    
2924 :     //Spectate
2925 :     else if( equali(cmd,"spectate") || equali(cmd,"spec") )
2926 :     spectate(id)
2927 :    
2928 :     //Get scout
2929 :     else if( equali( cmd, "scout" ) )
2930 :     give_scout( id )
2931 :    
2932 :     //Get usp
2933 :     else if( equali( cmd, "usp" ) )
2934 :     give_usp( id )
2935 :    
2936 :     else if( equali( cmd, "weapons" ) )
2937 :     {
2938 :     give_weapons( id )
2939 :     return PLUGIN_CONTINUE
2940 :     }
2941 :    
2942 :     else if( equali( cmd, "measure" ) )
2943 :     {
2944 :     toggle_measure( id )
2945 :     return PLUGIN_CONTINUE
2946 :     }
2947 :    
2948 :     else if( equali( cmd, "measure2" ) )
2949 :     {
2950 :     toggle_measure2( id )
2951 :     return PLUGIN_CONTINUE
2952 :     }
2953 :    
2954 :     else if( equali( cmd, "countdown" ) || equali( cmd, "countup" ) )
2955 :     {
2956 :     toggle_countdown( id )
2957 :     return PLUGIN_CONTINUE
2958 :     }
2959 :    
2960 :     else if( equali( cmd, "sunglasses" ) )
2961 :     {
2962 :     sunglasses( id )
2963 :     return PLUGIN_CONTINUE
2964 :     }
2965 :    
2966 :     //Climb Help
2967 :     else if( equali( cmd, "climbhelp" ) || equali( cmd, "kzhelp" ) )
2968 :     climb_help( id )
2969 :    
2970 :     //If none of above conditions met, don't block the command
2971 :     else return PLUGIN_CONTINUE
2972 :     return PLUGIN_HANDLED
2973 :     }
2974 :    
2975 :     ////////////////////////////////////////////////////////////////////////////////
2976 :     // End: Climb command handling functions
2977 :     ////////////////////////////////////////////////////////////////////////////////
2978 :     // Start: Measure functions
2979 :     ////////////////////////////////////////////////////////////////////////////////
2980 :    
2981 :     public toggle_measure( id )
2982 :     {
2983 :     //Remove flag for other measure
2984 :     new cflags = timer[id-1][TMR_CFLAGS]
2985 :     if( cflags & CF_MEASURE2 ) timer[id-1][TMR_CFLAGS] = cflags & ~CF_MEASURE2
2986 :    
2987 :     //Toggle flag for this measure and print message
2988 :     timer[id-1][TMR_CFLAGS] ^= CF_MEASURE
2989 :     if( cflags & CF_MEASURE )
2990 :     clmsg( id, "Measure disabled." )
2991 :     else
2992 :     clmsg( id, "Measure enabled, use attack to measure." )
2993 :     }
2994 :    
2995 :     public do_measure( id )
2996 :     {
2997 :     new Float:orig[3], Float:look[3], Float:end[3], Float:ret[3]
2998 :     new Float:ln_st[3], Float:ln_fn[3]
2999 :    
3000 :     entity_get_vector( id, EV_VEC_origin, orig )
3001 :     entity_get_vector( id, EV_VEC_view_ofs, ret )
3002 :     for( new i = 0; i < 3; i++ ) orig[i] += ret[i]
3003 :    
3004 :     velocity_by_aim( id, 1, ret )
3005 :     for( new i = 0; i < 3; i++ ) end[i] = orig[i] + ( ret[i] * 9999 )
3006 :    
3007 :     trace_line( id, orig, end, ln_st )
3008 :     trace_normal( id, orig, end, look )
3009 :    
3010 :     for( new i = 0; i < 3; i++ ) end[i] = ln_st[i] + ( look[i] * 9999 )
3011 :    
3012 :     trace_line( id, ln_st, end, ln_fn )
3013 :    
3014 :     end[0] = ln_st[0] + ( ret[0] * -9999 )
3015 :     end[1] = ln_st[1] + ( ret[1] * -9999 )
3016 :     end[2] = ln_st[2]
3017 :    
3018 :     trace_line( id, ln_st, end, orig )
3019 :    
3020 :     new msg[101]
3021 :     format( msg, 100, "Distance: red %d / blue %d",
3022 :     floatround( vector_distance( ln_st, ln_fn ), floatround_ceil ),
3023 :     floatround( vector_distance( ln_st, orig ), floatround_ceil ) )
3024 :     clmsg( id, msg )
3025 :     console_print( id, msg )
3026 :    
3027 :     message_begin( MSG_ONE, SVC_TEMPENTITY, _, id )
3028 :     write_byte( TE_BEAMPOINTS )
3029 :     write_coord( floatround( ln_st[0] ) )
3030 :     write_coord( floatround( ln_st[1] ) )
3031 :     write_coord( floatround( ln_st[2] ) )
3032 :     write_coord( floatround( ln_fn[0] ) )
3033 :     write_coord( floatround( ln_fn[1] ) )
3034 :     write_coord( floatround( ln_fn[2] ) )
3035 :     write_short( beam_sprite ) // sprite index
3036 :     write_byte( 0 ) // starting frame
3037 :     write_byte( 10 ) // frame rate in 0.1's
3038 :     write_byte( 100 ) // life in 0.1's
3039 :     write_byte( 10 ) // line width in 0.1's
3040 :     write_byte( 2 ) // noise amplitude in 0.01's
3041 :     write_byte( 255 ) // Red
3042 :     write_byte( 0 ) // Green
3043 :     write_byte( 0 ) // Blue
3044 :     write_byte( 127 ) // brightness
3045 :     write_byte( 50 ) // scroll speed in 0.1's
3046 :     message_end( )
3047 :    
3048 :     message_begin( MSG_ONE, SVC_TEMPENTITY, _, id )
3049 :     write_byte( TE_BEAMPOINTS )
3050 :     write_coord( floatround( ln_st[0] ) )
3051 :     write_coord( floatround( ln_st[1] ) )
3052 :     write_coord( floatround( ln_st[2] ) )
3053 :     write_coord( floatround( orig[0] ) )
3054 :     write_coord( floatround( orig[1] ) )
3055 :     write_coord( floatround( orig[2] ) )
3056 :     write_short( beam_sprite ) // sprite index
3057 :     write_byte( 0 ) // starting frame
3058 :     write_byte( 10 ) // frame rate in 0.1's
3059 :     write_byte( 100 ) // life in 0.1's
3060 :     write_byte( 10 ) // line width in 0.1's
3061 :     write_byte( 2 ) // noise amplitude in 0.01's
3062 :     write_byte( 0 ) // Red
3063 :     write_byte( 0 ) // Green
3064 :     write_byte( 255 ) // Blue
3065 :     write_byte( 127 ) // brightness
3066 :     write_byte( 50 ) // scroll speed in 0.1's
3067 :     message_end( )
3068 :     }
3069 :    
3070 :     public toggle_measure2( id )
3071 :     {
3072 :     //Remove flag for other measure
3073 :     new cflags = timer[id-1][TMR_CFLAGS]
3074 :     if( cflags & CF_MEASURE ) timer[id-1][TMR_CFLAGS] = cflags & ~CF_MEASURE
3075 :    
3076 :     //Toggle flag for this measure and print message
3077 :     timer[id-1][TMR_CFLAGS] ^= CF_MEASURE2
3078 :     if( cflags & CF_MEASURE2 )
3079 :     clmsg( id, "Measure 2 disabled." )
3080 :     else
3081 :     clmsg( id, "Measure 2 enabled, use attack to measure." )
3082 :     }
3083 :    
3084 :     public tsk_do_measure2( tskid )
3085 :     do_measure2( tskid - TSK_MEASURE2 )
3086 :    
3087 :     stock do_measure2( id, set = 0 )
3088 :     {
3089 :     new tskid = TSK_MEASURE2 + id
3090 :    
3091 :     static Float:ln_st_static[32][3]
3092 :    
3093 :     new Float:orig[3], Float:ret[3], Float:end[3]
