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1 : ian 1 /*
2 :     Climb v2.0a4
3 :     Copyright (C) 2006-2007 Ian (Juan) Cammarata
4 :    
5 : ian 25 This program is free software: you can redistribute it and/or modify
6 :     it under the terms of the GNU Affero General Public License as
7 :     published by the Free Software Foundation, either version 3 of the
8 :     License, or (at your option) any later version.
9 : ian 1
10 : ian 25 This program is distributed in the hope that it will be useful,
11 :     but WITHOUT ANY WARRANTY; without even the implied warranty of
12 :     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 :     GNU Affero General Public License for more details.
14 : ian 1
15 : ian 25 You should have received a copy of the GNU Affero General Public License
16 :     along with this program. If not, see <http://www.gnu.org/licenses/>.
17 : ian 1 --------------------------------------------------------------------------------
18 :    
19 :     http://ian.cammarata.us
20 :     Sep 21 18:27
21 :    
22 :    
23 :     To do:
24 :     Save user/pass login data for sessions (don't require login ever map change)
25 :     Account management for accounts with user/pass login. email, change password, password recovery
26 :     Unsolid as function of position and velocity
27 :     Recode custom flashlight without temp entities
28 :    
29 :    
30 :     Description:
31 :     This plugin is designed for use in climbing maps like those available from www.kreedz.com.
32 :    
33 :    
34 :     Commands:
35 :     say /checkpoint : Save your position.
36 :     say /gocheck : Teleport you to your last saved position.
37 :     say /ungocheck : Undo a gocheck in case you accidentally use one after you make a tough jump.
38 :     say /stuck : Teleport you to your previous checkpoint in case you get stuck in a wall.
39 :     amx_goto : Teleport to another player. (Can't be used while timer is running)
40 :    
41 :     A full help page can be found at http://ian.cammarata.us/projects/climb/help/2a3/en/commands
42 :    
43 :    
44 :     Cvars:
45 :     climb <1|0> : Enables|Disables all plugin functionality. The plugin now enables and disables itself, you should only use this cvar to turn the plugin on in maps which don't have a start button.
46 :     climb_boost <1|0> : Enables|Disables boosting.
47 :     climb_cpprice <0|...> : Set to dollar amount for cost of checkpoints.
48 :     climb_startmoney <1337|0-16000> : Money amount set when players start timer.
49 :    
50 :     climb_render <0|1> : Changes unsolid rendering style, 0=classic, other=new more see through rendering.
51 :     climb_sounds <1|0> : Enables|Disables sounds build in to the Climb plugin.
52 :     climb_start_respawn <0|1> : When enabled, eliminates unnecessary respawning. (Defaults to off)
53 :     climb_water_nodraw: <0|1> : When enabled makes func_water entities invisible to help with players FPS issues. (Defaults to off)
54 :    
55 :     climb_webmod <0|1> : Disables|Enables web mod interoperability.
56 :     climb_stats_path <NULL|...> : Path to save generated stats pages. (If using WebMod, enter path to WebMod's www folder.)
57 :     climb_stats_url <NULL|...> : URL to send clients to for stats pages. Only use if you have a web server running on the same machine as the game server. IF WEBMOD=1 THIS IS IGNORED.
58 :     climb_stats_hsurl <NULL|...> : "%s" will be replaced with map name. Set to send client to URL if you have a page that automatically generates high scores via direct DB access. IF WEBMOD=1 THIS IS IGNORED.
59 :     climb_stats_msg <NULL|...> : Message to display on scoreboard. Use HTML
60 :    
61 :     ip_internal <localhost|...> : Set to internal network IP or hostname. (If server behind NAT)
62 :     ip_external <localhost|...> : Set to external network IP or hostname.
63 :    
64 :     climb_msg_r <0|0-255> : Display message red value.
65 :     climb_msg_g <150|0-255> : Display message green value.
66 :     climb_msg_b <250|0-255> : Display message blue value.
67 :     climb_msg_x <0.05|0-1> : Display message x position.
68 :     climb_msg_y <0.5|0-1> : Display message y position.
69 :    
70 :     climb_light_r <255|0-255> : Sets the red value for the custom flashlight's color.
71 :     climb_light_g <255|0-255> : Sets the green value for the custom flashlight's color.
72 :     climb_light_b <255|0-255> : Sets the blue value for the custom flashlight's color.
73 :    
74 :     *The following cvars are only read at plugin load, changes will not take effect until the map is changed.
75 :     climb_save <1|0> : Enables|Disables saving of stats to a database.
76 :    
77 :     climb_db_type <sqlite|mysql> : Database type.
78 :     climb_db_host <127.0.0.1> : Database host name/ip.
79 :     climb_db_user <NULL|...> : Database user name.
80 :     climb_db_pass <NULL|...> : Database password.
81 :     climb_db_name <climb|...> : Database name.
82 :     climb_db_prefix <climb_|...> : Table name prefix.
83 :    
84 :    
85 :     Requirements:
86 :     AMXX 1.76 or higher
87 :     Engine module
88 :     Fakemeta module
89 :     DB Module (MySQL or SQLite/Only needed if using CLIMB_SAVE 1.)
90 :    
91 :    
92 :     Notes:
93 :     Make sure you place the climb.txt file in addons\amxmodx\data\lang
94 :    
95 :     I highly recommend using All Chat along with this plugin:
96 :     http://forums.alliedmods.net/showthread.php?t=56825
97 :    
98 :     DF Hook Frontend plugin is included with this plugin, but still requires the Hookmod from AdminOP:
99 :     http://www.adminop.net/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=73&ttitle=Hook_Mod_Windows
100 :    
101 :     To be able to get a full player listing on the scoreboard, you'll need to install WebMod and set the appropriate cvars for this plugin.
102 :     WebMod site: http://djeyl.net/w.php
103 :    
104 :    
105 :     Credits:
106 :     Borrowed some code from Space Headed's bot_api.sma
107 :     Borrowed some code from KCE's attack blocking tutorial (http://forums.alliedmods.net/showthread.php?t=41265)
108 :     Thanks to Lola for letting me use her awesome server for testing purposes.
109 :     http://1337bunnies.com
110 :     66.55.131.63:27015
111 :     Thanks to r33d and Woofie for testing and suggestions.
112 :    
113 :    
114 :     Supported Languages:
115 :     Not Applicable... yet.
116 :    
117 :    
118 :     Change Log:
119 :     Key (+ added | - removed | c changed | f fixed)
120 :    
121 :     v2.0a4 (SEPT ??, 2007)
122 :     +: New db admin commands: climb_dbwho, climb_dbmap, climb_dbplayer, climb_dbdelete.
123 :     +: High scores now saves boosts, cps/gcs, and weapon used.
124 :     +: New high scores sorting method.
125 :     +: Breakable objects with health less than 9999 are now removed at map load.
126 :     +: Duplicate names in database are now appended with "(#)" like the game scoreboard.
127 :     +: Client commands 'cp+' and 'cp-' to cycle through checkpoints.
128 :     +: Cvars mp_autoteambalance and mp_limitteams are set to 0 when a start button is found, and reverted when the map changes.
129 :     +: Support for a2 maps start/finish buttons.
130 :     +: Commands measure and measure2.
131 :     +: Multiplayer friendly bhops.
132 :     +: Command 'weapons', gives client one of each speed weapon.
133 :     +: Ranking by weapon speed. ex: If you beat a map with AWP, you'll be ranked above other weapon scores.
134 :     +: Command countdown to have time countdown from your best time instead of counting up.
135 :     +: Instantly switch to spectator without death animation.
136 :     -: Plugin ad on client connect.
137 :     -: WebMod support since it is a huge security vulnerability.
138 :     -: Cvars: climb_webmod, climb_stats_path, climb_stats_url, ip_internal, ip_external
139 :     c: Tweaked semiclip to hopefully eliminate lag problems reported by some people.
140 :     c: Cvar climb_water_nodraw changes take effect without reloading map.
141 :     c: Database now stores multiple records per map per player.
142 :     c: Cvar climb_db_pass is now protected.
143 :     c: Optimized html layout of scoreboards to fit more data without using WebMod.
144 :     c: Command '/stuck' is now an alias for 'cp-' and doesn't deduct from cp count.
145 :     c: Start and restart commands now tp client to the start button (Spawn and respawn still tp to spawn point).
146 :     c: Clients now spawn at start button.
147 :     c: USP and M4 forced to be always silent.
148 :     c: Guns reload with only 2 bullets, admins get unlimited clip for silenced guns.
149 :     c: Timeout on knife slash. (The sound makes my ears bleed)
150 :     c: Set 0.4 second timeout on cp, gc, and ungc commands.
151 :     c: Set 2 second timeout on usp and scout commands.
152 :     c: Re-enabled default flashlight, at least untill I recode the custom one. Custom NVG still in place.
153 :     c: Respawn command now stops your timer, to prevent cheating in some maps.
154 :     f: Bug where maps with built in auto-heal and healing doors didn't give 511 hp. (ex: kz_man_streetclimb)
155 :     f: Showing high scores from previous map if client executes cmd a second time within the timeout period and current map has no scores in the DB.
156 :     f: An exploit that involved a paused player with their view attached to something else.
157 :     f: Bug where respawn command would spawn clients at maps origin if plugin was enabled without running init functions.
158 :     f: Bug where multiple players could connect and get logged in with the same db user id.
159 :    
160 :     v2.0a3 (JUNE 21, 2007)
161 :     +: New alias for restart, /start.
162 :     +: HP set to 512 when finished as god mode replacement. God mode prevents people from seeign each others names.
163 :     +: Replicate hud messages and timer to spectators.
164 :     +: Replacement flashlight/nightvision. Change color with cvars climb_light_r, ..._g, ..._b
165 :     +: Cvar climb_start_respawn: eliminates unnecessary respawning, admin can enable if needed
166 :     +: Cvar climb_water_nodraw: Makes func_water entities invisible to help with players FPS issues(off by default).
167 :     +: Fake client added to CT team to prevent round end. Automatically leaves when the server is almost full, and rejoins as it empties.
168 :     +: Two new commands, /scout and /usp, to get a scout or usp if you need one, or more ammo.
169 :     +: New command /ungocheck or /ungc. Takes you to where you were before you last used gocheck.
170 :     +: Can use chooseteam button or kill command to switch between spectating and playing.
171 :     +: Plugin automatically disables on map change. Automatically enables if it finds a start button in new map. Setting the cvar climb to 1 in a map config will force the plugin to run.
172 :     c: Spectators stay listed as CT on CS scoreboard so their rank will always show.
173 :     c: Command amx_goto can be used by any player once they've completed the map.
174 :     c: Players don't spawn with scout or c4 anymore.
175 :     c: Newer unsolid render is default.
176 :     c: New unsolid code provides perfect touch detection and eliminates problems that occurred in some maps.
177 :     c: Decreased the wait time on some of the command timeouts.
178 :     c: Replicated button use code from HL SDK. Start and finish button use detection is now perfect.
179 :     c: In maps with built in healing climb auto heal is disabled(some maps like this have falling areas where you're not supposed to heal).
180 :     f: Lag caused by respawning is pretty much eliminated by new weapon cleanup code and not giving as many weapons on spawn.
181 :     f: MySQL query format problem for auto increment fields.
182 :     f: SQLite query problem. Replaced single quotes around strings with double quotes.
183 :     f: HLTV proxies caused two adjacent rows in scoreboard to be same color.
184 :     f: Spectator lag bug.
185 :     f: Bug where players had 511 HP on every map.
186 :    
187 :     v2.0a2 (FEB 16, 2007)
188 :     +: 2 addition boost types. Super jump and double jump. (No partner needed for boosting anymore)
189 :     +: Boosts are counted. (Not logged in DB yet.)
190 :     +: Stats saving in database. MySQL or SQLite. (MySQL not tested yet. Only works with single db module enabled)
191 :     +: Players now get rewarded for finishing even without starting the timer.
192 :     +: Cvars for message color and position. (climb_msg_r, ..._g, ..._b, ..._x, ..._y)
193 :     +: Cvar climb_startmoney - Value to set money to when players start timer.
194 :     +: Cvar climb_stats_msg - Message to display on the HTML scoreboards.
195 :     +: Cvar climb_unsolid_type - Change rendering style for unsolid players.
196 :     +: Cvar climb_sounds - Disabled Climb plugin sounds.
197 :     +: Several cvars for database settings.
198 :     +: All players spawn at spawn point closest to the start button. (Eliminates cheat in maps with a spawn point at the finish button.)
199 :     +: Additional spawns added during map load to fix maps without enough spawns.
200 :     +: Timeouts for respawning and boosting.
201 :     +: Command "help". Displays HTML help pages.
202 :     -: AMX compatibility. (AMX is officially dead)
203 :     c: Cvars now prefixed with climb_ instead of amx_.
204 :     c: Minor code optimizations.
205 :     c: Command "Boost" now takes players to the boost help page instead of activating solid boost.
206 :     c: All internal cvar handling is now done with pointers. (With the acception of cvars used only during init functions.)
207 :     c: Solid boost only lasts 15 seconds at a time now since its usage is being tracked.
208 :     c: Major internal rewrite (Probably added a few bugs. More major rewrites coming in next release.)
209 :    
210 :     v1.9.19 (AUG 02, 2006)
211 :     +: New public cvar 'climb_version' to aid in searching for server with this plugin.
212 :     +: Show checkpoints, gochecks, and finish stats (Stats will be more extensive in next version) with finish announcement.
213 :     -: Global chat. Use AllChat plugin instead.
214 :     -: Cvar: amx_climb_globchat
215 :     c: The /spec command now obeys the cvar "allow_spectators", clients with reserved slot always allowed.
216 :     c: Shows number of checks and gocheck on client finish announcement.
217 :     f: Bug caused by using stop command while paused.
218 :     c: Client commands reworked. Everything functions the same, but with more functionality. For example the gc command can be entered as any of the following: gc, /gc, \gc, say gc, say /gc, say \gc, say_team gc, etc...
219 :    
220 :     v1.9.18 (MAY 15, 2006)
221 :     c: Recoded the way health is handled. Should work for any map now.
222 :    
223 :     v1.9.17 (APR 07, 2006)
224 :     c: Plugin is now compatible with both AMX and AMXX.
225 :     c: The /spectate command can now be used by anyone. Admin no longer required.
226 :    
227 :     v1.9.16a
228 :     f: Added health fix for kz_cfl_yamakasi.
229 :     c: New CSS theme for html scoreboard.
230 :    
231 :     v1.9.16
232 :     +: Counts usage of CP and GC commands(only displayed on html scoreboard).
233 :     f: Added health fix for kz_lighthouse and kz_phoogi.
234 :    
235 :     v1.9.15
236 :     +: Colorized global chat. ADMIN_RESERVATION has name in green instead of team color.
237 :     +: /stop command. Resets timer to zero, end climbing session.
238 :     c: Reset function. /stop + /respawn. Client is now reset automatically when pressing the start button if they are not already started.
239 :     f: YOU CAN'T GET STUCK ANYMORE!!! (Well almost. Doing gocheck a second time gets you unstuck.)
240 :     f: Global chat is now logged correctly and shows up in HLSW.
241 :    
242 :     v1.9.14
243 :     +: Hook is taken away when client starts timer, given back if they reset.
244 :     +: Max health fixes for several new maps.
245 :     +: Sort clients on CS scoreboard by climb rank.
246 :     +: Cvar amx_climb_boost - enable\disable boosting.
247 :     +: Cvar amx_climb_cpprice - charge money for checkpoints.
248 :     +: Custom configurable commands based on events. (climb.ini)
249 :     +: Global chat. cvar: amx_climb_globchat <1|0>
250 :     +: Client climb time is now shown using the round time HUD sprites.
251 :     -: Command /mytime, not needed because of HUD sprite timer.
252 :     -: Auto time display every 30 seconds, not needed because of HUD sprite timer.
253 :     c: Added another start button sound.
254 :     c: Super healing doors no longer removed. (Needed for shortcuts in some maps.)
255 :     f: Admins can't be alive as spectator even with 3rd party respawn plugin.
256 :     f: Keep godmode after respawning if finished map and not reset.
257 :     f: Admins VIP display on CS scoreboard is now updated whenever clients connect.
258 :     f: Health charger minimaps in kz_real_skyscraper & kz_northpole_b01.
259 :     f: Not teleporting to exact cp position if another client is on your cp.
260 :     f: Respawning outside of maps sometimes immediately after leaving spectator.