3094 :    
3095 :     entity_get_vector( id, EV_VEC_origin, orig )
3096 :     entity_get_vector( id, EV_VEC_view_ofs, ret )
3097 :     for( new i = 0; i < 3; i++ ) orig[i] += ret[i]
3098 :    
3099 :     velocity_by_aim( id, 1, ret )
3100 :    
3101 :     for( new i = 0; i < 3; i++ ) end[i] = orig[i] + ( ret[i] * 9999 )
3102 :     trace_line( id, orig, end, ret )
3103 :    
3104 :     new Float:ln_st[3]
3105 :     ln_st = ln_st_static[id-1]
3106 :    
3107 :     //If first iteration, save point to static and return
3108 :     if( !( ln_st[0] || ln_st[0] || ln_st[0] ) )
3109 :     {
3110 :     ln_st_static[id-1] = ret
3111 :     set_task( 0.1, "tsk_do_measure2", tskid, _, _, "b" )
3112 :     return
3113 :     }
3114 :    
3115 :     new Float:ln_fn[3], Float:ln_stmid[3], Float:ln_fnmid[3]
3116 :     ln_fn = ret
3117 :    
3118 :     ln_stmid[0] = ln_st[0]
3119 :     ln_stmid[1] = ln_st[1]
3120 :     ln_stmid[2] = ln_fn[2]
3121 :    
3122 :     ln_fnmid[0] = ln_fn[0]
3123 :     ln_fnmid[1] = ln_st[1]
3124 :     ln_fnmid[2] = ln_fn[2]
3125 :    
3126 :     new msg[101]
3127 :     format( msg, 100, "Distance: r %d / g %d / b %d",
3128 :     floatround( vector_distance( ln_st, ln_stmid ), floatround_ceil ),
3129 :     floatround( vector_distance( ln_stmid, ln_fnmid ), floatround_ceil ),
3130 :     floatround( vector_distance( ln_fnmid, ln_fn ), floatround_ceil ) )
3131 :     clmsg( id, msg )
3132 :    
3133 :     new life = 1, dest = MSG_ONE_UNRELIABLE
3134 :     if( set )
3135 :     {
3136 :     life = 125
3137 :     dest = MSG_ONE
3138 :     console_print( id, msg )
3139 :     }
3140 :    
3141 :     message_begin( dest, SVC_TEMPENTITY, _, id )
3142 :     write_byte( TE_BEAMPOINTS )
3143 :     write_coord( floatround( ln_st[0] ) )
3144 :     write_coord( floatround( ln_st[1] ) )
3145 :     write_coord( floatround( ln_st[2] ) )
3146 :     write_coord( floatround( ln_stmid[0] ) )
3147 :     write_coord( floatround( ln_stmid[1] ) )
3148 :     write_coord( floatround( ln_stmid[2] ) )
3149 :     write_short( beam_sprite ) // sprite index
3150 :     write_byte( 0 ) // starting frame
3151 :     write_byte( 10 ) // frame rate in 0.1's
3152 :     write_byte( life ) // life in 0.1's
3153 :     write_byte( 10 ) // line width in 0.1's
3154 :     write_byte( 2 ) // noise amplitude in 0.01's
3155 :     write_byte( 255 ) // Red
3156 :     write_byte( 0 ) // Green
3157 :     write_byte( 0 ) // Blue
3158 :     write_byte( 127 ) // brightness
3159 :     write_byte( 50 ) // scroll speed in 0.1's
3160 :     message_end( )
3161 :    
3162 :     message_begin( dest, SVC_TEMPENTITY, _, id )
3163 :     write_byte( TE_BEAMPOINTS )
3164 :     write_coord( floatround( ln_stmid[0] ) )
3165 :     write_coord( floatround( ln_stmid[1] ) )
3166 :     write_coord( floatround( ln_stmid[2] ) )
3167 :     write_coord( floatround( ln_fnmid[0] ) )
3168 :     write_coord( floatround( ln_fnmid[1] ) )
3169 :     write_coord( floatround( ln_fnmid[2] ) )
3170 :     write_short( beam_sprite ) // sprite index
3171 :     write_byte( 0 ) // starting frame
3172 :     write_byte( 10 ) // frame rate in 0.1's
3173 :     write_byte( life ) // life in 0.1's
3174 :     write_byte( 10 ) // line width in 0.1's
3175 :     write_byte( 2 ) // noise amplitude in 0.01's
3176 :     write_byte( 0 ) // Red
3177 :     write_byte( 255 ) // Green
3178 :     write_byte( 0 ) // Blue
3179 :     write_byte( 127 ) // brightness
3180 :     write_byte( 50 ) // scroll speed in 0.1's
3181 :     message_end( )
3182 :    
3183 :     message_begin( dest, SVC_TEMPENTITY, _, id )
3184 :     write_byte( TE_BEAMPOINTS )
3185 :     write_coord( floatround( ln_fnmid[0] ) )
3186 :     write_coord( floatround( ln_fnmid[1] ) )
3187 :     write_coord( floatround( ln_fnmid[2] ) )
3188 :     write_coord( floatround( ln_fn[0] ) )
3189 :     write_coord( floatround( ln_fn[1] ) )
3190 :     write_coord( floatround( ln_fn[2] ) )
3191 :     write_short( beam_sprite ) // sprite index
3192 :     write_byte( 0 ) // starting frame
3193 :     write_byte( 10 ) // frame rate in 0.1's
3194 :     write_byte( life ) // life in 0.1's
3195 :     write_byte( 10 ) // line width in 0.1's
3196 :     write_byte( 2 ) // noise amplitude in 0.01's
3197 :     write_byte( 0 ) // Red
3198 :     write_byte( 0 ) // Green
3199 :     write_byte( 255 ) // Blue
3200 :     write_byte( 127 ) // brightness
3201 :     write_byte( 50 ) // scroll speed in 0.1's
3202 :     message_end( )
3203 :    
3204 :     //Remove task if flag has been removed
3205 :     if( task_exists( tskid ) && !( timer[id-1][TMR_CFLAGS] & CF_MEASURE2 ) ) remove_task( tskid )
3206 :    
3207 :     //If a second point hasn't been set then end here
3208 :     if( !set ) return
3209 :    
3210 :     //If it gets this far it's the second iteration, /*so disable flag and*/ reset static var
3211 :     //timer[id-1][TMR_CFLAGS] ^= CF_MEASURE2
3212 :     ln_st_static[id-1] = Float:{ 0.0, 0.0, 0.0 }
3213 :     if( task_exists( tskid ) ) remove_task( tskid )
3214 :     }
3215 :    
3216 :     ////////////////////////////////////////////////////////////////////////////////
3217 :     // End: Measure functions
3218 :     ////////////////////////////////////////////////////////////////////////////////
3219 :     // Start: Blocked/Forwarded default CS commands
3220 :     ////////////////////////////////////////////////////////////////////////////////
3221 :     public client_kill( id )
3222 :     {//Block kill, forward to spectate command
3223 :     if( get_pcvar_num( p_climb ) )
3224 :     {
3225 :     spectate( id )
3226 :     return PLUGIN_HANDLED
3227 :     }
3228 :     return PLUGIN_CONTINUE
3229 :     }
3230 :    
3231 :     public block_cmd(id){//Block some commands if climb enabled
3232 :     if(get_pcvar_num(p_climb))return PLUGIN_HANDLED
3233 :     return PLUGIN_CONTINUE
3234 :     }
3235 :    
3236 :     public block_cmd2(id){//Used to block fullupdate always
3237 :     return PLUGIN_HANDLED
3238 :     }
3239 :    
3240 :     public block_jointeam(id){//Block client trying to switch teams
3241 :     if(get_pcvar_num(p_climb)&&isct(id))return PLUGIN_HANDLED
3242 :     return PLUGIN_CONTINUE
3243 :     }
3244 :    
3245 :     public donothing(){//register_clcmd reference this function, but are picked up by the more flexible code in the client_command forward.