261 :     */
262 :     #include <amxmodx>
263 :     #include <fun>
264 :     #include <amxmisc>
265 :     #include <engine>
266 :     #include <fakemeta>
267 :     #include <sqlx>
268 :     #include <string2>
269 :     #include <cstrike>
270 :     #include <cstrike2>
271 :    
272 : ian 24 new const VERSION[ ] = "a3.7.3 Nov 18 16:34 MST"
273 : ian 22 new const TRKCVAR[ ] = "climb_version"
274 :     new const DONOTHING[ ] = "donothing"
275 :     new const NULLSTR[ ] = ""
276 : ian 1
277 :     #define IN_ATTACK_EITHER ( IN_ATTACK + IN_ATTACK2 )
278 :    
279 :     #define SF_MAX 50 //Maximum number of start/finish commands in climb.ini
280 :    
281 :     #define CPGC_TIMEOUT 0.4 //In seconds, decimal allowed
282 :     #define SPAWN_TIMEOUT 2 //In seconds, whole number only / used for start button also
283 :     #define WPN_TIMEOUT 2 //In seconds, whole number only
284 :     #define BOOST_TIMEOUT 5 //In seconds, whole number only
285 :     #define KNIFE_TIMEOUT 2 //In seconds, whole number only
286 :    
287 :     #define NAMELEN 15
288 :    
289 :     #define DBADMIN ADMIN_RCON
290 :     #define VIP ADMIN_RESERVATION
291 :    
292 :     new MAXPLAYERS
293 :    
294 :     //DB data
295 :     new Handle:DB_TUPLE, DB_PREFIX[11], bool:CLIMB_SAVE, DB_SERVER_ID[16]
296 :     new db_last_del_id
297 :    
298 :     //Client flags arrays
299 :     #define ORIGINS_SIZE 48
300 : ian 19 new Float:origins[33][ORIGINS_SIZE]
301 : ian 1 #define ORIG_UNGC 40
302 :     #define ORIG_PAUS 44
303 :     //#define ORIG_X 0
304 :     //#define ORIG_Y 1
305 :     //#define ORIG_Z 2
306 :     #define ORIG_GRAV 3
307 :    
308 : ian 19 new time_stamps[33][5]//time_stamps[id][x]
309 : ian 1 #define TS_SPAWN 0
310 :     #define TS_BOOST 1
311 :     #define TS_WPN 2
312 :     #define TS_CPGC 3 //This one holds a flag, not a timestamp so it can be < 1 second
313 :     #define TS_KNIFE 4
314 :    
315 : ian 23 #define TIMER_SIZE 15
316 : ian 19 new timer[33][TIMER_SIZE]//timer[id][x]:
317 : ian 1 #define TMR_CFLAGS 0 //Status
318 : ian 23 #define TMR_CNTTME 1 //Time / in deciseconds
319 :     #define TMR_CNTCPS 2 //CP Count
320 :     #define TMR_CNTGCS 3 //GC Count
321 :     #define TMR_CNTBST 4 //Boosts
322 :     #define TMR_BSTTME 5 //Best Time / in deciseconds
323 :     #define TMR_BSTCPS 6 //Best CP
324 :     #define TMR_BSTGCS 7 //Best GC
325 :     #define TMR_BSTBST 8 //Number of boosts used
326 :     #define TMR_SESFIN 9 //Finished this session
327 :     #define TMR_MAPFIN 10 //Total times finished this map
328 :     #define TMR_DBUSER 11 //Database player ID; 0=not registered; -1=not registered & shared steam id
329 :     #define TMR_CPPOS 12 //Current CP offset, for cycling back and forward through cps
330 :     #define TMR_CNTWPN 13 //Current weapon rank modifier
331 :     #define TMR_BSTWPN 14 //Best score weapon rank modifier
332 : ian 1
333 :     //Temp save vars
334 :     new savepos = 0, steamid[32][32], Float:originssave[32][ORIGINS_SIZE], timersave[32][TIMER_SIZE]
335 :    
336 :     //Other stuff
337 : ian 19 new hooked[33], hp = 100
338 : ian 1 new sfactions[SF_MAX][50], sfcount = 0
339 :     new ts_score, ts_hscore, bool:has_hscores = false //scoreboard timeouts
340 : ian 19 new spec_ids[33][33]
341 : ian 1 new beam_sprite
342 :    
343 :     new ST_BTNS[9], FN_BTNS[9], ST_BTN_CNT = 0, FN_BTN_CNT = 0
344 :     new dyn_spawn_ids[32], dyn_spawn_count, Float:spawn_tp_orig[3], Float:start_tp_orig[3]
345 :    
346 : ian 19 new bool:sclip[33],Float:post_think_vel[33][3],sc_fcount
347 : ian 1
348 :     new LIMIT_TEAMS_OLD, TEAM_BALANCE_OLD
349 :    
350 :     //Bhop fix vars
351 :     #define MAX_DOORS 500
352 :     new door_count = 0, func_doors[MAX_DOORS][3], Float:door_tp_pos[MAX_DOORS][3]
353 : ian 19 new bhop_failid[33], bool:bhop_fail[33]
354 : ian 1 //func_doors[x]{ id, speed, angles }
355 :    
356 :     //Cvar Pointers
357 :     new p_climb, p_auto, p_boost, p_cpprice, p_startmoney
358 :     new p_msg_r, p_msg_g, p_msg_b, p_msg_x, p_msg_y
359 :     new p_sounds, p_render
360 :     new p_stats_hsurl, p_stats_msg
361 :     new p_light_r, p_light_g, p_light_b
362 :     new p_start_respawn, p_water_nodraw
363 :     new p_allow_spectators, p_teambalance, p_limitteams
364 :    
365 :     //Model size
366 :     //standing 32x32x72
367 :     //crouched 32x32x36
368 :    
369 :     //Tasks:
370 :     //#define TSK_AUTOHEAL 50 //50+ : Auto Heal
371 :     #define TSK_AUTORSPN 100 //100+: Auto Respawn
372 :     //#define TSK_BOOSTTMR 150 //150+: Solid Boost Timer
373 :     #define TSK_FLIGHT 200
374 :     #define TSK_BHOP 250
375 :     #define TSK_CLEAR_FAIL 300
376 :     #define TSK_MEASURE2 350
377 :    
378 : ian 19 //Status timer[id][TMR_CFLAGS]&=x
379 : ian 1 #define CF_NULL 0 //Passed to change_boost() to remove all boost flags
380 :     #define CF_STOP (1<<0) //STATUS FLAG: Not Started
381 :     #define CF_START (1<<1) //STATUS FLAG: Climbing
382 :     #define CF_PAUSE (1<<2) //STATUS FLAG: Paused
383 :     #define CF_STATUSFLAGS ( CF_STOP + CF_START + CF_PAUSE )
384 :     #define CF_SOLID (1<<3) //BOOST FLAG
385 :     #define CF_SUPER_JUMP (1<<4) //BOOST FLAG
386 :     #define CF_DOUBLE_JUMP (1<<5) //BOOST FLAG
387 :     #define CF_LIGHT_ON (1<<6)
388 :     //#define CF_NO_VIP (1<<7)
389 :     #define CF_JUST_REGD (1<<8)
390 :     #define CF_MEASURE (1<<9)
391 :     #define CF_MEASURE2 (1<<10)
392 :     #define CF_COUNTDOWN (1<<11)
393 :     #define CF_SUNGLASSES (1<<12)
394 :    
395 : ian 23 #define SILENT 1
396 :    
397 : ian 1 new SVC_STATUSICON, SVC_TEAMINFO, SVC_ROUNDTIME, SVC_FLASHLIGHT, SVC_SCREENFADE
398 :    
399 :     new SCORES_PATH[100], HSCORES_PATH[100]
400 :    
401 :     ////////////////////////////////////////////////////////////////////////////////
402 :     // Start: Init forwards
403 :     ////////////////////////////////////////////////////////////////////////////////
404 :     public plugin_init( )
405 : ian 22 {
406 : ian 1 register_plugin( "Climb", VERSION, "Ian Cammarata" )
407 : ian 22 register_cvar( TRKCVAR, VERSION, FCVAR_SERVER )
408 :     set_cvar_string( TRKCVAR, VERSION )
409 : ian 1
410 :     p_climb = register_cvar( "climb", "0", FCVAR_SERVER )
411 :     p_auto = register_cvar( "climb_auto", "1" )
412 :     p_boost = register_cvar( "climb_boost", "1" )
413 :     p_cpprice = register_cvar( "climb_cpprice", "0" )
414 :     p_startmoney = register_cvar( "climb_startmoney", "1337" )
415 :    
416 :     register_cvar( "climb_save", "1" )
417 :     register_cvar( "climb_db_type", "sqlite" )
418 :     register_cvar( "climb_db_host", "127.0.0.1" )
419 : ian 22 register_cvar( "climb_db_user", NULLSTR )
420 :     register_cvar( "climb_db_pass", NULLSTR, FCVAR_PROTECTED )
421 : ian 1 register_cvar( "climb_db_name", "climb" )
422 :     register_cvar( "climb_db_prefix", "climb_" )
423 : ian 22 register_cvar( "climb_db_serverid", NULLSTR )
424 : ian 1 register_cvar( "climb_db_exists", "0" )
425 :    
426 :     p_msg_r = register_cvar( "climb_msg_r", "0" )
427 :     p_msg_g = register_cvar( "climb_msg_g", "150" )
428 :     p_msg_b = register_cvar( "climb_msg_b", "250" )
429 :     p_msg_x = register_cvar( "climb_msg_x", "0.05" )
430 :     p_msg_y = register_cvar( "climb_msg_y", "0.5" )
431 :    
432 :     p_light_r = register_cvar( "climb_light_r", "255" )
433 :     p_light_g = register_cvar( "climb_light_g", "255" )
434 :     p_light_b = register_cvar( "climb_light_b", "255" )
435 :    
436 :     p_sounds = register_cvar( "climb_sounds", "1" )
437 :     p_render = register_cvar( "climb_unsolid_type", "0" )
438 :     p_start_respawn = register_cvar( "climb_start_respawn", "0" )
439 :     p_water_nodraw = register_cvar( "climb_water_nodraw", "0" )
440 :    
441 : ian 22 p_stats_hsurl = register_cvar( "climb_stats_hsurl", NULLSTR ) //Use %s in place of map name
442 :     p_stats_msg = register_cvar( "climb_stats_msg", NULLSTR )
443 : ian 1
444 :     p_allow_spectators = get_cvar_pointer( "allow_spectators" )
445 :     p_teambalance = get_cvar_pointer( "mp_autoteambalance" )
446 :     p_limitteams = get_cvar_pointer( "mp_limitteams" )
447 :    
448 : ian 22 MAXPLAYERS = get_maxplayers( )
449 :    
450 : ian 1 TEAM_BALANCE_OLD = get_pcvar_num( p_teambalance )
451 :     LIMIT_TEAMS_OLD = get_pcvar_num( p_limitteams )
452 :    
453 :     //Message Pseudo-Constants
454 :     SVC_STATUSICON = get_user_msgid( "StatusIcon" )
455 :     SVC_TEAMINFO = get_user_msgid( "TeamInfo" )
456 :     SVC_ROUNDTIME = get_user_msgid( "RoundTime" )
457 :     SVC_FLASHLIGHT = get_user_msgid( "Flashlight" )
458 :     SVC_SCREENFADE = get_user_msgid( "ScreenFade" )
459 :    
460 :     //These commands get blocked always.
461 :     register_clcmd( "fullupdate", "block_cmd2" )
462 :    
463 :     //These commands get blocked when climb is enabled.
464 :     register_clcmd( "chooseteam", "spectate" )
465 :     register_clcmd( "buy", "block_cmd" )
466 :     register_clcmd( "buyammo1", "block_cmd" )
467 :     register_clcmd( "buyammo2", "block_cmd" )
468 :     register_clcmd( "buyequip", "block_cmd" )
469 :    
470 :     register_clcmd( "jointeam", "block_jointeam" )
471 :    
472 :     //Commands to detect cheats.
473 :     register_clcmd( "+hook", "phook" )
474 :     register_clcmd( "+rope", "phook" )
475 :     register_clcmd( "-hook", "mhook" )
476 :     register_clcmd( "-rope", "mhook" )
477 :    
478 :     //Commands referencing function 'donothing' are picked up by the more flexible code in the client_command forward.
479 :     register_clcmd( "say help", "help_msg" )
480 :     register_clcmd( "say /help", "help_msg" )
481 : ian 22 register_clcmd( "climbhelp", DONOTHING, 0, "- Veiw climb help." )
482 :     register_clcmd( "cp", DONOTHING, _, "- Make a checkpoint" )
483 :     register_clcmd( "gc", DONOTHING, _, "- Teleport to last checkpoint" )
484 :     register_clcmd( "stuck", DONOTHING, _, "- Teleport to previous checkpoint" )
485 :     register_clcmd( "restart", DONOTHING, _, "- Stop and respawn." )
486 :     register_clcmd( "stop", DONOTHING, _, "- End current climbing run." )
487 :     register_clcmd( "pause", DONOTHING, _, "- Pause yourself." )
488 :     register_clcmd( "scoreboard", DONOTHING, _, "- View score board." )
489 :     register_clcmd( "respawn", DONOTHING, _, "- Force respawn" )
490 :     register_clcmd( "boost", DONOTHING, _, "- Boost." )
491 :     register_clcmd( "spec", DONOTHING, _, "- Spectate mode." )
492 :     register_clcmd( "ungc", DONOTHING, _, "- Undo last gocheck." )
493 : ian 1
494 :     //Commands related to stats account system.
495 :     //register_clcmd( "register", "reg", _, "- (Console Only) Register for stats tracking." )
496 :     register_clcmd( "login", "db_login", _, "- (Console Only) Login to stats account." )
497 :    
498 :     register_concmd( "climb_dbwho", "climb_dbwho", DBADMIN, "- List DB ID of current clients." )
499 :     register_concmd( "climb_dbmap", "climb_dbmap", DBADMIN, "<Map Name> - List high scores for current map." )
500 :     register_concmd( "climb_dbuser", "climb_dbuser", DBADMIN, "[DB User ID] - List high scores for given DB User ID." )
501 :     register_concmd( "climb_dbdelete", "climb_dbdelete", DBADMIN, "[DB Score ID] - Delete score for given DB Score ID." )
502 :    
503 :     //temp commands
504 :     register_concmd("climb_dbrecalc","climb_dbrecalc",DBADMIN)
505 :    
506 :     //Admin Commands
507 :     register_clcmd("amx_goto","goto_player")
508 :    
509 :     //Climb Flashlight
510 :     //register_impulse(100,"tog_flight")
511 :     register_clcmd("nightvision","tog_flight")
512 :    
513 :     //Events
514 :     register_event("DeathMsg","DeathMsg","a")
515 :     register_event("ResetHUD","ResetHUD","b")
516 : ian 22 register_event("Health","Health","b")
517 : ian 1 register_event("ShowMenu","menuclass","b","4&CT_Select","4&Terrorist_Select")
518 :     register_event("ShowMenu","menuteam","b","4&Team_Select_Spect","4&Team_Select","4&IG_Team_Select")
519 :    
520 :     //Init DB
521 :     if( get_cvar_num( "climb_save" ) ) CLIMB_SAVE = true
522 :     if( CLIMB_SAVE ) db_init( )
523 :    
524 :     //Init anti flood time stamps
525 :     ts_score = get_systime( )
526 :     ts_hscore = get_systime( )
527 :     set_task( 0.5, "hudtime", _, _, _, "b" ) //Task to update time on clients HUD; Task set for half second to minimize flickering of the timer.