3246 :     return PLUGIN_CONTINUE
3247 :     }
3248 :    
3249 :     public menuteam(id){//Connect choose team menu - force client to select CT
3250 :     if(get_pcvar_num(p_climb))client_cmd(id,"slot2")
3251 :     return PLUGIN_CONTINUE
3252 :     }
3253 :    
3254 :     public menuclass(id){//Force client to choose random model
3255 :     if(get_pcvar_num(p_climb)){
3256 :     client_cmd(id,"slot5")
3257 :     }
3258 :     return PLUGIN_CONTINUE
3259 :     }
3260 :    
3261 :     ////////////////////////////////////////////////////////////////////////////////
3262 :     // End: Blocked/Forwarded default CS commands
3263 :     ////////////////////////////////////////////////////////////////////////////////
3264 :     // Start: Database functions
3265 :     ////////////////////////////////////////////////////////////////////////////////
3266 :     public db_init( )
3267 :     {
3268 :    
3269 :     static host[32], user[32], pass[32], name[32], type[12]
3270 :    
3271 :     get_cvar_string( "climb_db_host", host, 31 )
3272 :     get_cvar_string( "climb_db_user", user, 31 )
3273 :     get_cvar_string( "climb_db_pass", pass, 31 )
3274 :     get_cvar_string( "climb_db_name", name, 31 )
3275 :     get_cvar_string( "climb_db_type", type, 11 )
3276 :     get_cvar_string( "climb_db_prefix", DB_PREFIX, 10 )
3277 :     get_cvar_string( "climb_db_serverid", DB_SERVER_ID, 15 )
3278 :    
3279 :     //SQL_SetAffinity(type)
3280 :     DB_TUPLE=SQL_MakeDbTuple(host,user,pass,name)
3281 :    
3282 :     if( !get_cvar_num( "climb_db_exists" ) )
3283 :     {
3284 :     new autoinc[15]="autoincrement"
3285 :     if(equal(type,"mysql"))autoinc="auto_increment"
3286 :     new query[600]
3287 :    
3288 :     formatex( query, 599,
3289 :     "create table if not exists %splayers (\
3290 :     user_id integer primary key %s,\
3291 :     steam_id char(25) unique,\
3292 :     password char(6),\
3293 :     user_name varchar(20) unique,\
3294 :     alias varchar(32) unique,\
3295 :     email varchar(50) unique,\
3296 :     cflags integer)",
3297 :     DB_PREFIX, autoinc )
3298 :     SQL_ThreadQuery( DB_TUPLE, "db_generic_handler", query )
3299 :    
3300 :     formatex( query, 599,
3301 :     "create table if not exists %sscores (\
3302 :     score_id integer primary key %s,\
3303 :     score integer,\
3304 :     server_ip char(15),\
3305 :     user_id integer,\
3306 :     map_name varchar(32),\
3307 :     fin_time integer,\
3308 :     cps integer,\
3309 :     gcs integer,\
3310 :     boosts integer,\
3311 :     wpns integer,\
3312 :     server_time_stamp integer)",
3313 :     DB_PREFIX, autoinc )
3314 :     SQL_ThreadQuery(DB_TUPLE,"db_generic_handler",query)
3315 :    
3316 :     formatex( query, 599, "create index scores_score on %sscores (score)", DB_PREFIX )
3317 :     SQL_ThreadQuery( DB_TUPLE, "db_generic_handler", query )
3318 :    
3319 :     formatex( query, 599,
3320 :     "create table if not exists %ssessions (\
3321 :     steam_id char(25) primary key,\
3322 :     user_id integer unique)",
3323 :     DB_PREFIX )
3324 :     SQL_ThreadQuery( DB_TUPLE, "db_generic_handler", query )
3325 :    
3326 :     set_cvar_num( "climb_db_exists", 1 )
3327 :     }
3328 :     }
3329 :    
3330 :     public db_generic_handler(failstate, Handle:query, error[], errnum, data[], size, Float:queuetime)
3331 :     return query_failed( failstate, error, errnum )
3332 :    
3333 :     public auto_login(ida[1])
3334 :     {
3335 :     new id=ida[0]
3336 :    
3337 :     //debug
3338 :     new name[33],sid[33],data[2],query[151]
3339 :     get_user_name( id, name, 32 )
3340 :     get_user_authid( id, sid, 32 )
3341 :     //log_amx( "CLIMB: auto_login( %d ) / %s / %s", id, name, sid )
3342 :    
3343 :     data[0] = id
3344 :     data[1] = 2
3345 :     formatex( query, 150,
3346 :     "select user_id, steam_id, password from %splayers where steam_id=^"%s^"",
3347 :     DB_PREFIX, sid )
3348 :     //formatex( data[2], 24, sid)
3349 :     SQL_ThreadQuery( DB_TUPLE, "login_handler", query, data, 2 )
3350 :    
3351 :     //log_amx( "CLIMB: Login Query for id=%d - ^"%s^";", id, query )
3352 :    
3353 :     //return client_cmd( id, "login" )
3354 :     //return db_login( id )
3355 :     }
3356 :    
3357 :     public db_login( id )
3358 :     {
3359 :     //log_amx( "CLIMB: Function entry - login( %d )", id )
3360 :     if( get_pcvar_num( p_climb ) )
3361 :     {
3362 :     if( CLIMB_SAVE )
3363 :     {
3364 :     //log_amx( "CLIMB: Begin login client id=%d.", id )
3365 :     //log_amx( "CLIMB: timer[id-1][TMR_DBUSER]=%d.", timer[id-1][TMR_DBUSER] )
3366 :    
3367 :     if( timer[id-1][TMR_DBUSER] > 0 ) //Already logged in
3368 :     {
3369 :     client_print( id, print_console, "[Climb] Login Error: You are already logged in." )
3370 :     return PLUGIN_HANDLED
3371 :     }
3372 :     new query[151], data[2] //data[28]
3373 :     data[0] = id
3374 :    