528 :     set_task( 1.0, "spec_update", _, _, _, "b" ) //Task to update spectator array
529 :     set_task( 5.0, "run_tasks", _, _, _, "b" )
530 : ian 23 set_task( 0.1, "timer_tick", _, _, _, "b" )
531 : ian 1
532 :     register_message( get_user_msgid( "CurWeapon" ), "CurWeapon" )
533 :    
534 :     register_forward( FM_UpdateClientData, "PostUpdateClientData", 1 )
535 :    
536 :     //register_dictionary("climb.txt")
537 :    
538 :     //Make var folder if not exists
539 :     new path[61]
540 :     get_localinfo( "amxx_datadir", path, 60 )
541 :     format( path, 60, "%s/var", path )
542 :     if( !dir_exists( path ) ) mkdir( path )
543 :     formatex( SCORES_PATH, 99, "%s/climb_scores.html", path )
544 :     formatex( HSCORES_PATH, 99, "%s/climb_highscores.html", path )
545 :    
546 :     //Load Start/Finish Commands
547 :     new ini[50]
548 :     get_configsdir( ini, 49 )
549 :     format( ini, 49, "%s/climb.ini", ini )
550 :     if( file_exists( ini ) )
551 :     {
552 :     new line = 0, text[50], len
553 :     while( read_file( ini, line++, text, sizeof(text)-1 , len ) )
554 :     {
555 :     if( !equal( text, ";", 1 ) && !equal( text, "#", 1 ) && !equal( text, "//", 2 ) )
556 :     {
557 :     if( sfcount < SF_MAX )
558 :     {
559 :     sfactions[sfcount] = text
560 :     sfcount++
561 :     }
562 :     }
563 :     }
564 :     }
565 :     return PLUGIN_CONTINUE
566 :     }
567 :    
568 :     public pfn_keyvalue( ent )
569 :     {
570 :     //Create more ct spawns so everyone can join team
571 :     if( dyn_spawn_count < 1 )
572 :     {
573 :     new id
574 :     for( dyn_spawn_count = 0; dyn_spawn_count < 30; dyn_spawn_count++ )
575 :     {
576 :     id = create_entity( "info_player_start" )
577 :     if( id > 0 )
578 :     {
579 :     dyn_spawn_ids[dyn_spawn_count] = id
580 :     entity_set_int( id, EV_INT_iuser1, 1 )
581 :     }
582 :     }
583 :     }
584 :    
585 :     static last_ent
586 :     new class[31], key[31], val[31]
587 :     copy_keyvalue( class, 30, key, 30, val, 30 )
588 :    
589 :     if( ent != last_ent && func_doors[door_count][0] && door_count < MAX_DOORS )
590 :     door_count++
591 :    
592 :     if( equal( class, "func_door" ) )
593 :     {
594 :     //func_doors[x]{ id, speed, angles }
595 :    
596 :     if( ent != last_ent ) func_doors[door_count][0] = ent
597 :    
598 :     if( equal( key, "speed" ) )
599 :     func_doors[door_count][1] = str_to_num(val)
600 :     if( equal( key, "dmg" ) )
601 :     func_doors[door_count][0] = 0
602 :     if( equal( key, "angles" ) )
603 :     {
604 :     new angles[5]
605 :     parse( val, angles, 4 )
606 :     func_doors[door_count][2] = str_to_num( angles )
607 :     }
608 :     last_ent = ent
609 :     }
610 :    
611 :     return PLUGIN_CONTINUE
612 :     }
613 :    
614 :     public plugin_cfg( )
615 :     {
616 :     new ent, ent2, tmpstr[33], Float:tmpflt
617 :    
618 :     if( func_doors[door_count][0] && door_count < MAX_DOORS )
619 :     door_count++
620 :    
621 :     //Find tp spots for doors, in case they're used for bhop
622 :     //func_doors[x]{ id, speed, angles }
623 :     for( new i = 0; i < door_count; i++ )
624 :     {
625 :     ent = func_doors[i][0]
626 :     if( !is_valid_ent( ent ) ) func_doors[i][0] = 0
627 :     else
628 :     {
629 :     new Float:dmins[3], Float:dmaxs[3]
630 :     entity_get_vector( ent, EV_VEC_mins, dmins )
631 :     entity_get_vector( ent, EV_VEC_maxs, dmaxs )
632 :    
633 :     new dwid = floatround( dmaxs[0] - dmins[0] )
634 :     new dlen = floatround( dmaxs[1] - dmins[1] )
635 :    
636 :     //If the door moves up, or is thin, remove it's id from the array
637 :     if( func_doors[i][2] < 0 || dwid < 24 || dlen < 24 )
638 :     func_doors[i][0] = 0
639 :     //Otherwise find a safe tp spot in case it's a bhop door
640 :     else
641 :     {
642 :     //If it has a targetname, change the id in array to targeter
643 :     entity_get_string( ent, EV_SZ_targetname, tmpstr, 32 )
644 :     if( strlen( tmpstr ) )
645 :     {
646 :     ent2 = find_ent_by_target( -1, tmpstr )
647 :     if( ent2 )
648 :     {
649 :     func_doors[i][0] = ent2
650 :    
651 :     //If targeter is a button, remove it's id from the array
652 :     entity_get_string( ent2, EV_SZ_classname, tmpstr, 32 )
653 :     if( equal( tmpstr, "func_button" ) )
654 :     func_doors[i][0] = 0
655 :     }
656 :     }
657 :    
658 :     new Float:tmpvec[3], Float:tmpvec2[3]
659 :    
660 :     new Float:dr_tc[3]
661 :     dr_tc[0] = ( dmaxs[0] + dmins[0] ) / 2
662 :     dr_tc[1] = ( dmaxs[1] + dmins[1] ) / 2
663 :     dr_tc[2] = dmaxs[2]
664 :    
665 :     tmpvec[0] = ( dmaxs[0] + dmins[0] ) / 2
666 :     tmpvec[1] = dmaxs[1] + 20
667 :     tmpvec[2] = dmaxs[2] + 20
668 :     trace_line( ent, dr_tc, tmpvec, tmpvec2 )
669 :     if( !trace_hull( tmpvec, HULL_HUMAN ) && tmpvec2[2] == tmpvec[2] )
670 :     door_tp_pos[i] = tmpvec
671 :     else
672 :     {
673 :     tmpvec[1] = dmins[1] - 20
674 :     trace_line( ent, dr_tc, tmpvec, tmpvec2 )
675 :     if( !trace_hull( tmpvec, HULL_HUMAN ) && tmpvec2[2] == tmpvec[2] )
676 :     door_tp_pos[i] = tmpvec
677 :     else
678 :     {
679 :     tmpvec[0] = dmaxs[0] + 20
680 :     tmpvec[1] = ( dmaxs[1] + dmins[1] ) / 2
681 :     trace_line( ent, dr_tc, tmpvec, tmpvec2 )
682 :     if( !trace_hull( tmpvec, HULL_HUMAN ) && tmpvec2[2] == tmpvec[2] )
683 :     door_tp_pos[i] = tmpvec
684 :     else
685 :     {
686 :     tmpvec[0] = dmins[0] - 20
687 :     door_tp_pos[i] = tmpvec
688 :     }
689 :     }
690 :     }
691 :     }
692 :     }
693 :     }
694 :    
695 :     //Store ent id's for start/fin buttons, some maps change target value after timer starts
696 :     ent = find_ent_by_class( -1, "func_button" )
697 :     while( ent > 0 )
698 :     {
699 :     entity_get_string( ent, EV_SZ_target, tmpstr, 32 )
700 :    
701 :     if( equal( tmpstr, "counter_start" ) || equal( tmpstr, "clockstartbutton" )
702 :     || equal( tmpstr, "firsttimerelay" ) || equal( tmpstr, "gogogo" ) )
703 :     {
704 :     ST_BTNS[ST_BTN_CNT] = ent
705 :     ST_BTN_CNT++
706 :     }
707 :     else if( equal( tmpstr, "counter_off" ) || equal( tmpstr, "clockstopbutton" )
708 :     || equal( tmpstr, "clockstop" ) || equal( tmpstr, "stop_counter" ) )
709 :     {
710 :     FN_BTNS[FN_BTN_CNT] = ent
711 :     FN_BTN_CNT++
712 :     }
713 :    
714 :     ent = find_ent_by_class( ent, "func_button" )
715 :     }
716 :    
717 :     if( ST_BTN_CNT /*|| get_pcvar_num( p_climb )*/ )
718 :     {
719 :     get_brush_entity_origin( ST_BTNS[0], start_tp_orig )
720 :    
721 :     set_pcvar_num( p_teambalance, 0 )
722 :     set_pcvar_num( p_limitteams, 0 )
723 :    
724 :     set_cvar_num( "sv_restartround", 1 )//reset timer built into map
725 :     set_cvar_num( "sv_gravity", 800 )
726 :     set_pcvar_num( p_climb, 1 )
727 :    
728 :     remove_entity_name("player_weaponstrip")
729 :     remove_entity_name("armoury_entity")
730 :     remove_entity_name("info_player_deathmatch")
731 :     remove_entity_name("game_player_equip")//Remove map built in spawn weapons
732 :    
733 :     //Remove func_breakables with < 9999 hp
734 :     ent = find_ent_by_class( -1, "func_breakable" )
735 :     while( ent > 0 )
736 :     {
737 :     tmpflt = entity_get_float( ent, EV_FL_health )
738 :     if( tmpflt < 9999 ) remove_entity( ent )
739 :     ent = find_ent_by_class( ent, "func_breakable" )
740 :     }
741 :    
742 :     //Remove neg dmg func_door that aren't targeted by a button
743 :     ent=find_ent_by_class(-1,"func_door")
744 :     while(ent>0)
745 :     {
746 :     tmpflt=entity_get_float(ent,EV_FL_dmg)
747 :     if(tmpflt<0)
748 :     {
749 :     hp=floatround(tmpflt)//record hp for auto heal
750 :     entity_get_string( ent, EV_SZ_targetname, tmpstr, 32 )
751 :     if(strlen(tmpstr))
752 :     {
753 :     ent2=find_ent_by_target(-1,tmpstr)
754 :     //entity_get_string(ent2,EV_SZ_classname,tmpstr,32)
755 :     //if(!equal("func_button",tmpstr)){
756 :     remove_entity(ent2)
757 :     }
758 :     remove_entity(ent)
759 :     //}
760 :     //if(!strlen(tmpstr))remove_entity(ent)
761 :     //ent=-1
762 :     }
763 :     ent=find_ent_by_class(ent,"func_door")
764 :     }
765 :    
766 :     if( hp < 0 ) hp = 511
767 :     //Disable climb auto heal if there is a neg dmg trigger hurt
768 :     else
769 :     {
770 :     ent=find_ent_by_class(-1,"trigger_hurt")
771 :     while(ent>0){
772 :     tmpflt=entity_get_float(ent,EV_FL_dmg)
773 :     if(tmpflt<0){
774 :     hp=0
775 :     break
776 :     }
777 :     ent=find_ent_by_class(ent,"trigger_hurt")
778 :     }
779 :     }
780 :    
781 :     //If Cvar set, set func_water ents to no draw, helps many peoples FPS
782 :     if( get_pcvar_num( p_water_nodraw ) )
783 :     {
784 :     ent = find_ent_by_class( -1, "func_water" )
785 :     while( ent > 0 )
786 :     {
787 :     set_entity_visibility( ent, 0 )
788 :     ent=find_ent_by_class( ent, "func_water" )
789 :     }
790 :     }
791 :    
792 :     //Remove map built in start button sounds
793 :     ent = find_ent_by_class( -1, "ambient_generic" )
794 :     while( ent > 0 )
795 :     {
796 :     entity_get_string( ent, EV_SZ_targetname, tmpstr, 32 )
797 :     if( equal( tmpstr, "counter_start" ) || equal( tmpstr, "clockstartbutton" )
798 :     || equal( tmpstr, "firsttimerelay" ) || equal( tmpstr, "gogogo" ) )
799 :     remove_entity( ent )
800 :     ent = find_ent_by_class( ent, "ambient_generic" )
801 :     }
802 :    
803 :     //Count original map spawns and remove extra dyn created spawns
804 :     new map_spawns[32][2], map_spawns_count, Float:orig[3]
805 :     ent = find_ent_by_class( -1, "info_player_start" )
806 :     while( ent > 0 && map_spawns_count < 32 )
807 :     {
808 :     if( entity_get_int( ent, EV_INT_iuser1 ) != 1 )
809 :     {
810 :     entity_get_vector( ent, EV_VEC_origin, orig )
811 :     map_spawns[map_spawns_count][0] = floatround( vector_distance( orig, start_tp_orig ) )
812 :     map_spawns[map_spawns_count][1] = ent
813 :     map_spawns_count++
814 :     while( dyn_spawn_count >= 0 )
815 :     {
816 :     entity_get_string( dyn_spawn_ids[dyn_spawn_count], EV_SZ_classname, tmpstr, 32 )
817 :     if( equal( tmpstr, "info_player_start" ) &&
818 :     entity_get_int( dyn_spawn_ids[dyn_spawn_count], EV_INT_iuser1 ) == 1 )
819 :     {
820 :     remove_entity( dyn_spawn_ids[dyn_spawn_count] )
821 :     dyn_spawn_count--
822 :     break
823 :     }
824 :     else dyn_spawn_count--
825 :     }
826 :     }
827 :     ent = find_ent_by_class( ent, "info_player_start" )
828 :     }
829 :    
830 :     //Save origin of spawn closest to start
831 :     SortStrings( map_spawns, map_spawns_count )
832 :     entity_get_vector( map_spawns[0][1], EV_VEC_origin, spawn_tp_orig )
833 :    
834 :     new Float:tmpvec[3], Float:tmpvec2[3]
835 :     tmpvec = start_tp_orig
836 :    
837 :     start_tp_orig[2] += 24
838 :    
839 :     start_tp_orig[0] += 40
840 :     trace_line( ST_BTNS[0], tmpvec, start_tp_orig, tmpvec2 )
841 :     if( !trace_hull( start_tp_orig, HULL_HUMAN ) && tmpvec2[2] == start_tp_orig[2] )
842 :     return PLUGIN_CONTINUE
843 :    
844 :     start_tp_orig[0] -= 80
845 :     trace_line( ST_BTNS[0], tmpvec, start_tp_orig, tmpvec2 )
846 :     if( !trace_hull( start_tp_orig, HULL_HUMAN ) && tmpvec2[2] == start_tp_orig[2] )
847 :     return PLUGIN_CONTINUE
848 :    
849 :     start_tp_orig[0] += 40
850 :     start_tp_orig[1] += 40
851 :     trace_line( ST_BTNS[0], tmpvec, start_tp_orig, tmpvec2 )
852 :     if( !trace_hull( start_tp_orig, HULL_HUMAN ) && tmpvec2[2] == start_tp_orig[2] )
853 :     return PLUGIN_CONTINUE
854 :    
855 :     start_tp_orig[1] -= 80
856 :     trace_line( ST_BTNS[0], tmpvec, start_tp_orig, tmpvec2 )
857 :     if( !trace_hull( start_tp_orig, HULL_HUMAN ) && tmpvec2[2] == start_tp_orig[2] )
858 :     return PLUGIN_CONTINUE
859 :    
860 :     start_tp_orig = spawn_tp_orig
861 :     }
862 :     else
863 :     {//if not kz map remove dyn created spawns
864 :     while( dyn_spawn_count >= 0 )
865 :     {
866 :     ent = dyn_spawn_ids[dyn_spawn_count]
867 :     entity_get_string( ent, EV_SZ_classname, tmpstr, 32 )
868 :     //entity_get_string(dyn_spawn_ids[i],EV_SZ_classname,tmpstr,32)
869 :     if( equal( tmpstr, "info_player_start" ) && entity_get_int( ent, EV_INT_iuser1 ) == 1 )
870 :     remove_entity(ent)
871 :     dyn_spawn_count--
872 :     }
873 :     }
874 :     return PLUGIN_CONTINUE
875 :     }
876 :    
877 :     public plugin_precache( )
878 :     {
879 :     beam_sprite = precache_model( "sprites/laserbeam.spr" )
880 :     return PLUGIN_CONTINUE
881 :     }
882 :    
883 :     stock Float:float_clamp( Float:curval, Float:minval, Float:maxval )
884 :     {
885 :     if( curval < minval )return minval
886 :     if( curval > maxval )return maxval
887 :     return curval
888 :     }
889 :    
890 :     ////////////////////////////////////////////////////////////////////////////////
891 :     // End: Init forwards
892 :     ////////////////////////////////////////////////////////////////////////////////
893 :     public client_putinserver( id )
894 :     {
895 :     if( get_pcvar_num( p_climb ) && !is_user_bot( id ) && !is_user_hltv( id ) )
896 :     {
897 : ian 19 timer[id][TMR_DBUSER] = 0
898 : ian 1
899 :     //search steamid to position reference for match
900 :     new searchid[32]
901 :     get_user_authid( id, searchid, 31 )
902 :     for(new i = 0; i < 32; i++ )
903 :     if( equal( searchid, steamid[i] ) )
904 :     {//load origins & timer array if match found
905 : ian 19 origins[id] = originssave[i]
906 :     timer[id] = timersave[i]
907 : ian 1 return PLUGIN_CONTINUE
908 :     }
909 :    
910 : ian 19 timer[id][TMR_CFLAGS] += CF_STOP
911 : ian 1
912 :     new ida[1]
913 :     ida[0]=id
914 :    
915 : ian 19 if( CLIMB_SAVE && timer[id][TMR_DBUSER] < 1 )
916 : ian 1 set_task( 5.0, "auto_login", 0, ida, 1 )
917 :     }
918 :     return PLUGIN_CONTINUE
919 :     }
920 :    
921 :     public client_disconnect( id )
922 :     {
923 :     if( get_pcvar_num(p_climb) )
924 :     {
925 :     savepos++
926 :     if( savepos == 31 ) savepos = 0
927 :    
928 :     new saveid[32]
929 :     get_user_authid( id, saveid, 32 )
930 :    
931 :     //erase previous save if exists
932 :     for( new i=0; i<32; i++ )
933 : ian 22 if( equal( saveid, steamid[i] ) ) steamid[i] = NULLSTR
934 : ian 1
935 : ian 19 if( timer[id][TMR_CFLAGS] & CF_START ) change_status( id, CF_PAUSE ) //Pause if running
936 : ian 1 steamid[savepos] = saveid //save steamid to position reference
937 : ian 19 originssave[savepos] = origins[id] //save origins
938 :     timersave[savepos] = timer[id] //save timer array
939 : ian 1
940 :     //clear data for new client in that slot
941 : ian 19 for( new i = 0; i < 48; i++ ) origins[id][i] = 0.0
942 :     for( new i = 0; i < 14; i++ ) timer[id][i] = 0
943 : ian 1 hooked[id] = 0
944 :     sortcssb( ) //Update frags to reorder scoreboard
945 :     }
946 :     return PLUGIN_CONTINUE
947 :     }
948 :     ////////////////////////////////////////////////////////////////////////////////
949 :     // Start: CP/GC functions
950 :     ////////////////////////////////////////////////////////////////////////////////
951 :     public set_cpgc_timeout( id )
952 :     {
953 :     //Set timeout flag and set_task to clear it
954 :     new ida[1]
955 :     ida[0] = id
956 : ian 19 time_stamps[id][TS_CPGC] = 1
957 : ian 1 set_task( CPGC_TIMEOUT, "clear_cpgc_timeout", _, ida, 1 )
958 :     }
959 :    
960 :     public clear_cpgc_timeout( ida[1] )
961 : ian 19 return time_stamps[ida[0]][TS_CPGC]=0
962 : ian 1
963 :     //Save a checkpoint
964 :     public check( id )
965 :     {
966 :     if( get_pcvar_num( p_climb ) && isalive( id ) && notpaused( id ) )
967 :     {
968 :     new cpprice = get_pcvar_num( p_cpprice )
969 :     if( cpprice > 0 )
970 :     {
971 :     new cash = cs_get_user_money(id)
972 :     if( cpprice > cash )
973 :     {
974 :     clmsg(id,"You don't have enough cash for more checkpoints.")
975 :     client_print(id,print_chat,"You don't have enough cash for more checkpoints.")
976 :     return PLUGIN_HANDLED
977 :     }
978 :     cs_set_user_money( id, cash - cpprice )
979 :     }
980 :     if( !hooked[id] )//If they're not hooked...
981 :     {
982 :     new Float:vel[3]
983 :     entity_get_vector( id, EV_VEC_velocity, vel )
984 :     if( vel[2] >= 0 )//and they're not falling...
985 :     {
986 :     new Float:coords[3]
987 :     entity_get_vector( id, EV_VEC_origin, coords )
988 :     if( coords[0] || coords[1] || coords[2] )//and they're not at world origin, then save checkpoint
989 :     {
990 : ian 19 if( timer[id][TMR_CPPOS] > 0 ) timer[id][TMR_CPPOS]--
991 :     new cppos = timer[id][TMR_CPPOS] * 4
992 : ian 1
993 :     //If cp position is 0 then bump all cps back before saving.
994 : ian 19 if( !cppos ) for(new i=39; i>3 ;i-- ) origins[id][i] = origins[id][i-4]
995 : ian 1
996 : ian 19 for( new i=0; i<3; i++ ) origins[id][cppos + i] = coords[i]
997 :     origins[id][3]=entity_get_float(id, EV_FL_gravity)
998 : ian 1
999 :     new msg[100]="Checkpoint saved."
1000 : ian 19 if(timer[id][TMR_CFLAGS]&CF_START){
1001 :     timer[id][TMR_CNTCPS]++
1002 :     formatex(msg,99,"Checkpoint saved. (%d CPS/ %d GCS/ %d Boosts)",timer[id][TMR_CNTCPS],timer[id][TMR_CNTGCS],timer[id][TMR_CNTBST])
1003 : ian 1 }
1004 :     clmsg(id,msg)
1005 :    
1006 :     set_cpgc_timeout( id )
1007 :     }
1008 :     else clmsg(id,"Can not save checkpoint at current location.")
1009 :     }
1010 :     else clmsg(id,"You can't make checkpoints while falling.")
1011 :     }
1012 :     else clmsg(id,"You can't make checkpoints while using hook.")
1013 :     }
1014 :     return PLUGIN_HANDLED
1015 :     }
1016 :    
1017 :     //Go to most recent checkpoint
1018 :     public gocheck( id )
1019 :     {
1020 : ian 19 if( get_pcvar_num( p_climb ) && isalive( id ) && notpaused( id ) && !time_stamps[id][TS_CPGC] )
1021 : ian 1 {
1022 : ian 19 if( origins[id][0] || origins[id][1] || origins[id][2] )
1023 : ian 1 {
1024 :     new Float:coords[3]
1025 :    
1026 :     //Store ungocheck data
1027 :     entity_get_vector( id, EV_VEC_origin, coords )
1028 : ian 19 for( new i=0; i<3; i++ ) origins[id][ORIG_UNGC + i] = coords[i]
1029 :     origins[id][ORIG_UNGC + 3] = entity_get_float( id, EV_FL_gravity )
1030 : ian 1
1031 :     //Do gocheck
1032 : ian 19 new cppos = timer[id][TMR_CPPOS] * 4
1033 :     for( new i=0; i<3; i++ ) coords[i] = origins[id][cppos + i]
1034 :     entity_set_float( id, EV_FL_gravity, origins[id][3] )
1035 : ian 1 teleport( id, coords )
1036 :    
1037 :     new msg[100]="Checkpoint restored."
1038 : ian 19 if(timer[id][TMR_CFLAGS]&CF_START){
1039 :     timer[id][TMR_CNTGCS]++
1040 :     formatex(msg,99,"Checkpoint restored. (%d CPS/ %d GCS/ %d Boosts)",timer[id][TMR_CNTCPS],timer[id][TMR_CNTGCS],timer[id][TMR_CNTBST])
1041 : ian 1 }
1042 :     clmsg(id,msg)
1043 :    
1044 :     set_cpgc_timeout( id )
1045 :     }
1046 :     else{
1047 :     clmsg(id,"You must make a checkpoint first.")
1048 :     return 0
1049 :     }
1050 :     }
1051 :     return 1
1052 :     }
1053 :    
1054 :     //Undo a gocheck
1055 :     public ungocheck( id )
1056 :     {
1057 : ian 19 if( get_pcvar_num(p_climb) && isalive(id) && notpaused(id) && !time_stamps[id][TS_CPGC] )
1058 : ian 1 {
1059 : ian 19 if( origins[id][ORIG_UNGC] || origins[id][ORIG_UNGC + 1] || origins[id][ORIG_UNGC + 2])
1060 : ian 1 {
1061 :     new Float:coords[3]
1062 : ian 19 for( new i=0; i<3; i++ )coords[i] = origins[id][ORIG_UNGC + i]
1063 : ian 1 teleport( id, coords )
1064 : ian 19 entity_set_float( id, EV_FL_gravity, origins[id][ORIG_UNGC + 3] )
1065 :     if( timer[id][TMR_CFLAGS] & CF_START ) timer[id][TMR_CNTGCS]++
1066 : ian 1 clmsg( id, "You have been ungochecked." )
1067 :    
1068 :     set_cpgc_timeout( id )
1069 :     }
1070 :     else clmsg(id,"Cannot ungocheck.")
1071 :     }
1072 :     }
1073 :    
1074 :     //Cycle back through CPs
1075 :     public cp_back( id )
1076 :     {
1077 : ian 19 if( get_pcvar_num( p_climb ) && isalive( id ) && notpaused( id ) && !time_stamps[id][TS_CPGC] )
1078 : ian 1 {
1079 : ian 19 if( timer[id][TMR_CPPOS] < 9 ) timer[id][TMR_CPPOS]++
1080 :     new cppos = timer[id][TMR_CPPOS] * 4
1081 :     if( origins[id][cppos] || origins[id][cppos + 1] || origins[id][cppos + 2] )
1082 : ian 1 {
1083 :     new Float:coords[3]
1084 : ian 19 //for( new i=0; i<36; i++ ) origins[id][i] = origins[id][i+4]
1085 :     for( new i=0; i<3; i++ ) coords[i] = origins[id][cppos + i]
1086 :     entity_set_float( id, EV_FL_gravity, origins[id][cppos + ORIG_GRAV] )
1087 : ian 1 teleport( id, coords )
1088 :    
1089 : ian 19 if( timer[id][TMR_CFLAGS] & CF_START ) timer[id][TMR_CNTGCS]++
1090 : ian 1
1091 :     /*new msg[100]="Previous checkpoint restored."
1092 : ian 19 if( timer[id][TMR_CFLAGS] & CF_START )
1093 : ian 1 {
1094 : ian 19 timer[id][TMR_CNTCPS]--
1095 : ian 1 formatex( msg, 99, "Previous checkpoint restored. (%d CPS/ %d GCS/ %d Boosts)",\
1096 : ian 19 timer[id][TMR_CNTCPS], timer[id][TMR_CNTGCS], timer[id][TMR_CNTBST] )
1097 : ian 1 }
1098 :     clmsg( id, msg )*/
1099 :    
1100 :     /*new cpprice = get_pcvar_num( p_cpprice )
1101 :     if( cpprice > 0 )
1102 :     {
1103 :     new cash = cs_get_user_money( id )
1104 :     cs_set_user_money( id, cash + cpprice )
1105 :     }*/
1106 :    
1107 :     set_cpgc_timeout( id )
1108 :     }
1109 :     else
1110 :     {
1111 :     clmsg(id,"You have no previous checkpoints remaining.")
1112 : ian 19 timer[id][TMR_CPPOS]--
1113 : ian 1 }
1114 :     }
1115 :     return PLUGIN_HANDLED
1116 :     }
1117 :    
1118 :     //Cycle forward through CPs
1119 :     public cp_forward( id )
1120 :     {
1121 : ian 19 if( get_pcvar_num( p_climb ) && isalive( id ) && notpaused( id ) && !time_stamps[id][TS_CPGC] && timer[id][TMR_CPPOS] > 0 )
1122 : ian 1 {
1123 : ian 19 timer[id][TMR_CPPOS]--
1124 :     new cppos = timer[id][TMR_CPPOS] * 4
1125 : ian 1
1126 :     new Float:coords[3]
1127 : ian 19 for( new i=0; i<3; i++ ) coords[i] = origins[id][cppos + i]
1128 :     entity_set_float( id, EV_FL_gravity, origins[id][cppos + ORIG_GRAV] )
1129 : ian 1 teleport( id, coords )
1130 :    
1131 : ian 19 if( timer[id][TMR_CFLAGS] & CF_START ) timer[id][TMR_CNTGCS]++
1132 : ian 1
1133 :     set_cpgc_timeout( id )
1134 :     }
1135 :     return PLUGIN_HANDLED
1136 :     }
1137 :     ////////////////////////////////////////////////////////////////////////////////
1138 :     // End: CP/GC functions
1139 :     ////////////////////////////////////////////////////////////////////////////////
1140 :     public change_status( id, newstat )
1141 :     {
1142 : ian 19 new cflags_old = timer[id][TMR_CFLAGS]
1143 : ian 1 new cflags_new = cflags_old & ~CF_STATUSFLAGS
1144 :    
1145 :     if( newstat & CF_PAUSE )
1146 :     {
1147 :     if( cflags_old & CF_PAUSE ) //unpause
1148 :     {
1149 :     cflags_new += CF_START
1150 :     set_entity_flags( id, FL_FROZEN, 0 )
1151 :     unsolid( id )
1152 : ian 19 entity_set_float( id, EV_FL_gravity, origins[id][ORIG_PAUS + ORIG_GRAV] )
1153 : ian 1 clmsg( id, "UNPAUSED" )
1154 :     sfexec( id, 2 )
1155 :     }
1156 :     else if( cflags_old & CF_START ) //pause
1157 :     {
1158 :     cl_pause( id )
1159 :     cflags_new += CF_PAUSE
1160 :     }
1161 :     else
1162 :     {
1163 :     clmsg( id, "You must start the timer before you can pause." )
1164 :     cflags_new = cflags_old
1165 :     }
1166 :     }
1167 :     else cflags_new += newstat
1168 : ian 19 timer[id][TMR_CFLAGS] = cflags_new
1169 : ian 1 return PLUGIN_HANDLED
1170 :     }
1171 :    
1172 :     public cl_pause( id )
1173 :     {
1174 :     if( is_climber_alive( id ) )
1175 :     {
1176 :     unsolid( id )
1177 :     set_rendering( id, kRenderFxGlowShell, 0, 0, 255, kRenderTransColor, 1 )
1178 :     set_entity_flags( id, FL_FROZEN, 1 )
1179 :     clmsg( id, "PAUSED - say '/unpause' to resume." )
1180 :     }
1181 :     return PLUGIN_HANDLED
1182 :     }
1183 :    
1184 : ian 23 public timer_tick( )
1185 :     {
1186 :     new players[32], num, id
1187 :     get_players( players, num, "ach" )
1188 :    
1189 :     for( new i = 0; i < num; i++ )
1190 :     {
1191 :     id = players[i]
1192 :     if( timer[id][TMR_CFLAGS] & CF_START )
1193 :     timer[id][TMR_CNTTME]++
1194 :     }
1195 :     }
1196 :    
1197 : ian 1 public stop( id )
1198 :     {
1199 : ian 19 if( get_pcvar_num( p_climb ) && timer[id][TMR_CFLAGS] & CF_START )
1200 : ian 1 {
1201 :     change_status( id, CF_STOP )
1202 :     heal(id)
1203 :     //Erase start/finish time stamps, prevents crazy number on scoreboard
1204 : ian 23 timer[id][TMR_CNTTME] = 0
1205 : ian 1
1206 :     sfexec(id,4) //Execute commands from start/finish config
1207 :     }
1208 :     return PLUGIN_HANDLED
1209 :     }
1210 :    
1211 :     //Start borrowed code : from KCE's attack blocking tutorial (http://forums.alliedmods.net/showthread.php?t=41265)
1212 :     public PostUpdateClientData( id, sendweapons, cd_handle )
1213 :     {
1214 :     if( get_pcvar_num( p_climb ) && is_climber_alive( id ) )
1215 :     {
1216 :     new wpn, clip, ammo
1217 :     wpn = get_user_weapon( id, clip, ammo )
1218 :     if( wpn == CSW_KNIFE )
1219 :     {
1220 : ian 19 new remain = check_timeout( 0, time_stamps[id][TS_KNIFE], KNIFE_TIMEOUT, _, 1 )
1221 : ian 1 if( remain )
1222 :     {
1223 :     set_cd(cd_handle, CD_flNextAttack, halflife_time() + remain )
1224 :     return FMRES_HANDLED
1225 :     }
1226 :     }
1227 :     }
1228 :     return FMRES_IGNORED
1229 :     }
1230 :     //End borrowed code
1231 :    
1232 :     public CurWeapon( msg_id, msg_dest, id )
1233 :     {
1234 :     new wpn = get_msg_arg_int( 2 )
1235 :     if( !get_pcvar_num( p_climb ) || !( 0 < wpn <= 30 ) )
1236 :     return PLUGIN_CONTINUE
1237 :    
1238 : ian 19 static client_oldwpn[33]
1239 :     if( wpn != client_oldwpn[id] )
1240 : ian 1 rank_mod_update( id )
1241 :    
1242 : ian 19 client_oldwpn[id] = wpn
1243 : ian 1
1244 : ian 22 if( wpn == CSW_C4 ||
1245 :     wpn == CSW_HEGRENADE ||
1246 :     wpn == CSW_FLASHBANG ||
1247 :     wpn == CSW_SMOKEGRENADE ||
1248 :     wpn == CSW_KNIFE
1249 :     ) return PLUGIN_CONTINUE
1250 :    
1251 : ian 1 //If it's a gun, update pack and clip ammo & silencer
1252 : ian 24 new wpn_name[17]
1253 :     get_weaponname( wpn, wpn_name,16 )
1254 :     new wpn_id = find_ent_by_owner( -1, wpn_name, id )
1255 : ian 22 if( !wpn_id ) return PLUGIN_CONTINUE
1256 :    
1257 :     new clip = get_msg_arg_int( 3 )
1258 :     new maxammo = 2
1259 :    
1260 :     //Force silencer w/o animation
1261 :     if( wpn == CSW_USP || wpn == CSW_M4A1 || wpn == CSW_TMP )
1262 : ian 1 {
1263 : ian 22 if( wpn != CSW_TMP ) cs_set_weapon_silen( wpn_id, 1, 0 )
1264 :     maxammo = 10
1265 : ian 1
1266 : ian 22 //Unlimited ammo for VIPs
1267 :     if( get_user_flags(id) & VIP )
1268 : ian 1 {
1269 : ian 22 cs_set_weapon_ammo( wpn_id, 12 )
1270 :     if( clip != 12 )return PLUGIN_HANDLED
1271 :     set_msg_arg_int( 3, ARG_BYTE, 12 )
1272 :     return PLUGIN_CONTINUE
1273 : ian 1 }
1274 :     }
1275 :    
1276 : ian 22 //Set clip and backpack ammo
1277 :     cs_set_user_bpammo( id, wpn, maxammo - clip )
1278 :     if( clip > maxammo )
1279 :     {
1280 :     set_msg_arg_int( 3, ARG_BYTE, maxammo )
1281 :     cs_set_weapon_ammo( wpn_id, maxammo )
1282 :     }
1283 :    
1284 : ian 1 return PLUGIN_CONTINUE
1285 :     }
1286 :    
1287 :     public rank_mod_update( id )
1288 : ian 22 {
1289 : ian 1 new rank, maxspeed = pev( id, pev_maxspeed )
1290 :     switch( maxspeed )
1291 :     {
1292 :     case 210:
1293 :     rank = 0
1294 :     case 220:
1295 :     rank = 1
1296 :     case 230:
1297 :     rank = 2
1298 :     case 235:
1299 :     rank = 3
1300 :     case 240:
1301 :     rank = 4
1302 :     case 245:
1303 :     rank = 5
1304 :     case 250:
1305 :     rank = 6
1306 :     case 260:
1307 :     rank = 7
1308 :     }
1309 :    
1310 : ian 19 if( rank > timer[id][TMR_CNTWPN] )
1311 :     timer[id][TMR_CNTWPN] = rank
1312 : ian 1
1313 :     new msg[100]
1314 :     format( msg, 99, "Weapon Max Speed: %d^nRank Modifier: %d", maxspeed, rank )
1315 :     clmsg( id, msg )
1316 :     }
1317 :    
1318 :     public get_weapon_name( wpn_rank, ret_name[], len )
1319 :     {
1320 :     new name[21]
1321 :     switch( wpn_rank )
1322 :     {
1323 :     case 0:
1324 :     name = "AWP"
1325 :     case 1:
1326 :     name = "Para"
1327 :     case 2:
1328 :     name = "M4A1"
1329 :     case 3:
1330 :     name = "SG552"
1331 :     case 4:
1332 :     name = "Famas"
1333 :     case 5:
1334 :     name = "P90"
1335 :     case 6:
1336 :     name = "USP"
1337 :     case 7:
1338 :     name = "Scout"
1339 :     }
1340 :     formatex( ret_name, len, name )
1341 :     }
1342 :    
1343 :     public DeathMsg( )
1344 :     {//Respawn client when they die unless switching to spec
1345 :     if( get_pcvar_num( p_climb ) )
1346 :     {
1347 :     new id = read_data(2)
1348 :     set_entity_flags( id, FL_FROZEN, 0 )//Unfreeze in case of switch to spectator.