3375 :     /*if( read_argc() > 1 ) //Client is logging in with a user/pass
3376 :     {
3377 :     new user[21], pass[21]
3378 :     read_argv( 1, user, 20 )
3379 :     read_argv( 2, pass, 20 )
3380 :     rotwtf( pass, 6 )
3381 :     data[1] = 1
3382 :     formatex( query, 150,
3383 :     "select user_id, steam_id, from %splayers where user_id=^"%s^" and password=^"%s^";",
3384 :     DB_PREFIX, user, pass )
3385 :     //formatex( data[2], 24, user)
3386 :     SQL_ThreadQuery( DB_TUPLE, "login_handler", query, data, 2 )
3387 :     }
3388 :     else //Client is logging in with SteamID
3389 :     {*/
3390 :     new sid[32]
3391 :     get_user_authid( id, sid, 31 )
3392 :     data[1] = 2
3393 :     formatex( query, 150,
3394 :     "select user_id, steam_id, password from %splayers where steam_id=^"%s^"",
3395 :     DB_PREFIX, sid )
3396 :     //formatex( data[2], 24, sid)
3397 :     SQL_ThreadQuery( DB_TUPLE, "login_handler", query, data, 2 )
3398 :    
3399 :     //log_amx( "CLIMB: Login Query for id=%d - ^"%s^";", id, query )
3400 :     //}
3401 :     }
3402 :     else client_print( id, print_console, "[Climb] Login Error: Can't Login; Stats not enabled." )
3403 :     }
3404 :     return PLUGIN_HANDLED
3405 :     }
3406 :    
3407 :     public login_handler( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3408 :     {
3409 :     new id = data[0]
3410 :     //log_amx( "CLIMB: Function entry - login_handler( %d )", id )
3411 :     //If they've disonnected since the login attempt initiated, abort
3412 :     if( !is_user_connected( id ) ) return log_amx( "CLIMB: Login Error id=%d - Client no longer exists.", id )
3413 :    
3414 :     if( SQL_NumResults( query ) < 1 )
3415 :     {
3416 :     //log_amx( "CLIMB: Login Error id=%d - Not a valid account. 0 result returned", id )
3417 :     return client_print( id, print_console, "[Climb] Login Error: Not a valid account." )
3418 :     }
3419 :    
3420 :     if( !query_failed( failstate, error, errnum) )
3421 :     {
3422 :     //If database steamid doesn't match client steamid, abort
3423 :     new db_sid[32], sid[32]
3424 :     SQL_ReadResult( query, 1, db_sid, 31 )
3425 :     get_user_authid( id, sid, 31 )
3426 :     if( !equal( sid, db_sid ) ) return log_amx( "CLIMB: Login Error id=%d - SteamID mismatch.", id )
3427 :    
3428 :     //Fail if steamid login attempt, and steamid is registered as shared
3429 :     if( data[1] == 2 )
3430 :     {
3431 :     new pass[7]
3432 :     SQL_ReadResult( query, 2, pass, 6 )
3433 :     if( equali( pass, "shared" ) )
3434 :     {
3435 :     //log_amx( "CLIMB: Login Error id=%d - Shared SteamID.", id )
3436 :     return client_print( id, print_console,\
3437 :     "[Climb] Login Error: You are using a shared SteamID. Please login with a username and password." )
3438 :     }
3439 :     }
3440 :    
3441 :     //Everything is ok, add db userid to timer info, display login messages
3442 :     timer[id-1][TMR_DBUSER] = SQL_ReadResult( query, 0 )
3443 :     new msg[100]
3444 :     formatex( msg, 99, "[Climb] Login: Success - Account: %s", sid )
3445 :     //log_amx( "CLIMB: Login Success id=%d", id )
3446 :     client_print(id,print_console,msg )
3447 :     format( msg, 99, "^x04%s", msg )
3448 :     saytext( id, id, msg )
3449 :    
3450 :     //If they just registered and logged in, save score, else load score
3451 :     if( timer[id-1][TMR_CFLAGS] & CF_JUST_REGD )
3452 :     {
3453 :     db_save( id )
3454 :     timer[id-1][TMR_CFLAGS] -= CF_JUST_REGD
3455 :     }
3456 :     else db_load(id)
3457 :     }
3458 :     return PLUGIN_HANDLED
3459 :     }
3460 :    
3461 :     /*public logout(id)
3462 :     {
3463 :     for(new i=0;i<8;i++)origins[id-1][i]=0.0
3464 :     for(new i=0;i<11;i++)timer[id-1][i]=0
3465 :     }*/
3466 :    
3467 :     public db_load( id )
3468 :     {
3469 :     new query[351], mapname[33], data[1]
3470 :     data[0] = id
3471 :     get_mapname( mapname, 32 )
3472 :     /*formatex( query, 149,
3473 :     "select fin_time, cps, gcs, fin_cnt, boosts, wpns from %sscores where user_id=%d and map_name=^"%s^";",
3474 :     DB_PREFIX, timer[id-1][TMR_DBUSER], mapname )*/
3475 :     formatex( query, 350,
3476 :     "select s.fin_time, s.cps, s.gcs, g.fin_cnt, s.boosts, s.wpns from %sscores s, (select user_id, count(*) fin_cnt from %sscores where map_name = ^"%s^" group by user_id) g where map_name = ^"%s^" and s.user_id = %d and g.user_id = %d",
3477 :     DB_PREFIX, DB_PREFIX, mapname, mapname, timer[id-1][TMR_DBUSER], timer[id-1][TMR_DBUSER] )
3478 :     SQL_ThreadQuery( DB_TUPLE, "db_load_handler", query, data, 1 )
3479 :     }
3480 :    
3481 :     public db_load_handler(failstate, Handle:query, error[], errnum, data[], size, Float:queuetime)
3482 :     {
3483 :     new id=data[0]
3484 :     if( !query_failed( failstate, error, errnum) )
3485 :     {
3486 :     new msg[100]
3487 :     if(!SQL_NumResults(query))
3488 :     msg="^x04No stats available for this account on the current map."