1349 :     new ida[1]
1350 :     ida[0]=id
1351 :     if(task_exists(100+id))remove_task(100+id)
1352 :     if(isct(id)){
1353 :     set_task(0.2,"respawn_task",100+id,ida,1)
1354 :     }
1355 :     }
1356 :     return PLUGIN_HANDLED
1357 :     }
1358 :    
1359 :     public respawn_task(ida[]){//used by death_msg function
1360 :     new id=ida[0]
1361 :     if( !get_user_team( id ) || is_climber_alive( id ) || !isct( id ) )
1362 :     return PLUGIN_HANDLED
1363 :     //cs_user_spawn(id)
1364 :     climb_user_spawn( id, 0 )
1365 :     return PLUGIN_HANDLED
1366 :     }
1367 :    
1368 :     public frespawn( id )
1369 :     {
1370 :     stop(id)
1371 :     if( is_climber_alive( id ) ) teleport( id, spawn_tp_orig )
1372 : ian 19 else if( !check_timeout( id, time_stamps[id][TS_SPAWN], SPAWN_TIMEOUT ) )
1373 : ian 1 {
1374 :     //if( get_user_team ( id ) == 3 ) cs_set_user_team( id, 2 )
1375 :     //cs_user_spawn( id )
1376 :     climb_user_spawn( id )
1377 :     }
1378 :     return PLUGIN_HANDLED
1379 :     }
1380 :    
1381 :     public tp_start_btn( id )
1382 :     {
1383 :     if ( !is_climber_alive( id ) )
1384 :     {
1385 :     //if( get_user_team ( id ) == 3 ) cs_set_user_team( id, 2 )
1386 :     //cs_user_spawn( id )
1387 :     climb_user_spawn( id )
1388 :     }
1389 :     if( teleport( id, start_tp_orig ) ) return
1390 :     clmsg( id, "This map doesn't have a start button." )
1391 :     }
1392 :    
1393 :     stock climb_user_spawn( id, give_wpns = 1 )
1394 :     {
1395 :     cs_user_spawn( id )
1396 :    
1397 :     set_pev( id, pev_movetype, MOVETYPE_WALK )
1398 :     set_pev( id, pev_solid, SOLID_BBOX )
1399 :     set_pev( id, pev_effects, 0 )
1400 :     set_pev( id, pev_deadflag, DEAD_NO )
1401 :     set_pev( id, pev_takedamage, DAMAGE_AIM )
1402 :     set_pev( id, pev_health, 100 )
1403 :    
1404 :     cs_set_user_team( id, 2 )
1405 :    
1406 :     if( give_wpns )
1407 :     {
1408 :     give_item( id, "weapon_knife" )
1409 :     give_item( id, "weapon_usp" )
1410 :     }
1411 :     }
1412 :    
1413 :     public ResetHUD( id )
1414 :     {//Spawned
1415 :     if( get_pcvar_num( p_climb ) )
1416 :     {
1417 :     if( !is_user_bot( id ) && !is_user_hltv( id ) )
1418 :     {
1419 :     flight_icons( id )//redraw flashlight hud icons
1420 :     set_msg_block( SVC_STATUSICON, 2 )//Block buy menu
1421 :    
1422 :     if( is_climber_alive( id ) )
1423 :     {
1424 :     //set_pev( id, pev_movetype, MOVETYPE_WALK )
1425 :     //cs_set_user_team( id, 2 )
1426 :    
1427 :     heal( id )
1428 :     sfexec( id, 1 )//Execute commands from start/finish config
1429 :     if( get_user_flags( id ) & VIP ) cs_set_user_scoreattrib( id, 4 )//Show admin as VIP on Scoreboard.
1430 :    
1431 : ian 19 if( timer[id][TMR_CFLAGS] & CF_PAUSE )
1432 : ian 1 {//If they are paused tp to pause spot and freeze them again.
1433 :     new Float:coords[3]
1434 :     for( new i=0; i<3; i++ ) coords[i] = origins[ id - 1 ][ ORIG_PAUS + i ]
1435 :     teleport( id, coords )
1436 :     cl_pause( id )
1437 :     }
1438 :    
1439 :     //Teleport to cp, start, or primary spawn position
1440 :     else if( origins[ id - 1 ][ 0 ] || origins[ id - 1][ 1 ] || origins[ id - 1 ][ 2 ]) gocheck( id )
1441 :     else if( !teleport( id, start_tp_orig ) ) teleport( id, spawn_tp_orig )
1442 :     }
1443 :     }
1444 :     sortcssb( )
1445 :     }
1446 :     else set_msg_block( SVC_STATUSICON, 0 )
1447 :     }
1448 :    
1449 :     public run_tasks( )
1450 :     {
1451 :     updatebot( )
1452 :     check_cvars( )
1453 :     }
1454 :    
1455 :     public updatebot( )
1456 :     {
1457 :     if(get_pcvar_num(p_climb))
1458 :     {
1459 :     //new players[32], cl
1460 :     //get_players( players, cl, "ach" )
1461 :     new id = find_player( "i" )
1462 :     //if(0<cl<3&&!id){
1463 :     new cl = get_playersnum( )
1464 :     if( cl < MAXPLAYERS - 2 && !id )
1465 :     {
1466 :     //Start borrowed code : from Space Headed's AMXX Bot(bot_api.sma) v0.5.1
1467 :     new name[32]
1468 :     format( name, 31, "Climb v%s", VERSION )
1469 :     id = engfunc( EngFunc_CreateFakeClient, name )
1470 :     if( pev_valid( id ) )
1471 :     {
1472 :     engfunc( EngFunc_FreeEntPrivateData, id )
1473 :     dllfunc( MetaFunc_CallGameEntity, "player", id )
1474 :     set_user_info( id, "rate", "3500" )
1475 :     set_user_info( id, "cl_updaterate", "25" )
1476 :     set_user_info( id, "cl_lw", "1" )
1477 :     set_user_info( id, "cl_lc", "1" )
1478 :     set_user_info( id, "cl_dlmax", "128" )
1479 :     set_user_info( id, "cl_righthand", "1" )
1480 :     set_user_info( id, "_vgui_menus", "0" )
1481 :     set_user_info( id, "_ah", "0" )
1482 :     set_user_info( id, "dm", "0" )
1483 :     set_user_info( id, "tracker", "0" )
1484 :     set_user_info( id, "friends", "0" )
1485 :     set_user_info( id, "*bot", "1" )
1486 :     set_pev( id, pev_flags, pev( id, pev_flags ) | FL_FAKECLIENT )
1487 :     set_pev( id, pev_colormap, id )
1488 :    
1489 :     new msg[128]
1490 :     dllfunc( DLLFunc_ClientConnect, id, name, "127.0.0.1", msg )
1491 :     dllfunc( DLLFunc_ClientPutInServer, id )
1492 :     engfunc( EngFunc_RunPlayerMove, id, Float:{0.0,0.0,0.0}, 0.0, 0.0, 0.0, 0, 0, 76 )
1493 :     //End borrowed code
1494 :    
1495 :     cs_set_user_team( id, 2 )
1496 :     cs_user_spawn( id )
1497 :     }
1498 :     }
1499 :     //else if(cl>2&&id)server_cmd("kick #%d",get_user_userid(id))
1500 :     else if( cl == MAXPLAYERS - 1 && id )
1501 :     {
1502 :     set_entity_visibility( id, 1 )
1503 :     server_cmd( "kick #%d", get_user_userid( id ) )
1504 :     }
1505 :     else if( is_user_bot( id ) && id )
1506 :     {
1507 :     set_entity_visibility( id, 0 )
1508 :     entity_set_int( id, EV_INT_solid, SOLID_NOT )
1509 :     set_pev( id, pev_takedamage, DAMAGE_NO )
1510 :     entity_set_vector( id, EV_VEC_origin, Float:{999999,999999,999999} )
1511 :     call_think( id )
1512 :     }
1513 :     }
1514 :     }
1515 :    
1516 :     public check_cvars( )
1517 :     {
1518 :     static bool:nodraw
1519 :     if( get_pcvar_num( p_water_nodraw ) && !nodraw )
1520 :     {
1521 :     new ent = find_ent_by_class( -1, "func_water" )
1522 :     while( ent > 0 )
1523 :     {
1524 :     set_entity_visibility( ent, 0 )
1525 :     ent = find_ent_by_class( ent, "func_water" )
1526 :     }
1527 :     nodraw = true
1528 :     }
1529 :     else if( !get_pcvar_num( p_water_nodraw ) && nodraw )
1530 :     {
1531 :     new ent = find_ent_by_class( -1, "func_water" )
1532 :     while( ent > 0 )
1533 :     {
1534 :     set_entity_visibility( ent, 1 )
1535 :     ent = find_ent_by_class( ent, "func_water" )
1536 :     }
1537 :     nodraw = false
1538 :     }
1539 :     }
1540 :    
1541 :     //Calculate a timeout, returns time remaining on timeout
1542 :     stock check_timeout( id, &checktime, freq = 1, curtime = -1, nowrite = 0 )
1543 :     {
1544 :     if( curtime < 0 ) curtime = get_systime( )
1545 :    
1546 :     new dif = checktime - curtime
1547 :     if( dif > 3600 ) checktime = curtime + freq
1548 :    
1549 :     if( curtime >= checktime )
1550 :     {
1551 :     if( !nowrite ) checktime = curtime + freq
1552 :     return 0
1553 :     }
1554 :    
1555 :     new msg[76]
1556 :     if( id > 0)
1557 :     {
1558 :     format( msg, 75, "You must wait %d more seconds to use this command again.", dif )
1559 :     clmsg( id, msg )
1560 :     }
1561 :    
1562 :     return dif
1563 :     }
1564 :    
1565 : ian 23 stock change_boost( id, newboost, silent = 0 )
1566 : ian 1 {//Change Boost flags
1567 : ian 23 if( !( cvar_enabled( id, p_boost, silent ) && isalive( id ) ) && notpaused( id ) ) return PLUGIN_HANDLED
1568 : ian 1
1569 :     new msg[151], rmflag, cflags = timer[ id - 1 ][ TMR_CFLAGS ]
1570 :     if( cflags & CF_SOLID )
1571 :     {
1572 :     if( task_exists( 150 + id ) ) remove_task( 150 + id )
1573 :     rmflag = CF_SOLID
1574 :     msg = "Solid Boost Disabled.^n"
1575 :     }
1576 :     else if( cflags & CF_SUPER_JUMP )
1577 :     {
1578 :     rmflag = CF_SUPER_JUMP
1579 :     msg = "Super Jump Disabled.^n"
1580 :     }
1581 :     else if( cflags & CF_DOUBLE_JUMP)
1582 :     {
1583 :     rmflag = CF_DOUBLE_JUMP
1584 :     msg = "Double Jump Disabled.^n"
1585 :     }
1586 :     if( rmflag > 0 ) timer[ id - 1 ][ TMR_CFLAGS ] -= rmflag
1587 :     if( !( rmflag & newboost ) && \
1588 : ian 23 !check_timeout( id, time_stamps[id][TS_BOOST], BOOST_TIMEOUT, ( cflags & CF_START ? timer[id][TMR_CNTTME] / 10 : get_systime() ) ) )
1589 : ian 1 {
1590 :     if( newboost == CF_SOLID )
1591 :     {
1592 :     format( msg, 150, "%sSolid Boost Enabled.", msg )
1593 :     new ida[1]
1594 :     ida[0] = id
1595 :     set_task( 15.0, "solid_boost_timer", 150 + id, ida, 1 )
1596 :     if( timer[ id - 1 ][ TMR_CFLAGS ] & CF_START ) timer[ id - 1 ][ TMR_CNTBST ]++
1597 :     }
1598 :     if( newboost == CF_SUPER_JUMP ) format( msg, 150, "%sSuper Jump Enabled.", msg )
1599 :     if( newboost == CF_DOUBLE_JUMP ) format( msg, 150, "%sDouble Jump Enabled.", msg )
1600 :     timer[ id - 1 ][ TMR_CFLAGS ] |= newboost
1601 :     }
1602 :     if(strlen(msg))clmsg(id,msg)
1603 :     return PLUGIN_HANDLED
1604 :     }
1605 :    
1606 :     //Task to auto disable solid boost after timeout
1607 :     public solid_boost_timer( ida[] )
1608 :     change_boost( ida[0], CF_SOLID )
1609 :    
1610 :     /*public server_frame( )
1611 :     {//Semi-clip
1612 :     if( get_pcvar_num( p_climb ) )
1613 :     {
1614 :     new players[32], bool:skip[32], num, i, j
1615 :     new Float:orig_i[3], Float:orig_j[3]
1616 :     new Float:vel_i[3], Float:vel_iz[3]
1617 :     new id_i, id_j, cflags_i, cflags_j
1618 :     get_players( players, num, "ac" )
1619 :     for( i = 0; i < num; i++ )
1620 :     {
1621 :     id_i = players[i]
1622 : ian 19 cflags_i = timer[id_i][TMR_CFLAGS]
1623 : ian 1
1624 :     if( !( cflags_i & CF_PAUSE ) )
1625 :     {
1626 :     entity_get_vector( id_i, EV_VEC_origin, orig_i )
1627 :     entity_get_vector( id_i, EV_VEC_velocity, vel_i )
1628 :    
1629 :     vel_iz[0] = vel_i[0] > 0 ? -70.0 : 70.0
1630 :     vel_iz[1] = vel_i[1] > 0 ? -70.0 : 70.0
1631 :     vel_iz[2] = vel_i[2] > 0 ? -120.0 : 120.0
1632 :    
1633 :     if( !vel_i[0] ) vel_i[0] = vel_iz[0] * -1
1634 :     if( !vel_i[1] ) vel_i[1] = vel_iz[1] * -1
1635 :     if( !vel_i[2] ) vel_i[2] = vel_iz[2] * -1
1636 :    
1637 :     for( j=0; j<num; j++ )
1638 :     {
1639 :     if( i != j )
1640 :     {
1641 :     id_j = players[j]
1642 : ian 19 cflags_j = timer[id_j][TMR_CFLAGS]
1643 : ian 1
1644 :     if( ( !( cflags_i & CF_SOLID && cflags_j & CF_SOLID ) || skip[i] ) && !( cflags_j & CF_PAUSE ) )
1645 :     {
1646 :     entity_get_vector( id_j, EV_VEC_origin, orig_j )
1647 :    
1648 :     if( is_between_f( orig_j[0], orig_i[0] + vel_iz[0], orig_i[0] + vel_i[0] ) &&