3489 :     else
3490 :     {
3491 :     new mapname[33],timestr[9]
3492 :     get_mapname(mapname,32)
3493 :     timer[id-1][TMR_BSTTME] = SQL_ReadResult( query, 0 )
3494 :     timer[id-1][TMR_BSTCPS] = SQL_ReadResult( query, 1 )
3495 :     timer[id-1][TMR_BSTGCS] = SQL_ReadResult( query, 2 )
3496 :     timer[id-1][TMR_MAPFIN] = SQL_ReadResult( query, 3 )
3497 :     timer[id-1][TMR_BSTBST] = SQL_ReadResult( query, 4 )
3498 :     timer[id-1][TMR_BSTWPN] = SQL_ReadResult( query, 5 )
3499 :     //timer[id-1][TMR_CFLAGS]+=SQL_ReadResult(query,5)?CF_BSTSCT:0
3500 :    
3501 :     timestr = parsetime(timer[id-1][TMR_BSTTME])
3502 :     formatex( msg, 99,
3503 :     "^x04Stats loaded for %s - %s^t(%d/ %d CP/%d GC/%d Boost)^tCompleted %d",
3504 :     mapname, timestr, timer[id-1][TMR_BSTWPN], timer[id-1][TMR_BSTCPS],
3505 :     timer[id-1][TMR_BSTGCS], timer[id-1][TMR_BSTBST], timer[id-1][TMR_MAPFIN] )
3506 :     }
3507 :     saytext( id, id, msg )
3508 :     }
3509 :     else client_print( id, print_chat, "[Climb] DB Read Error: Please notify a server admin." )
3510 :     return PLUGIN_HANDLED
3511 :     }
3512 :    
3513 :     public db_save( id )
3514 :     {
3515 :     if( timer[id-1][TMR_DBUSER] < 1 )
3516 :     {
3517 :     auto_reg( id )
3518 :     return PLUGIN_HANDLED
3519 :     }
3520 :     new query[351], name[33], data[2]
3521 :     data[0] = id
3522 :     get_mapname( name, 32 )
3523 :     strtolower( name )
3524 :    
3525 :     new user_id = timer[id-1][TMR_DBUSER]
3526 :     new fin_time = get_climber_time( id )
3527 :    
3528 :     new wpn_rank = timer[id-1][TMR_CNTWPN]
3529 :    
3530 :     new score = ( ( ( timer[id-1][TMR_CNTBST] > 0 ? 1 : 0 ) * 1000000 ) +
3531 :     ( ( timer[id-1][TMR_CNTCPS] > 0 ? 1 : 0 ) * 100000 ) +
3532 :     ( wpn_rank * 10000 ) +
3533 :     fin_time )
3534 :    
3535 :     /*if( timer[id-1][TMR_MAPFIN] == 1 )
3536 :     formatex( query, 350,
3537 :     "insert into %sscores (user_id, map_name, fin_time, cps, gcs, fin_cnt, boosts, wpns, score, server_time_stamp) values (%d, ^"%s^", %d, %d, %d, %d, %d, %d, %d, %d);",\
3538 :     DB_PREFIX, user_id, name, fin_time, timer[id-1][TMR_BSTCPS], timer[id-1][TMR_BSTGCS], timer[id-1][TMR_MAPFIN], timer[id-1][TMR_BSTBST], sctd, sort, get_systime() )
3539 :     else*/
3540 :     formatex( query, 350,
3541 :     "insert into %sscores (server_ip, user_id, map_name, fin_time, cps, gcs, boosts, wpns, score, server_time_stamp) values (^"%s^", %d, ^"%s^", %d, %d, %d, %d, %d, %d, %d)",\
3542 :     DB_PREFIX, DB_SERVER_ID, user_id, name, fin_time, timer[id-1][TMR_CNTCPS], timer[id-1][TMR_CNTGCS], timer[id-1][TMR_CNTBST], wpn_rank, score, get_systime() )
3543 :     SQL_ThreadQuery(DB_TUPLE,"db_save_handler",query,data,2)
3544 :    
3545 :     data[1] = 0
3546 :     get_user_name( id, name, 32 )
3547 :     formatex( query, 350, "update %splayers set alias=^"%s^" where user_id=%d;", DB_PREFIX, name, timer[id-1][TMR_DBUSER] )
3548 :     SQL_ThreadQuery( DB_TUPLE, "db_name_update_handler", query, data, 2 )
3549 :     return PLUGIN_HANDLED
3550 :     }
3551 :    
3552 :     public db_save_handler( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3553 :     {
3554 :     if( query_failed( failstate, error, errnum ) )
3555 :     {
3556 :     new id=data[0]
3557 :     client_print(id,print_chat,"[Climb] DB Write Error: Could not update your score. Please notify a server admin.")
3558 :     }
3559 :    
3560 :     return PLUGIN_HANDLED
3561 :     }
3562 :    
3563 :     public db_name_update_handler( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3564 :     {
3565 :     if( query_failed( failstate, error, errnum ) )
3566 :     {
3567 :     new id = data[0]
3568 :    
3569 :     if( data[1] > 9 )
3570 :     client_print(id,print_chat,"[Climb] DB Write Error: Could not update your name. Please notify a server admin.")
3571 :     else
3572 :     {
3573 :     new query[250]
3574 :     new data2[2]
3575 :     data2[0] = id
3576 :     data2[1] = data[1] + 1
3577 :    
3578 :    
3579 :     new name[33]
3580 :     get_user_name( id, name, 29 )
3581 :     format( name, 32, "%s(%d)", name, data2[1] )
3582 :    
3583 :     formatex( query, 249,\
3584 :     "update %splayers set alias=^"%s^" where user_id=%d;",\
3585 :     DB_PREFIX, name, timer[id-1][TMR_DBUSER] )
3586 :     SQL_ThreadQuery(DB_TUPLE,"db_name_update_handler",query,data2,2)
3587 :     }
3588 :     }
3589 :    
3590 :     return PLUGIN_HANDLED
3591 :     }
3592 :    
3593 :     public reg(id)
3594 :     {
3595 :     if(get_pcvar_num(p_climb)){
3596 :     if(CLIMB_SAVE){
3597 :     new query[100],sid[26],name[33],data[43]
3598 :     data[0]=id
3599 :     data[1]=0
3600 :     get_user_authid(id,sid,25)
3601 :     get_user_name(id,name,32)
3602 :     //Register user/pass
3603 :     if(read_argc()>1){
3604 :     if(read_argc()!=3){
3605 :     client_print(id,print_console,"[Climb] Registration Error: Invalid number of arguments")
3606 :     return PLUGIN_HANDLED
3607 :     }
3608 :     new user[21],pass[50]
3609 :     //Read password and check length
3610 :     read_argv(2,pass,20)
3611 :     if(strlen(pass)<10){
3612 :     client_print(id,print_console,"[Climb] Registration Error: Password must be at least 10 characters.")