1649 :     is_between_f( orig_j[1], orig_i[1] + vel_iz[1], orig_i[1] + vel_i[1] ) &&
1650 :     is_between_f( orig_j[2], orig_i[2] + vel_iz[2], orig_i[2] + vel_i[2] ) )
1651 :     {
1652 :     unsolid( id_i )
1653 :     unsolid( id_j )
1654 :     skip[i] = true
1655 :     skip[j] = true
1656 :     //maybe reset j first time i runs this, to unsolid anyone they might be boosting with
1657 :     }
1658 :     }
1659 :     }
1660 :     }
1661 :     if( !skip[i] ) solid( id_i )
1662 :     }
1663 :     }
1664 :     }
1665 :     return PLUGIN_CONTINUE
1666 :     }*/
1667 :     public server_frame( )
1668 :     {
1669 :     if( !get_pcvar_num(p_climb) )
1670 :     return PLUGIN_CONTINUE
1671 :    
1672 :     sc_fcount++
1673 :     if( sc_fcount > 9 ) sc_fcount = 0
1674 :    
1675 :     //Semi-clip
1676 :     new players[32],num,i,j,Float:c1[3],Float:c2[3]
1677 :     new Float:c1z[3],Float:c2z[3]
1678 :     new id_i,id_j,cflags_i,cflags_j
1679 :     get_players(players,num,"ac")
1680 :     //new Float:c1d[3],Float:c2d[3],xyadd,zadd
1681 :     for(i=0;i<num;i++){
1682 :     id_i=players[i]
1683 : ian 19 cflags_i=timer[id_i][TMR_CFLAGS]
1684 : ian 1 if(!(cflags_i&CF_PAUSE)){
1685 :     //solid(players[i])
1686 :     entity_get_vector(id_i,EV_VEC_origin,c1)
1687 :     //entity_get_vector(players[i],EV_VEC_velocity,c1d)
1688 :     c1z[2]=c1[2]
1689 :     c1[2]=0.0
1690 :     for(j=0;j<num;j++){
1691 :     id_j=players[j]
1692 : ian 19 cflags_j=timer[id_j][TMR_CFLAGS]
1693 : ian 1 if(!(cflags_j&CF_SOLID)&&i!=j){
1694 :     entity_get_vector(id_j,EV_VEC_origin,c2)
1695 :     //entity_get_vector(players[j],EV_VEC_velocity,c2d)
1696 :     c2z[2]=c2[2]
1697 :     c2[2]=0.0
1698 :     if(vector_distance(c1,c2)<90&&vector_distance(c1z,c2z)<110){
1699 :     if(!(cflags_i&CF_SOLID&&cflags_j&CF_SOLID)){//&&vector_distance(c1,c2)>25&&vector_distance(c1z,c2z)>30)){
1700 :     unsolid(id_i)
1701 :     unsolid(id_j)
1702 :     j=num
1703 :     }
1704 :     }
1705 :     }
1706 :     if(j+1==num)solid(id_i)
1707 :     }
1708 :     }
1709 :     }
1710 :     return PLUGIN_CONTINUE
1711 :     }
1712 :    
1713 :     stock bool:is_between_f( Float:mid, Float:a, Float:b )
1714 :     {
1715 :     if( a < b && ( a < mid < b ) ) return true
1716 :     if( a > b && ( a > mid > b ) ) return true
1717 :     return false
1718 :     }
1719 :    
1720 :     stock Float:vector_z_distance_f( Float:vec1[3], Float:vec2[3] )
1721 :     {
1722 :     return Float:floatsqroot( ( vec1[2] - vec2[2] ) ^ 2.0 )
1723 :     }
1724 :    
1725 :     stock Float:vector_xy_distance_f( Float:vec1[3], Float:vec2[3] )
1726 :     {
1727 :     return Float:floatsqroot( ( ( vec1[0] - vec2[0] ) ^ 2.0 ) + ( ( vec1[1] - vec2[1] ) ^ 2.0 ) )
1728 :     }
1729 :    
1730 :     public client_PreThink( id )
1731 :     {
1732 :     if( !get_pcvar_num( p_climb ) || is_user_bot( id ) || !is_climber_alive( id ) )
1733 :     return PLUGIN_CONTINUE
1734 :    
1735 : ian 19 if( sclip[id] && sc_fcount == 9 ) entity_set_int( id, EV_INT_solid, SOLID_BBOX )
1736 : ian 1
1737 :     //Detect button use. Replicated from HL SDK
1738 :     if( get_user_button( id ) & IN_USE && !( get_user_oldbutton( id ) & IN_USE ) )
1739 :     {
1740 :     new entlist[3], count
1741 :     count = find_sphere_class( id, "func_button", 64.0, entlist, 3 )
1742 :     if( count )
1743 :     {
1744 :     new Float:orig[3]
1745 :     for( new i = 0; i < count; i++ )
1746 :     {
1747 :     get_brush_entity_origin( entlist[i], orig )
1748 :     if( is_in_viewcone( id, orig ) ) button_used( id, entlist[i] )
1749 :     }
1750 :     }
1751 :     }
1752 :    
1753 : ian 19 new cflags = timer[id][TMR_CFLAGS]
1754 : ian 1
1755 :     //Double and super jump boosts
1756 :     if( get_pcvar_num( p_boost ) )
1757 :     {
1758 :     new bool:onground = false
1759 :     if( get_entity_flags( id ) & FL_ONGROUND ) onground = true
1760 :     if( get_user_button( id ) & IN_JUMP )
1761 :     {
1762 :     if( cflags & CF_SUPER_JUMP && onground )
1763 :     {
1764 : ian 19 entity_get_vector( id, EV_VEC_velocity, post_think_vel[id] )
1765 :     if( post_think_vel[id][0] != 0.0 || post_think_vel[id][1] != 0.0)
1766 : ian 1 {
1767 : ian 19 velocity_by_aim( id, 400, post_think_vel[id] )
1768 :     if( post_think_vel[id][2] < 250.0) post_think_vel[id][2] = 250.0
1769 :     if( post_think_vel[id][2] > 350.0) post_think_vel[id][2] = 350.0
1770 : ian 1 }
1771 : ian 19 else post_think_vel[id] = Float:{0.0,0.0,0.0}
1772 : ian 1 }
1773 :     else if( cflags & CF_DOUBLE_JUMP )
1774 :     {
1775 :     if( !onground && !(get_user_oldbutton( id ) & IN_JUMP ) )
1776 :     {
1777 : ian 19 entity_get_vector( id, EV_VEC_velocity, post_think_vel[id] )
1778 :     float_clamp( post_think_vel[id][0], -150.0, 150.0 )
1779 :     float_clamp( post_think_vel[id][1], -150.0, 150.0 )
1780 :     if( is_finished( id ) || post_think_vel[id][2] > -500 ) post_think_vel[id][2] = 250.0
1781 :     else post_think_vel[id] = Float:{ 0.0, 0.0, 0.0 }
1782 : ian 1 }
1783 :     }
1784 :     }
1785 :     }
1786 :    
1787 :     //Prevent drowning
1788 :     // waterlevel 0 - not in water
1789 :     // waterlevel 1 - feet in water
1790 :     // waterlevel 2 - waist in water
1791 :     // waterlevel 3 - head in water
1792 :     if( pev( id, pev_waterlevel ) == 3 ) set_pev( id, pev_waterlevel, 2 )
1793 :    
1794 :     new button = pev( id, pev_button )
1795 :     new oldbutton = pev( id, pev_oldbuttons )
1796 :    
1797 :     //If measure flag is set, call measure function
1798 :     if( !( oldbutton & IN_ATTACK ) && button & IN_ATTACK )
1799 :     if( cflags & CF_MEASURE ) do_measure( id )
1800 :     else if( cflags & CF_MEASURE2 ) do_measure2( id, 1 )
1801 :    
1802 :     //Knife attack timeout
1803 :     new wpn, clip, ammo
1804 :     wpn = get_user_weapon( id, clip, ammo )
1805 :     if( wpn == CSW_KNIFE )
1806 :     {
1807 :    
1808 :     if( button & IN_ATTACK || button & IN_ATTACK2 )
1809 : ian 19 if( check_timeout( 0, time_stamps[id][TS_KNIFE], KNIFE_TIMEOUT ) )
1810 : ian 1 set_pev( id, pev_button, pev( id, pev_button ) & ~IN_ATTACK_EITHER )
1811 :     }
1812 :     return PLUGIN_CONTINUE
1813 :     }
1814 :    
1815 :     public client_PostThink(id)
1816 :     {
1817 :     if( !( get_pcvar_num(p_climb) && get_pcvar_num(p_boost) && is_climber_alive( id ) ) || is_user_bot(id) )
1818 :     return PLUGIN_CONTINUE
1819 :    
1820 : ian 19 if( sclip[id] ) entity_set_int( id, EV_INT_solid, SOLID_NOT )
1821 : ian 1
1822 : ian 19 if( _:get_distance( _:post_think_vel[id], { 0, 0, 0 } ) )
1823 : ian 1 {
1824 : ian 19 entity_set_vector( id, EV_VEC_velocity, post_think_vel[id] )
1825 :     post_think_vel[id] = Float:{ 0.0, 0.0, 0.0 }
1826 :     if( timer[id][TMR_CFLAGS] & CF_START )
1827 : ian 1 {
1828 : ian 19 timer[id][TMR_CNTBST]++ //Increment client boost count
1829 : ian 1 change_boost( id, CF_NULL )
1830 :     }
1831 :     else if( !is_finished(id) )change_boost( id, CF_NULL )
1832 :     }
1833 :    
1834 :     //Store pause data
1835 : ian 19 if( !( timer[id][TMR_CFLAGS] & CF_PAUSE ) )
1836 : ian 1 {
1837 :     new Float:coords[3]
1838 :     entity_get_vector( id, EV_VEC_origin, coords )
1839 : ian 19 for( new i=0; i<3; i++ ) origins[id][ORIG_PAUS+i] = coords[i]
1840 :     origins[id][ORIG_PAUS+3] = entity_get_float( id, EV_FL_gravity )
1841 : ian 1 }
1842 :     return PLUGIN_CONTINUE
1843 :     }
1844 :    
1845 :     public button_used( id, button )
1846 :     {
1847 :     new btn_type = 0
1848 :     for( new i = 0; i < ST_BTN_CNT || i < FN_BTN_CNT; i++ )
1849 :     {
1850 :     if( i < ST_BTN_CNT )
1851 :     if( button == ST_BTNS[i] )
1852 :     {
1853 :     btn_type = 1
1854 :     break
1855 :     }
1856 :     if( i < FN_BTN_CNT )
1857 :     if( button == FN_BTNS[i] )
1858 :     {
1859 :     btn_type = 2
1860 :     break
1861 :     }
1862 :     }
1863 :    
1864 : ian 19 //new cflags = timer[id][TMR_CFLAGS]
1865 : ian 1
1866 :     if( btn_type == 1 )//Start Button
1867 :     {
1868 :     new Float:orig[3], bool:need_respawn = true //Float:view[3]
1869 : ian 19 if( timer[id][TMR_CFLAGS] & CF_START ) need_respawn = false
1870 : ian 1
1871 : ian 19 for( new i = 0; i < 48; i++ ) origins[id][i] = 0.0 //Erase checkpoints
1872 : ian 1
1873 :     //Set all associated variables
1874 : ian 23 timer[id][TMR_CNTTME] = 0
1875 : ian 19 timer[id][TMR_CNTCPS] = 0
1876 :     timer[id][TMR_CNTGCS] = 0
1877 :     timer[id][TMR_CNTBST] = 0
1878 :     timer[id][TMR_CPPOS] = 0
1879 :     timer[id][TMR_CNTWPN] = 0
1880 :     time_stamps[id][TS_BOOST] = BOOST_TIMEOUT
1881 : ian 23 change_status(id,CF_START)
1882 : ian 1
1883 : ian 19 if( timer[id][TMR_CFLAGS] & CF_COUNTDOWN ) set_countdown_time( id )
1884 : ian 1
1885 :     //Record starting weapon
1886 :     rank_mod_update( id )
1887 :    
1888 :     //Respawn client to clear items.
1889 :     if( need_respawn && get_pcvar_num( p_start_respawn ) )
1890 :     {
1891 :     entity_get_vector( id, EV_VEC_origin, orig )
1892 :     //entity_get_vector( id, EV_VEC_angles, view )
1893 :     cs_user_spawn( id )
1894 :     entity_set_vector( id, EV_VEC_origin, orig )
1895 :     //entity_set_vector( id, EV_VEC_angles, view )
1896 :     delay_duck( id )
1897 : ian 19 //time_stamps[id][TS_SPAWN]=get_systime()
1898 : ian 1 }
1899 :     heal( id )
1900 :     cs_set_user_money( id, get_pcvar_num( p_startmoney ) )
1901 :    
1902 :     //Play random start sound and text messages
1903 :     if( get_pcvar_num( p_sounds ) ) switch( random_num( 0, 2 ) )
1904 :     {
1905 :     case 0:client_cmd( id, "spk barney/beertopside" )
1906 :     case 1:client_cmd( id, "spk scientist/c3a2_sci_portopen" )
1907 :     case 2:client_cmd( id, "spk barney/c1a2_ba_climb" )
1908 :     }
1909 :    
1910 : ian 23 change_boost( id, CF_NULL, SILENT ) //Disable Boosts
1911 : ian 19 //time_stamps[id][TS_BOOST]=0
1912 : ian 1 clmsg(id,"Timer started. Go Go Go!!!")
1913 :     //client_print(id,print_chat,"Timer started. Go Go Go!!!")
1914 :    
1915 :     sfexec( id, 2 ) //Execute commands from start/finish config
1916 :    
1917 :     sortcssb( ) //Update frags to reorder scoreboard
1918 :     }
1919 :     else if( btn_type == 2 )//Finish Button
1920 :     {
1921 : ian 23 if( timer[id][TMR_CFLAGS] & CF_START )
1922 : ian 1 {
1923 : ian 23 new cnttme = timer[id][TMR_CNTTME] / 10
1924 :     new cntbst = timer[id][TMR_CNTBST]
1925 :     new cntcps = timer[id][TMR_CNTCPS]
1926 :     new cntgcs = timer[id][TMR_CNTGCS]
1927 :     new cntwpn = timer[id][TMR_CNTWPN]
1928 :    
1929 : ian 1 //Set client variables
1930 :     change_status( id, CF_STOP )
1931 : ian 19 timer[id][TMR_SESFIN]++
1932 :     timer[id][TMR_MAPFIN]++
1933 : ian 1
1934 :     //Announce to client
1935 :     if( get_pcvar_num( p_sounds ) ) client_cmd( 0, "spk woop" )
1936 :     clmsg( id, "Congratulations 1337 climber." )
1937 :     //client_print(id,print_chat,"Congratulations 1337 climber.")