3613 :     return PLUGIN_HANDLED
3614 :     }
3615 :     //Read user
3616 :     read_argv(1,user,20)
3617 :     //Store user/pass in data array to pass to handler for autologin
3618 :     formatex(data[2],20,user)
3619 :     formatex(data[22],20,pass)
3620 :     //Create password hash
3621 :     rotwtf(pass,6)
3622 :     //Register shared SteamID
3623 :     formatex(query,99,"insert into %splayers (steam_id,password) values (^"%s^",'shared')",DB_PREFIX,sid)
3624 :     SQL_ThreadQuery(DB_TUPLE,"reg_handler",query,data,43)
3625 :     //Register user/pass
3626 :     data[1]=1
3627 :     formatex(query,99,"insert into %splayers (user_name,password,alias) values (^"%s^",^"%s^",^"%s^")",DB_PREFIX,user,pass,name)
3628 :     SQL_ThreadQuery(DB_TUPLE,"reg_handler",query,data,43)
3629 :     }
3630 :     //Else register SteamID
3631 :     /*else if(timer[id-1][TMR_DBUSER]<1){
3632 :     data[1]=2
3633 :     formatex(query,99,"insert into %splayers (steam_id,alias) values (^"%s^",^"%s^")",DB_PREFIX,sid,name)
3634 :     SQL_ThreadQuery(DB_TUPLE,"reg_handler",query,data,43)
3635 :     }*/
3636 :     }
3637 :     else client_print(id,print_console,"[Climb] Registration Error: Can't Register; Stats not enabled.")
3638 :     }
3639 :     return PLUGIN_HANDLED
3640 :     }
3641 :    
3642 :     public auto_reg(id)
3643 :     {
3644 :     new query[100],sid[26],name[33],data[43]
3645 :     data[0]=id
3646 :     data[1]=2
3647 :     get_user_authid(id,sid,25)
3648 :     get_user_name(id,name,32)
3649 :     formatex(query,99,"insert into %splayers (steam_id,alias) values (^"%s^",^"%s^")",DB_PREFIX,sid,name)
3650 :     SQL_ThreadQuery(DB_TUPLE,"reg_handler",query,data,43)
3651 :     return PLUGIN_HANDLED
3652 :     }
3653 :    
3654 :     public reg_handler(failstate, Handle:query, error[], errnum, data[], size, Float:queuetime)
3655 :     {
3656 :     new id=data[0]
3657 :     if( !query_failed( failstate, error, errnum) )
3658 :     {
3659 :     new flag=data[1],user[21],pass[21]
3660 :     format(user,20,data[2])
3661 :     format(pass,20,data[22])
3662 :    
3663 :     if(flag==0)client_print(id,print_console,"[Climb] Recorded shared SteamID.")
3664 :     else if(flag==1){
3665 :     client_print(id,print_console,"[Climb] Registration Successful.")
3666 :    
3667 :     new cmd[50]
3668 :     formatex(cmd,49,"login %s %s",user,pass)
3669 :     client_cmd(id,cmd)
3670 :     }
3671 :     else if(flag==2){
3672 :     timer[id-1][TMR_CFLAGS]+=CF_JUST_REGD
3673 :     client_cmd(id,"login")
3674 :     }
3675 :     }
3676 :     else client_print(id,print_chat,"[Climb] DB Registration Error: Please notify a server admin.")
3677 :     return PLUGIN_HANDLED
3678 :     }
3679 :    
3680 :     public highscores(id)
3681 :     {//Show High Scores
3682 :     if( !CLIMB_SAVE ) return clmsg( id, "Stats not enabled.")
3683 :    
3684 :     new hsurl[150], mapname[33]
3685 :     get_pcvar_string( p_stats_hsurl, hsurl, 149 )
3686 :     get_mapname( mapname, 32 )
3687 :     if( strlen( hsurl ) )
3688 :     {
3689 :     format( hsurl, 149, hsurl, mapname )
3690 :     show_motd( id, hsurl, "High Scores" )
3691 :     return PLUGIN_HANDLED
3692 :     }
3693 :     if( get_systime() - ts_hscore > 10 )
3694 :     {
3695 :     new query[501], data[1]
3696 :     data[0] = id
3697 :     /*formatex( query, 249,\
3698 :     "select p.alias, s.fin_time, s.cps, s.gcs, s.fin_cnt, s.boosts, s.wpns from %sscores s, %splayers p where s.map_name=^"%s^" and p.user_id=s.user_id order by s.score, s.fin_time limit 20;",\
3699 :     DB_PREFIX, DB_PREFIX, mapname )*/
3700 :     formatex( query, 500,
3701 :     "select distinct p.alias, s.fin_time, s.cps, s.gcs, g.fin_cnt, s.boosts, s.wpns, s.score from %sscores s join %splayers p on s.user_id = p.user_id join (select user_id, min(score) minscore, count(*) fin_cnt from %sscores where map_name=^"%s^" group by user_id, wpns) g on p.user_id=g.user_id where map_name=^"%s^" and s.score=g.minscore order by s.score limit 20",
3702 :     DB_PREFIX, DB_PREFIX, DB_PREFIX, mapname, mapname )
3703 :     SQL_ThreadQuery( DB_TUPLE, "hs_handler", query, data, 1 )
3704 :     ts_hscore = get_systime()
3705 :     }
3706 :     else
3707 :     {
3708 :     if( has_hscores )
3709 :     show_motd( id, HSCORES_PATH, "High Scores" )
3710 :     else
3711 :     {
3712 :     new msg[101]
3713 :     format( msg, 100, "^x04[Climb] No stats available for the current map." )
3714 :     return saytext( id, id, msg )
3715 :     }
3716 :     }
3717 :    
3718 :     return PLUGIN_HANDLED
3719 :     }
3720 :    
3721 :     public hs_handler(failstate, Handle:query, error[], errnum, data[], size, Float:queuetime)
3722 :     {
3723 :     if( !query_failed( failstate, error, errnum) )
3724 :     {
3725 :     new id=data[0],msg[101],num=SQL_NumResults(query)
3726 :     if(!num){
3727 :     format(msg,100,"^x04[Climb] No stats available for the current map.")
3728 :     return saytext(id,id,msg)
3729 :     }
3730 :    
3731 :     has_hscores = true
3732 :    
3733 :     new fh = fopen( HSCORES_PATH, "w" )
3734 :    
3735 :     fprintf( fh, "<link rel=stylesheet href=http://ian.cammarata.us/sb><table><tr><td id=a>" )
3736 :     fprintf( fh, "<pre># Name Time Wpn/CP/GC/Boost Fin</pre>" )
3737 :     fprintf( fh, "</td></tr><tr id=b><td></td></tr><tr><td><pre>" )
3738 :    
3739 :     new name[NAMELEN+2], line[151], written_len, btime_str[20]
3740 :     for( new i = 1; i <= num; i++ )
3741 :     {
3742 :     SQL_ReadResult( query, 0, name, NAMELEN )
3743 :     sb_add_tabs( name, NAMELEN+2 )
3744 :    
3745 :    
3746 :     format( btime_str, 19, "%d/%d/%d/%d",\
3747 :     SQL_ReadResult( query, 6 ),\
3748 :     SQL_ReadResult( query, 2 ),\
3749 :     SQL_ReadResult( query, 3 ),\
3750 :     SQL_ReadResult( query, 5 ) )
3751 :     sb_add_tabs( btime_str, 19 )
3752 :    
3753 :     formatex( line, 150,\
3754 :     "%s%d %s%s %s %d%s",
3755 :     i % 2 ? "" : "<div>",
3756 :     i, htmlspecialchars( name ),
3757 :     parsetime( SQL_ReadResult( query, 1 ) ),
3758 :     btime_str,
3759 :     SQL_ReadResult( query, 4 ),
3760 :     i % 2 ? "" : "</div>" )
3761 :     written_len += strlen( line )
3762 :     if( written_len > 1263 ) break
3763 :     fprintf( fh, line )
3764 :     SQL_NextRow( query )
3765 :     }
3766 :    
3767 :     //1530-150-117=1263
3768 :     new cust_msg[33]
3769 :     get_pcvar_string( p_stats_msg, cust_msg, 32 )
3770 :     if( !strlen( cust_msg ) ) formatex( cust_msg, 32, "Climb %s", VERSION )
3771 :     fprintf( fh, "</pre></td></tr><tr id=d><td></td></tr><tr><td id=e></td></tr><tr>" )
3772 :     fprintf( fh, "<td id=a>%s</td></tr></table>", cust_msg )
3773 :     fclose( fh )
3774 :    
3775 :     show_motd( id, HSCORES_PATH, "High Scores" )
3776 :     }
3777 :     return PLUGIN_HANDLED
3778 :     }
3779 :    
3780 :     public climb_dbwho(id,level,cid)
3781 :     {
3782 :     if(cmd_access(id,level,cid,0))
3783 :     {
3784 :     console_print(id,"^n# DB ID (<0=Not in DB), Name")
3785 :    
3786 :     new players[32],count,name[21],id2
3787 :     get_players( players, count, "ch" )
3788 :     for( new i=0; i<count; i++ )
3789 :     {
3790 :     id2=players[i]
3791 :     get_user_name(id2,name,20)
3792 :     console_print(id,"# %d, %s",timer[id2-1][TMR_DBUSER],name)
3793 :     }
3794 :     console_print( id, "%d Players", count )
3795 :     }
3796 :     return PLUGIN_HANDLED
3797 :     }
3798 :    
3799 :     public climb_dbmap( id, level, cid )
3800 :     {
3801 :     if( cmd_access( id, level, cid, 0 ) )
3802 :     {
3803 :     new mapname[33]
3804 :     if( read_argc()>1 )read_argv( 1, mapname, 32 )
3805 :     if( !strlen(mapname) )get_mapname( mapname, 32 )
3806 :    
3807 :     new query[501], data[1]
3808 :     data[0]=id
3809 :    
3810 :     /*formatex( query, 500,
3811 :     "select p.alias, s.score_id, s.fin_time, s.cps, s.gcs, s.boosts, s.wpns from %sscores s, %splayers p where s.map_name=^"%s^" and p.user_id=s.user_id order by s.score, s.fin_time limit 20;",
3812 :     DB_PREFIX, DB_PREFIX, mapname)*/
3813 :     formatex( query, 500,
3814 :     "select distinct p.alias, s.score_id, s.fin_time, s.cps, s.gcs, s.boosts, s.wpns from %sscores s join %splayers p on s.user_id = p.user_id join (select user_id, min(score) minscore, count(*) fin_cnt from %sscores where map_name=^"%s^" group by user_id, wpns) g on p.user_id=g.user_id where map_name=^"%s^" and s.score=g.minscore order by s.score limit 20",
3815 :     DB_PREFIX, DB_PREFIX, DB_PREFIX, mapname, mapname )
3816 :     SQL_ThreadQuery( DB_TUPLE, "climb_dbmap_handler", query, data, 1 )
3817 :     }
3818 :     return PLUGIN_HANDLED
3819 :     }
3820 :    
3821 :     public climb_dbmap_handler( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3822 :     {
3823 :     if( !query_failed( failstate, error, errnum) )
3824 :     {
3825 :     new id=data[0]
3826 :     new count=SQL_NumResults( query )
3827 :     if( count )
3828 :     {
3829 :     new name[21]
3830 :     console_print( id, "^n# Alias, Score ID, Time, cps/gcs/boosts, Scout" )
3831 :     for( new i=0; i<count; i++ )
3832 :     {
3833 :     SQL_ReadResult( query, 0, name, 20 )
3834 :     console_print( id, "# %s, %d, %d, %d/%d/%d, %s",\
3835 :     name,\
3836 :     SQL_ReadResult( query, 1 ),\
3837 :     SQL_ReadResult( query, 2 ),\
3838 :     SQL_ReadResult( query, 3 ),\
3839 :     SQL_ReadResult( query, 4 ),\
3840 :     SQL_ReadResult( query, 5 ),\
3841 :     SQL_ReadResult( query, 6 )?"y":"n")
3842 :     SQL_NextRow( query )
3843 :     }
3844 :     console_print( id, "%d Result(s)", count )
3845 :     }
3846 :     else console_print( id, "Query returned no results." )
3847 :     }
3848 :     return PLUGIN_HANDLED
3849 :     }
3850 :    
3851 :     public climb_dbuser( id, level, cid )
3852 :     {
3853 :     if( cmd_access( id, level, cid, 1 ) )
3854 :     {
3855 :     new db_user_id[10]
3856 :     read_argv( 1, db_user_id, 9 )
3857 :    
3858 :     new query[250], data[1]
3859 :     data[0]=id
3860 :    
3861 :     formatex( query, 249,\
3862 :     "select map_name, score_id, fin_time, cps, gcs, boosts, wpns from %sscores where user_id=%d;",\
3863 :     DB_PREFIX, str_to_num( db_user_id ) )
3864 :     SQL_ThreadQuery( DB_TUPLE, "climb_dbuser_handler", query, data, 1 )
3865 :     }
3866 :     return PLUGIN_HANDLED
3867 :     }
3868 :    
3869 :     public climb_dbuser_handler( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3870 :     {
3871 :     if( !query_failed( failstate, error, errnum ) )
3872 :     {
3873 :     new id=data[0]
3874 :     new count=SQL_NumResults( query )
3875 :     if( count )
3876 :     {
3877 :     new name[21]
3878 :     console_print(id,"^n# Map, Score ID, Time, cps/gcs/boosts, Scout")
3879 :     for( new i=0; i<count; i++ )
3880 :     {
3881 :     SQL_ReadResult( query, 0, name, 20 )
3882 :     console_print( id, "# %s, %d, %d, %d/%d/%d, %s",\
3883 :     name,\
3884 :     SQL_ReadResult(query,1),\
3885 :     SQL_ReadResult(query,2),\
3886 :     SQL_ReadResult(query,3),\
3887 :     SQL_ReadResult(query,4),\
3888 :     SQL_ReadResult(query,5),\
3889 :     SQL_ReadResult(query,6) ? "y" : "n" )
3890 :     SQL_NextRow( query )
3891 :     }
3892 :     console_print( id, "%d Result(s)", count )
3893 :     }
3894 :     else console_print( id, "Query returned no results.")