1938 : ian 23 new name[32], msg[23]
1939 :     formatex( msg, 22, "%s^t%s", getuserstatus( id ), parsetime( timer[id][TMR_CNTTME] ) )
1940 : ian 1 //clmsg(id,msg)
1941 :     //client_print(id,print_chat,msg)
1942 :    
1943 :     new wpn[11]
1944 : ian 23 get_weapon_name( cntwpn, wpn, 10 )
1945 : ian 1
1946 :     //Announce to all
1947 :     get_user_name( id, name, 32 )
1948 : ian 23 client_print( 0, print_chat,
1949 :     "%s^t%s^t(%s/ %d CPS/ %d GCS/ %d Boosts)^tCompleted (%d, %d)",
1950 :     name, msg, wpn, cntcps, cntgcs, cntbst,
1951 :     timer[id][TMR_SESFIN], timer[id][TMR_MAPFIN]
1952 :     )
1953 : ian 1
1954 : ian 23 new cntscore = ( ( ( cntbst > 0 ? 1 : 0 ) * 1000000 ) +
1955 :     ( ( cntcps > 0 ? 1 : 0 ) * 100000 ) +
1956 :     ( cntwpn * 10000 ) +
1957 :     cnttme )
1958 : ian 1
1959 : ian 23 new bstscore = ( ( ( timer[id][TMR_BSTBST] > 0 ? 1 : 0 ) * 1000000 ) +
1960 : ian 19 ( ( timer[id][TMR_BSTCPS] > 0 ? 1 : 0 ) * 100000 ) +
1961 :     ( timer[id][TMR_BSTWPN] * 10000 ) +
1962 : ian 23 timer[id][TMR_BSTTME] / 10 )
1963 : ian 1
1964 : ian 23 if( cntscore < bstscore || bstscore == 0 )
1965 : ian 1 {
1966 : ian 23 timer[id][TMR_BSTTME] = cnttme
1967 :     timer[id][TMR_BSTCPS] = cntcps
1968 :     timer[id][TMR_BSTGCS] = cntgcs
1969 :     timer[id][TMR_BSTBST] = cntbst
1970 :     timer[id][TMR_BSTWPN] = cntwpn
1971 : ian 1 }
1972 :    
1973 :     sfexec( id, 2 )//Execute commands from start/finish config
1974 :    
1975 :     if( CLIMB_SAVE ) db_save( id )
1976 :    
1977 :     sortcssb( ) //Update frags to reorder scoreboard
1978 :     }
1979 : ian 19 else if(timer[id][TMR_CFLAGS]&CF_STOP&&timer[id][TMR_SESFIN]==0){
1980 : ian 1 //change_status(id,CF_FINISH)
1981 : ian 19 timer[id][TMR_SESFIN]++
1982 : ian 1 new msg[100]="Congratulations, you finished! But you didn't start the timer. :("
1983 :     clmsg(id,msg)
1984 :     client_print(id,print_chat,msg)
1985 :     //Execute commands from start/finish config
1986 :     sfexec(id,2)
1987 :     //If stats save enabled warn unregistered clients to register
1988 :     //if(CLIMB_SAVE)regwarn(id)
1989 :     }
1990 :     heal(id)
1991 :     }
1992 :     return PLUGIN_HANDLED
1993 :     }
1994 :    
1995 :     //Execute commands from start/finish config
1996 :     public sfexec(id,clevent){
1997 : ian 19 new clstat[3],cflags=timer[id][TMR_CFLAGS]
1998 :     /*switch(timer[id][TMR_CFLAGS]){
1999 : ian 1 case TMR_CFLAGS_STOP: clstat="ns"
2000 :     case TMR_CFLAGS_STRT: clstat="st"
2001 :     case TMR_CFLAGS_FNSH: clstat="fn"
2002 :     }*/
2003 :     if(is_finished(id))clstat="fn"
2004 :     else if(cflags&CF_STOP)clstat="ns"
2005 :     else if(cflags&CF_START)clstat="st"
2006 : ian 19 //else if(timer[id][TMR_CFLAGS]&CF_FINISH)clstat="fn"
2007 :     //if(equal(clstat,"ns")&&(get_user_flags(id)&VIP||timer[id][TMR_SESFIN]>0))clstat="fn"
2008 : ian 1
2009 :     for(new i=0;i<sfcount;i++){
2010 :     new cmdstat[3],cmdevent[2],cmdtype[3],cmd[60],idtype[5]
2011 :     parse(sfactions[i],cmdstat,2,cmdevent,1,cmdtype,2,cmd,sizeof(cmd)-1,idtype,4)
2012 :     if((equali(cmdstat,clstat)||equali(cmdstat,"ay"))&&str_to_num(cmdevent)&clevent){
2013 :     if(equali(cmdtype,"sc")){
2014 :     if(equali(idtype,"uid"))format(cmd,sizeof(cmd)-1,cmd,get_user_userid(id))
2015 :     else{
2016 :     new name[24]
2017 :     get_user_name(id,name,sizeof(name)-1)
2018 :     format(name,sizeof(name),"^"%s^"",name)
2019 :     format(cmd,sizeof(cmd)-1,cmd,name)
2020 :     client_print(id,print_chat,cmd)
2021 :     }
2022 :     server_cmd(cmd)
2023 :     }
2024 :     else{
2025 :     client_cmd(id,cmd)
2026 :     }
2027 :     }
2028 :     }
2029 :     return PLUGIN_HANDLED
2030 :     }
2031 :    
2032 :     //Update frags to reorder scoreboard
2033 :     public sortcssb( )
2034 :     {
2035 :     new players[32], num, id
2036 :     get_players_ordered( players, num )
2037 :     for( new i = 0 ; i < num; i++ )
2038 :     {
2039 :     id = players[i]
2040 :     set_user_frags( id, 0 )
2041 :     cs_set_user_deaths( id, i + 1 )
2042 :    
2043 :     message_begin( MSG_ALL, SVC_TEAMINFO )
2044 :     write_byte( id )
2045 :     write_string( "CT" )
2046 :     message_end( )
2047 :     }
2048 :    
2049 :     //Show bot as spectator on scoreboard
2050 :     message_begin( MSG_ALL, SVC_TEAMINFO )
2051 :     write_byte( find_player( "i" ) )
2052 :     write_string( "SPECTATOR" )
2053 :     message_end( )
2054 :     }
2055 :    
2056 :     //Returns array of client id's sorted by climb time
2057 :     public get_players_ordered( players[32], &num )
2058 :     {
2059 :     get_players( players, num, "ch" )
2060 :    
2061 :     new i, id, pdata[32][3] //{ status, score, id }
2062 :     for( i = 0; i < num; i++ )
2063 :     {//Fill player data sorting array
2064 :     id = players[i]
2065 :     pdata[i][2] = id
2066 :    
2067 : ian 19 if( timer[id][TMR_BSTTME] )
2068 : ian 1 {//Has high score
2069 :     pdata[i][0] = 0
2070 : ian 19 pdata[i][1] = ( ( ( timer[id][TMR_BSTBST] > 0 ? 1 : 0 ) * 1000000 ) +
2071 :     ( ( timer[id][TMR_BSTCPS] > 0 ? 1 : 0 ) * 100000 ) +
2072 :     ( timer[id][TMR_BSTWPN] * 10000 ) +
2073 : ian 23 timer[id][TMR_BSTTME] / 10 )
2074 : ian 1 }
2075 : ian 19 else if( timer[id][TMR_CFLAGS] & CF_START || timer[id][TMR_CFLAGS] & CF_PAUSE )
2076 : ian 1 {//Has time but no high score
2077 :     pdata[i][0] = 1
2078 : ian 19 pdata[i][1] = ( ( ( timer[id][TMR_CNTBST] > 0 ? 1 : 0 ) * 1000000 ) +
2079 :     ( ( timer[id][TMR_CNTCPS] > 0 ? 1 : 0 ) * 100000 ) +
2080 :     ( timer[id][TMR_CNTWPN] * 10000 ) +
2081 : ian 23 timer[id][TMR_CNTTME] / 10 )
2082 : ian 1 }
2083 :     else pdata[i][0] = 2 //No time or high score
2084 :     }
2085 :    
2086 :     SortStrings( pdata, num )
2087 :     for( i = 0; i < num; i++ )
2088 :     players[i] = pdata[i][2]
2089 :     }
2090 :    
2091 :     /*public get_limit(){
2092 :     //if(get_pcvar_num(p_webmod))
2093 :     //return 0
2094 :     new url[100]
2095 :     get_pcvar_string(p_stats_url,url,99)
2096 :     if(strlen(url))
2097 :     return false
2098 :     return true
2099 :     }*/
2100 :    
2101 :     /*public get_url( id, file[] )
2102 :     {
2103 :     new url[100]
2104 :     get_pcvar_string( p_stats_url, url, 99 )
2105 :     //if(get_pcvar_num(p_webmod)){
2106 :     // new ip[10],iip[33],eip[33],port[10]
2107 :     // get_user_ip(id,ip,9)
2108 :     // get_pcvar_string(p_ip_internal,iip,32)
2109 :     // get_pcvar_string(p_ip_external,eip,32)
2110 :     // get_pcvar_string(p_port,port,9)
2111 :     // if(equal(ip,"192.168.",8))format(url,99,"http://%s:%s/%s",iip,port,file)
2112 :     // else format(url,99,"http://%s:%s/%s",eip,port,file)
2113 :     //}
2114 :     if( strlen( url ) ) format( url, 99, "%sclimb_scores.html", url )
2115 :     return url
2116 :     }*/
2117 :    
2118 :     stock sb_add_tabs( str[], size)
2119 :     {
2120 :     new len = strlen( str )// > 7 ? 1 : 2
2121 :     add( str[len], size, "^t")
2122 :     if( len < 8 ) add( str[len+1], size, "^t")
2123 :     }
2124 :    
2125 :     public climbscores( id )
2126 :     {//Show scoreboard
2127 : ian 23 if( !get_pcvar_num( p_climb ) ) return PLUGIN_HANDLED
2128 :    
2129 :     if( get_systime() - ts_score > 2 )
2130 : ian 1 {
2131 : ian 23 new fh = fopen( SCORES_PATH, "w" )
2132 :    
2133 :     //Header-8 cols: #, name, status, time, sct/cp/gc/boost, Best, cp/gc/boost, Completed
2134 :     fprintf( fh, "<link rel=stylesheet href=http://ian.cammarata.us/sb><table><tr><td id=a>" )
2135 :     fprintf( fh, "<pre># Name Status Time Wpn/CP/GC/Bst Best ... Fin</pre>" )
2136 :     fprintf( fh, "</td></tr><tr id=b><td></td></tr><tr><td><pre>" )
2137 :    
2138 :     new line[251], name[NAMELEN+2], players[32], num, tid, written_len
2139 :     new ctime, cwpn, ccp, cgc, cbst
2140 :     new btime, bwpn, bcp, bgc, bbst
2141 :     new ctime_str[20], btime_str[20]
2142 :    
2143 :     get_players_ordered( players, num )
2144 :    
2145 : ian 24 for( new i = 0; i < num; i++ )
2146 : ian 1 {
2147 : ian 23 tid = players[i]
2148 : ian 1
2149 : ian 23 get_user_name( tid, name, NAMELEN)
2150 :     sb_add_tabs( name, NAMELEN+2 )
2151 : ian 1
2152 : ian 23 ctime = timer[tid][TMR_CNTTME]
2153 :     cwpn = timer[tid][TMR_CNTWPN]
2154 :     ccp = timer[tid][TMR_CNTCPS]
2155 :     cgc = timer[tid][TMR_CNTGCS]
2156 :     cbst = timer[tid][TMR_CNTBST]
2157 :     format( ctime_str, 19, "%d/%d/%d/%d", cwpn, ccp, cgc, cbst )
2158 :     sb_add_tabs( ctime_str, 19 )
2159 : ian 1
2160 : ian 23 btime = timer[tid][TMR_BSTTME]
2161 :     bwpn = timer[tid][TMR_BSTWPN]
2162 :     bcp = timer[tid][TMR_BSTCPS]
2163 :     bgc = timer[tid][TMR_BSTGCS]
2164 :     bbst = timer[tid][TMR_BSTBST]
2165 :     format( btime_str, 19, "%d/%d/%d/%d", bwpn, bcp, bgc, bbst )
2166 :     sb_add_tabs( btime_str, 19 )
2167 : ian 1
2168 : ian 23 formatex( line, 250,
2169 :     "%s%d %s%s %s %s%s %s%d%s",
2170 :     i % 2 ? NULLSTR : "<div>",
2171 :     i, htmlspecialchars( name ),
2172 :     getuserstatus( tid ),
2173 :     parsetime( ctime ), ctime_str,
2174 :     parsetime( btime ), btime_str,
2175 :     timer[tid][TMR_MAPFIN],
2176 :     i % 2 ? NULLSTR : "</div>" )
2177 :     written_len += strlen( line )
2178 :     //if( limit && written_len > ( 1263 - strlen( cust_msg ) ) ) break
2179 :     if( written_len > 1263 ) break
2180 :     fprintf( fh, line )
2181 : ian 1 }
2182 : ian 23 //1530-150-117=1263
2183 :     new cust_msg[33]
2184 :     get_pcvar_string( p_stats_msg, cust_msg, 32 )
2185 :     if( !strlen( cust_msg ) ) formatex( cust_msg, 32, "Climb %s", VERSION )
2186 :     fprintf( fh, "</pre></td></tr><tr id=d><td></td></tr><tr><td id=e></td></tr><tr>" )
2187 :     fprintf( fh, "<td id=a>%s</td></tr></table>", cust_msg )
2188 :     fclose( fh )
2189 :     ts_score = get_systime()
2190 : ian 1 }
2191 : ian 23
2192 :     show_motd( id, SCORES_PATH, "Current Scores" )
2193 :    
2194 : ian 1 return PLUGIN_HANDLED
2195 :     }
2196 :    
2197 : ian 23 //Convert seconds to time string with zero padded seconds field
2198 :     public parsetime( decisec )
2199 :     {
2200 :     new timestr[11], mins, sec, dec, decstr[3]
2201 :    
2202 :     sec = decisec / 10
2203 :     dec = decisec % 10
2204 :     mins = sec / 60
2205 :     sec = sec % 60
2206 :     if( dec ) formatex( decstr, 2, ".%d", dec )
2207 :     formatex( timestr, 10, "%d:%s%d%s", mins, sec < 10 ? "0" : NULLSTR , sec, decstr )
2208 : ian 1 return timestr
2209 :     }
2210 :    
2211 :     public hudtime( )
2212 :     {//Set clock on HUD to current climb time
2213 :     if( !get_pcvar_num( p_climb ) ) return
2214 :    
2215 :     new id, players[32], num, cltime, cflags
2216 :     get_players( players, num, "ach" )
2217 :     for( new i = 0; i < num; i++ )
2218 :     {
2219 :     id = players[i]
2220 : ian 19 cflags = timer[id][TMR_CFLAGS]
2221 : ian 23 cltime = timer[id][TMR_CNTTME] / 10 + 1
2222 : ian 1 if( cflags & CF_PAUSE )
2223 :     {
2224 :     clmsg( id, "PAUSED - say '/unpause' to resume." )
2225 :     cl_pause( id )
2226 :     }
2227 :    
2228 : ian 23 if( !( cflags & CF_COUNTDOWN ) || ( timer[id][TMR_BSTTME] >= timer[id][TMR_CNTTME] ) )
2229 : ian 1 hudtime_msg( id, cltime )
2230 :     else if( cflags & CF_PAUSE )
2231 : ian 23 hudtime_msg( id, timer[id][TMR_BSTTME] / 10 - cltime + 1 )
2232 : ian 1
2233 : ian 19 for( new j = 1; j <= spec_ids[id][0]; j++ )
2234 :     hudtime_msg( spec_ids[id][j], cltime )
2235 : ian 1 }
2236 :     }
2237 :    
2238 :     public toggle_countdown( id )
2239 :     {
2240 :     //Toggle countdown flag and print message
2241 : ian 19 timer[id][TMR_CFLAGS] ^= CF_COUNTDOWN
2242 :     if( timer[id][TMR_CFLAGS] & CF_COUNTDOWN )
2243 : ian 1 {
2244 :     if( set_countdown_time( id ) )
2245 :     clmsg( id, "Countdown enabled." )
2246 :     }
2247 :     else
2248 :     clmsg( id, "Countdown disabled." )
2249 :     }
2250 :    
2251 :     public bool:set_countdown_time( id )
2252 :     {
2253 : ian 23 new bsttme = timer[id][TMR_BSTTME] / 10
2254 :     if( bsttme > 0 )
2255 : ian 1 {
2256 : ian 19 new cflags = timer[id][TMR_CFLAGS]
2257 : ian 1 if( cflags & CF_START || cflags & CF_PAUSE )
2258 : ian 23 hudtime_msg( id, bsttme - timer[id][TMR_CNTTME] / 10 )
2259 : ian 1 return true
2260 :     }
2261 :     clmsg( id, "Countdown disabled: No high score available." )
2262 : ian 19 timer[id][TMR_CFLAGS] ^= CF_COUNTDOWN
2263 : ian 1 return false
2264 :     }
2265 :    
2266 :     public hudtime_msg( id, cltime )
2267 :     {
2268 :     message_begin( MSG_ONE, SVC_ROUNDTIME, _, id )
2269 :     write_short( cltime )
2270 :     message_end( )
2271 :     }
2272 :    
2273 :     public getuserstatus( id )
2274 :     {//Return string describing user status
2275 : ian 19 new msg[12], cflags = timer[id][TMR_CFLAGS]
2276 : ian 1 msg = "PAUSED"
2277 : ian 19 if( cflags & CF_STOP && timer[id][TMR_SESFIN] > 0 )
2278 : ian 1 msg = "Finished"
2279 :     else if( cflags & CF_STOP )
2280 :     msg = "Not Started"
2281 :     else if( cflags & CF_START )
2282 :     msg = "Climbing"
2283 :     //else if( cflags & CF_PAUSE ) msg = "PAUSED"
2284 :     //return "PAUSED"
2285 :     return msg
2286 :     }
2287 :    
2288 :     stock clmsg( id, msg[] )
2289 :     {//Show Hud Message
2290 :     set_hudmessage( get_pcvar_num( p_msg_r ), get_pcvar_num( p_msg_g ), get_pcvar_num( p_msg_b ),
2291 :     get_pcvar_float( p_msg_x ), get_pcvar_float( p_msg_y ), 0, 0.0, 5.0, 0.5, 0.5, 4 )
2292 :     show_hudmessage( id, msg )
2293 :    
2294 :     //Show to spectators
2295 : ian 19 for( new i = 1; i <= spec_ids[id][0]; i++ )
2296 :     show_hudmessage( spec_ids[id][i], msg )
2297 : ian 1
2298 :     return PLUGIN_HANDLED
2299 :     }
2300 :     //Fill spectator data array used for msg replication
2301 :     public spec_update(){
2302 :     if(get_pcvar_num(p_climb)){
2303 :     new players[32],num,id,id2,i
2304 : ian 19 for(i=1;i<33;i++)spec_ids[i][0]=0
2305 : ian 1 get_players(players,num,"bch")
2306 :     for(i=0;i<num;i++){
2307 :     id=players[i]
2308 :     id2=pev(id,pev_iuser2)
2309 :     if(id2){
2310 : ian 19 spec_ids[id2][0]++
2311 :     spec_ids[id2][spec_ids[id2][0]]=id
2312 : ian 1 }
2313 :     }
2314 :     }
2315 :     return PLUGIN_HANDLED
2316 :     }
2317 :     //Make client solid
2318 :     public solid(id)
2319 :     {
2320 :     set_user_rendering(id,kRenderFxNone,0,0,0,kRenderNormal,255)
2321 :     entity_set_int(id,EV_INT_solid,SOLID_BBOX)
2322 : ian 19 sclip[id]=false
2323 : ian 1 return PLUGIN_CONTINUE
2324 :     }
2325 :     //Make client unsolid
2326 :     public unsolid(id)
2327 :     {
2328 :     if(get_pcvar_num(p_render))set_user_rendering(id,kRenderFxHologram,0,0,0,kRenderTransAdd,0)
2329 :     else set_user_rendering(id,kRenderFxPulseSlow,0,0,0,kRenderTransTexture,50)
2330 :     entity_set_int(id,EV_INT_solid,SOLID_NOT)
2331 : ian 19 sclip[id]=true
2332 : ian 1 return PLUGIN_CONTINUE
2333 :     }
2334 :     ////////////////////////////////////////////////////////////////////////////////
2335 :     // Start: Functions for use in if statements
2336 :     ////////////////////////////////////////////////////////////////////////////////
2337 :     public is_climber_alive( id )
2338 :     {
2339 :     new movetype = pev( id, pev_movetype )
2340 :     if( movetype == MOVETYPE_WALK || movetype == MOVETYPE_FLY )
2341 :     return 1
2342 :     return 0
2343 :     }
2344 :    
2345 :     public playersolid( id )
2346 :     {
2347 :     if(entity_get_int(id,EV_INT_solid)==SOLID_BBOX)return 1
2348 :     return 0
2349 :     }
2350 :    
2351 :     public isct(id){//Used in IF statements a lot
2352 :     if(get_user_team(id)==2)return 1
2353 :     return 0
2354 :     }
2355 :    
2356 :     public is_finished( id )
2357 :     {
2358 : ian 19 new cflags = timer[id][TMR_CFLAGS]
2359 :     if( cflags & CF_STOP && ( get_user_flags( id ) & VIP || timer[id][TMR_SESFIN] > 0 ) )
2360 : ian 1 return 1
2361 :     return 0
2362 :     }
2363 :    
2364 :     public isalive(id){//Use in IF statements to automatically print error if false
2365 :     if( is_climber_alive( id ) )return 1
2366 :     clmsg(id,"You must be alive to execute this command.")