3895 :     }
3896 :     return PLUGIN_HANDLED
3897 :     }
3898 :    
3899 :     public climb_dbdelete( id, level, cid )
3900 :     {
3901 :     if(cmd_access(id,level,cid,1))
3902 :     {
3903 :     new db_user_id[10]
3904 :     read_argv( 1, db_user_id, 9 )
3905 :    
3906 :     new query[250], data[2], del_id
3907 :     data[1]=del_id=str_to_num( db_user_id )
3908 :     data[0]=id
3909 :    
3910 :     if(db_last_del_id!=del_id)
3911 :     {//First time show data to be deleted and ask if they're sure.
3912 :     formatex( query, 249,\
3913 :     "select p.alias, s.map_name, s.fin_time, s.cps, s.gcs, s.boosts, s.wpns from %sscores s, %splayers p where p.user_id=s.user_id and s.score_id=%d;",\
3914 :     DB_PREFIX, DB_PREFIX, del_id )
3915 :     SQL_ThreadQuery( DB_TUPLE, "climb_dbdelete_verify", query, data, 2 )
3916 :     }
3917 :     else
3918 :     {//Second time execute the delete
3919 :     formatex( query, 249,\
3920 :     "delete from %sscores where score_id=%d;",\
3921 :     DB_PREFIX, del_id )
3922 :     SQL_ThreadQuery( DB_TUPLE, "climb_dbdelete_handler", query, data, 2 )
3923 :     db_last_del_id=0
3924 :     }
3925 :     }
3926 :     return PLUGIN_HANDLED
3927 :     }
3928 :    
3929 :     //For nightly builds
3930 :     public climb_dbrecalc( id, level, cid )
3931 :     {
3932 :     if( cmd_access( id, level, cid, 0 ) )
3933 :     SQL_ThreadQuery( DB_TUPLE, "db_generic_handler",
3934 :     "update %sscores set score = ( ( (boosts>0) * 1000000 ) + ( (cps>0) * 100000 ) + ( wpns * 10000 ) + fin_time )",
3935 :     DB_PREFIX )
3936 :     return PLUGIN_HANDLED
3937 :     }
3938 :    
3939 :     public climb_dbdelete_verify( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3940 :     {
3941 :     if( !query_failed( failstate, error, errnum ) )
3942 :     {
3943 :     new id=data[0]
3944 :     new del_id=data[1]
3945 :     new count=SQL_NumResults( query )
3946 :     if( count )
3947 :     {
3948 :     new name[21],map[33]
3949 :     console_print( id, "^n# Name, Map, Time, cps/gcs/boosts, Scout" )
3950 :    
3951 :     SQL_ReadResult( query, 0, name, 20 )
3952 :     SQL_ReadResult( query, 1, map, 32 )
3953 :     console_print( id, "# %s, %s, %d, %d/%d/%d, %s",\
3954 :     name,\
3955 :     map,\
3956 :     SQL_ReadResult(query,2),\
3957 :     SQL_ReadResult(query,3),\
3958 :     SQL_ReadResult(query,4),\
3959 :     SQL_ReadResult(query,5),\
3960 :     SQL_ReadResult(query,6) ? "y" : "n" )
3961 :    
3962 :     console_print( id, "%d Result(s)", count )//debug
3963 :     console_print( id, "If you're sure you want to delete this record, execute the command again." )
3964 :     db_last_del_id=del_id
3965 :     }
3966 :     else console_print( id, "No record exists with given DB Score ID." )
3967 :     }
3968 :     return PLUGIN_HANDLED
3969 :     }
3970 :    
3971 :     public climb_dbdelete_handler( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3972 :     {
3973 :     new id=data[0]
3974 :     if( !query_failed( failstate, error, errnum ) )
3975 :     console_print( id, "Record has been deleted." )
3976 :     else console_print( id, "Record could not be deleted." )
3977 :     return PLUGIN_HANDLED
3978 :     }
3979 :    
3980 :     public query_failed( failstate, error[], errnum )
3981 :     {
3982 :     if( failstate == TQUERY_CONNECT_FAILED )
3983 :     {
3984 :     log_amx( "Climb: Couldn't connect to database: %s", error )
3985 :     return 1
3986 :     }
3987 :     else if( failstate == TQUERY_QUERY_FAILED )
3988 :     {
3989 :     log_amx( "Climb: Query failed: %s", error )
3990 :     return 1
3991 :     }
3992 :    
3993 :     if( errnum )
3994 :     {
3995 :     log_amx( "Climb: Query Error: %s", error )
3996 :     return 1
3997 :     }
3998 :    
3999 :     return 0
4000 :     }
4001 :     ////////////////////////////////////////////////////////////////////////////////
4002 :     // End: Database functions
4003 :     ////////////////////////////////////////////////////////////////////////////////
4004 :     public rotwtf( string[], out_len )
4005 :     {//Simple Password Encryption
4006 :     new len=strlen( string ),str[99],cnt=0,tok=len-1
4007 :     copy( str, out_len, string )
4008 :     for( new index=0; index<11; index++ )
4009 :     {
4010 :     if('a' <= string[index] <= 'z')
4011 :     str[index]=( str[index]-'a'+string[tok]+index )
4012 :     else if('A' <= str[index] <= 'Z')
4013 :     str[index]=( str[index]-'A'+string[tok]+index )
4014 :     else if( '0' <= str[index] <= '9' )
4015 :     str[index]=( str[index]-'0'+string[tok]+index )
4016 :     switch( cnt ){
4017 :     case 0:str[index]=str[index]%26+'a'
4018 :     case 1:str[index]=str[index]%26+'A'
4019 :     case 2:str[index]=str[index]%10+'0'
4020 :     }
4021 :     tok--
4022 :     if( tok<0 )tok=len-1
4023 :     cnt++
4024 :     if( cnt==3 )cnt=0
4025 :     }
4026 :     copy( string, out_len, str )
4027 :     return PLUGIN_HANDLED
4028 :     }
4029 :    
4030 :     public plugin_end()
4031 :     {
4032 :     if( CLIMB_SAVE )SQL_FreeHandle( DB_TUPLE )
4033 :     if( get_pcvar_num( p_auto ) )
4034 :     {
4035 :     set_pcvar_num( p_climb, 0 )
4036 :     set_pcvar_num( p_teambalance, TEAM_BALANCE_OLD )
4037 :     set_pcvar_num( p_limitteams, LIMIT_TEAMS_OLD )
4038 :     }
4039 :     return PLUGIN_CONTINUE
4040 :     }

Contact
ViewVC Help
Powered by ViewVC 1.0.4