2367 :     return 0
2368 :     }
2369 :    
2370 :     public notpaused(id){//Use in IF statements to automatically print error if false
2371 : ian 19 if(!(timer[id][TMR_CFLAGS]&CF_PAUSE))return 1
2372 : ian 1 clmsg(id,"You can't execute this command while paused.")
2373 :     return 0
2374 :     }
2375 :    
2376 :     /*public regwarn(id){
2377 : ian 19 if(timer[id][TMR_DBUSER]<1){
2378 : ian 1 saytext(id,id,"^x04You must register/login for your stats to save. Say /climbhelp for more info.")
2379 :     return 1
2380 :     }
2381 :     return 0
2382 :     }*/
2383 :     ////////////////////////////////////////////////////////////////////////////////
2384 :     // End: Functions for use in if statements
2385 :     ////////////////////////////////////////////////////////////////////////////////
2386 :     // Start: Auto Heal functions
2387 :     ////////////////////////////////////////////////////////////////////////////////
2388 : ian 22 public Health( id )
2389 :     {//Called when client takes damage
2390 : ian 1 new ida[1]
2391 : ian 22 ida[0] = id
2392 :     set_task( 0.1, "damage_handle", _, ida, 1 )
2393 : ian 1 }
2394 :    
2395 :     public damage_handle( ida[1] )
2396 :     {//Damage hander, delayed to provide HUD consistency
2397 :     new id = ida[0]
2398 :     if( get_pcvar_num( p_climb )&& is_climber_alive( id ) )
2399 :     {
2400 :     new chp = get_user_health( id )
2401 :     if( chp != hp )
2402 :     {
2403 :     heal( id )
2404 :     /*new wpn, atk = get_user_attacker( id, wpn )
2405 :    
2406 :     //Heal hp immediately
2407 :     if( ( atk == 0 || ( id == atk && wpn == 0) ) && !task_exists( 50 + id ) )
2408 :     heal(id)
2409 :    
2410 :     //Heal delayed
2411 :     else
2412 :     {
2413 :     if( task_exists( 50 + id ) ) remove_task( 50 + id )
2414 :     set_task( 5.0, "task_heal", 50 + id, ida, 1 )
2415 :    
2416 :     //Fix hp display at 0
2417 :     if( chp == 256 ) set_user_health( id, 257 )
2418 :     }*/
2419 :     }
2420 :     else if( task_exists( 50 + id ) ) remove_task( 50 + id )
2421 :     }
2422 :     return PLUGIN_HANDLED
2423 :     }
2424 :    
2425 :     public task_heal(ida[]){//Heal client to predetermined HP required by map
2426 :     heal(ida[0])
2427 :     return PLUGIN_HANDLED
2428 :     }
2429 :    
2430 :     public heal(id){
2431 :     if( is_climber_alive( id ) )
2432 :     {
2433 :     if(is_finished(id))set_user_health(id,511)
2434 :     else if(hp)set_user_health(id,hp)
2435 :     else if(get_user_health(id)>100)set_user_health(id,100)
2436 :     }
2437 :     }
2438 :     ////////////////////////////////////////////////////////////////////////////////
2439 :     // End: Auto Heal functions
2440 :     ////////////////////////////////////////////////////////////////////////////////
2441 :     // Start: Multiplay Bunny Hop functions
2442 :     ////////////////////////////////////////////////////////////////////////////////
2443 :     public pfn_touch( ent, id )
2444 :     {
2445 :     if( !get_pcvar_num( p_climb ) )
2446 :     return PLUGIN_CONTINUE
2447 :    
2448 :     //Clean up dropped stuff
2449 :     new str[21]
2450 :     entity_get_string( ent, EV_SZ_classname, str, 20 )
2451 :     if( equal( str, "weaponbox" ) || equal( str, "item_thighpack" ) )
2452 :     {
2453 :     remove_entity( ent )
2454 :     return PLUGIN_HANDLED
2455 :     }
2456 :     if( pev_valid( id ) )
2457 :     {
2458 :     entity_get_string( id, EV_SZ_classname, str, 20 )
2459 :     if( equal( str, "weaponbox" ) || equal( str, "item_thighpack" ) )
2460 :     {
2461 :     remove_entity( id )
2462 :     return PLUGIN_HANDLED
2463 :     }
2464 :     }
2465 :     else return PLUGIN_HANDLED
2466 :    
2467 :     if ( !ent || !id )
2468 :     return PLUGIN_CONTINUE
2469 :    
2470 :     //Make sure id is player and ent is object
2471 :     if( 0 < ent <= MAXPLAYERS )
2472 :     {
2473 :     new tmp = id
2474 :     id = ent
2475 :     ent = tmp
2476 :     }
2477 :     else if( !( 0 < id <= MAXPLAYERS ) )
2478 :     return PLUGIN_CONTINUE
2479 :    
2480 :     //Bhop stuff
2481 :     new dpos = door_in_array( ent )
2482 :     if( dpos > -1 )
2483 :     {
2484 :     //Finished can stand on bhop blocks
2485 :     if( is_finished( id ) )
2486 :     return PLUGIN_HANDLED
2487 :    
2488 : ian 19 if( bhop_failid[id] != ent )
2489 : ian 1 {
2490 : ian 19 bhop_failid[id] = ent
2491 :     bhop_fail[id] = false
2492 : ian 1
2493 :     new tskid = TSK_BHOP + id
2494 :     if( task_exists( tskid ) )
2495 :     remove_task( tskid )
2496 :     set_task( 0.2, "bhop_set_fail", tskid )
2497 :     tskid = TSK_CLEAR_FAIL + id
2498 :     if( task_exists( tskid ) )
2499 :     remove_task( tskid )
2500 :     set_task( 0.7, "bhop_clear_fail", tskid )
2501 :     }
2502 : ian 19 else if( bhop_fail[id] )
2503 : ian 1 {
2504 :     teleport( id, door_tp_pos[dpos] )
2505 : ian 19 bhop_failid[id] = 0
2506 :     bhop_fail[id] = false
2507 : ian 1 }
2508 :     return PLUGIN_HANDLED
2509 :     }
2510 :    
2511 :     return PLUGIN_CONTINUE
2512 :     }
2513 :    
2514 :     public door_in_array( door )
2515 :     {
2516 :     for( new i = 0; i < door_count; i++ )
2517 :     if( func_doors[i][0] == door )
2518 :     return i
2519 :     return -1
2520 :     }
2521 :    
2522 :     public bhop_set_fail( tskid )
2523 :     {
2524 : ian 19 bhop_fail[tskid-TSK_BHOP] = true
2525 : ian 1 return PLUGIN_HANDLED
2526 :     }
2527 :    
2528 :     public bhop_clear_fail( tskid )
2529 :     {
2530 :     new id = tskid - TSK_CLEAR_FAIL
2531 : ian 19 bhop_failid[id] = 0
2532 :     bhop_fail[id] = false
2533 : ian 1 return PLUGIN_HANDLED
2534 :     }
2535 :    
2536 :     ////////////////////////////////////////////////////////////////////////////////
2537 :     // End: Multiplay Bunny Hop functions
2538 :     ////////////////////////////////////////////////////////////////////////////////
2539 :    
2540 :     /*public spawn_distance_sort(elem1[],elem2[]){
2541 :     if(elem1[1]<elem2[1])return -1
2542 :     if(elem1[1]>elem2[1])return 1
2543 :     return 0
2544 :     }*/
2545 :    
2546 :     //Future use, to block hook, or detect hook cheaters a.k.a. hookers
2547 :     public phook( id )
2548 :     {
2549 :     hooked[id] = 1
2550 :     return PLUGIN_CONTINUE
2551 :     }
2552 :    
2553 :     public mhook( id )
2554 :     {
2555 :     hooked[id] = 0
2556 :     return PLUGIN_CONTINUE
2557 :     }
2558 :    
2559 :     ////////////////////////////////////////////////////////////////////////////////
2560 :     // Start: Flashlight functions
2561 :     ////////////////////////////////////////////////////////////////////////////////
2562 :     public flight_icons( id )
2563 :     {
2564 : ian 19 if( timer[id][TMR_CFLAGS] & CF_LIGHT_ON )
2565 : ian 1 {
2566 :     if( !task_exists( TSK_FLIGHT + id ) )
2567 :     set_task( 0.1, "flight_msg", TSK_FLIGHT + id, _, _, "b" )
2568 :    
2569 :     message_begin( MSG_ONE, SVC_FLASHLIGHT, _, id )
2570 :     write_byte( 1 )
2571 :     write_byte( 100 )
2572 :     message_end( )
2573 :    
2574 :     message_begin( MSG_ONE, SVC_STATUSICON, _, id )
2575 :     write_byte( 1 ) //on
2576 :     write_string( "flash_beam" )
2577 :     write_byte( get_pcvar_num( p_light_r ) ) //r
2578 :     write_byte( get_pcvar_num( p_light_g ) ) //g
2579 :     write_byte( get_pcvar_num( p_light_b ) ) //b
2580 :     message_end( )
2581 :     }
2582 :     else
2583 :     {
2584 :     message_begin( MSG_ONE, SVC_FLASHLIGHT, _, id )
2585 :     write_byte( 0 )
2586 :     write_byte( 100 )
2587 :     message_end( )
2588 :    
2589 :     message_begin( MSG_ONE, SVC_STATUSICON, _, id )
2590 :     write_byte( 0 ) //off
2591 :     write_string( "flash_beam" )
2592 :     message_end( )
2593 :     }
2594 :     }
2595 :     public tog_flight(id){
2596 :     if(!get_pcvar_num(p_climb))return PLUGIN_CONTINUE
2597 : ian 19 if(!(timer[id][TMR_CFLAGS]&CF_LIGHT_ON)){
2598 :     timer[id][TMR_CFLAGS]+=CF_LIGHT_ON
2599 : ian 1 set_task(0.1,"flight_msg",TSK_FLIGHT+id,_,_,"b")
2600 :     }
2601 : ian 19 else timer[id][TMR_CFLAGS]-=CF_LIGHT_ON
2602 : ian 1 flight_icons(id)
2603 :     return PLUGIN_HANDLED
2604 :     }
2605 :    
2606 :     public flight_msg(tskid){
2607 :     if(get_pcvar_num(p_climb)){
2608 :     new orig[3],id=tskid-TSK_FLIGHT
2609 : ian 19 if(!(timer[id][TMR_CFLAGS]&CF_LIGHT_ON))remove_task(tskid)
2610 : ian 1 get_user_origin(id,orig)
2611 :     message_begin(MSG_ONE_UNRELIABLE,SVC_TEMPENTITY,_,id)
2612 :     write_byte(TE_DLIGHT)
2613 :     write_coord(orig[0])//x
2614 :     write_coord(orig[1])//y
2615 :     write_coord(orig[2])//z
2616 :     write_byte(60)//radius
2617 :     write_byte(get_pcvar_num(p_light_r))//r
2618 :     write_byte(get_pcvar_num(p_light_g))//g
2619 :     write_byte(get_pcvar_num(p_light_b))//b
2620 :     write_byte(4)//life
2621 :     write_byte(2)//decay
2622 :     message_end()
2623 :     }
2624 :     return PLUGIN_HANDLED
2625 :     }
2626 :     ////////////////////////////////////////////////////////////////////////////////
2627 :     // End: Flashlight functions
2628 :     ////////////////////////////////////////////////////////////////////////////////
2629 :     public teleport( id, Float:orig[3] )
2630 :     {//Used to teleport clients, prevents client collisions and getting stuck
2631 :     //Don't tp if vector is all zeros
2632 :     if( !( orig[0] || orig[1] || orig[2] ) ) return 0
2633 :    
2634 :     new Float:c2[3], player, players[32], num
2635 :     get_players( players, num, "ac" )
2636 :     unsolid( id )
2637 :     for( new i = 0; i < num; i++ )
2638 :     {
2639 :     player = players[i]
2640 :     if( id != player )
2641 :     {
2642 :     entity_get_vector( player, EV_VEC_origin, c2 )
2643 :     if( vector_distance( orig, c2 ) < 90 ) unsolid( player )
2644 :     }
2645 :     }
2646 :     entity_set_vector( id, EV_VEC_velocity, Float:{0.0, 0.0, 0.0} )
2647 :     entity_set_vector( id, EV_VEC_origin, orig )
2648 :     delay_duck( id )
2649 :     return 1
2650 :     }
2651 :    
2652 :     public delay_duck(id){//Used by teleport and timer start respawn, prevents getting stuck
2653 :     new ida[1]
2654 :     ida[0]=id
2655 :     set_task(0.01,"force_duck",_,ida,1)
2656 :     set_entity_flags(ida[0],FL_DUCKING,1)
2657 :     }
2658 :    
2659 :     public force_duck(ida[1]){//Task for delay_duck
2660 :     set_entity_flags(ida[0],FL_DUCKING,1)
2661 :     }
2662 :    
2663 : ian 23 //Used in IF statements to automatically print error if false
2664 :     stock cvar_enabled( id, p_cvar, silent = 0 )
2665 :     {
2666 :     if( get_pcvar_num(p_cvar) == 0 )
2667 :     {
2668 :     if( !silent )
2669 :     {
2670 :     clmsg( id, "This command is disabled." )
2671 :     client_print(id,print_chat,"This command has been disabled by the server administrator.")
2672 :     }
2673 : ian 1 return 0
2674 :     }
2675 :     return 1
2676 :     }
2677 :     ////////////////////////////////////////////////////////////////////////////////
2678 :     // Start: Climb command handling functions
2679 :     ////////////////////////////////////////////////////////////////////////////////
2680 :    
2681 :     public sunglasses( id )
2682 :     {
2683 :     //Toggle flag for this measure and print message
2684 : ian 19 timer[id][TMR_CFLAGS] ^= CF_SUNGLASSES
2685 :     if( timer[id][TMR_CFLAGS] & CF_SUNGLASSES )
2686 : ian 1 {
2687 :     message_begin( MSG_ONE, SVC_SCREENFADE, _, id )
2688 :     write_short( 1 ) //total duration
2689 :     write_short( 0 ) //time it stays one color
2690 :     write_short( 5 ) //fade type
2691 :     write_byte( 0 ) //r
2692 :     write_byte( 0 ) //g
2693 :     write_byte( 0 ) //b
2694 :     write_byte( 127 ) //a
2695 :     message_end( )
2696 :     }
2697 :     else
2698 :     {
2699 :     message_begin( MSG_ONE, SVC_SCREENFADE, _, id )
2700 :     write_short( 1 ) //total duration
2701 :     write_short( 0 ) //time it stays one color
2702 :     write_short( 0 ) //fade type
2703 :     write_byte( 0 ) //r
2704 :     write_byte( 0 ) //g
2705 :     write_byte( 0 ) //b
2706 :     write_byte( 127 ) //a
2707 :     message_end( )
2708 :     }
2709 :     }
2710 :    
2711 :     public give_scout( id )
2712 : ian 19 if( !check_timeout( id, time_stamps[id][TS_WPN], WPN_TIMEOUT ) )
2713 : ian 1 give_item( id, "weapon_scout" )
2714 :    
2715 :     public give_usp( id )
2716 : ian 19 if( !check_timeout( id, time_stamps[id][TS_WPN], WPN_TIMEOUT ) )
2717 : ian 1 give_item( id, "weapon_usp" )
2718 :    
2719 :     public give_weapons( id )
2720 : ian 19 if( !check_timeout( id, time_stamps[id][TS_WPN], WPN_TIMEOUT ) )
2721 : ian 1 {
2722 :     give_item( id, "weapon_awp" )
2723 :     give_item( id, "weapon_m249" )
2724 :     give_item( id, "weapon_m4a1" )
2725 :     give_item( id, "weapon_sg552" )
2726 :     give_item( id, "weapon_famas" )
2727 :     give_item( id, "weapon_p90" )
2728 :     give_item( id, "weapon_usp" )
2729 :     give_item( id, "weapon_scout" )
2730 :     }
2731 :    
2732 :    
2733 :     public help_msg(id)
2734 :     {
2735 :     client_print( id, print_chat, "Say /climbhelp to get help with the Climb kz plugin." )
2736 :     return PLUGIN_CONTINUE
2737 :     }
2738 :    
2739 :     public climb_help(id)
2740 :     if( get_pcvar_num( p_climb ) )
2741 :     show_motd( id, "http://ian.cammarata.us/projects/climb/help/2a3/en/commands?agent=hl", "Climb Plugin Help" )
2742 :    
2743 :     public boost_help(id)
2744 :     if( get_pcvar_num( p_climb ) )
2745 :     show_motd( id, "http://ian.cammarata.us/projects/climb/help/2a3/en/boosts?agent=hl", "Climb Plugin Help" )
2746 :    
2747 :     public goto_player( id )
2748 :     {//Admin command, teleport to client
2749 :     if( is_finished( id ) && get_pcvar_num( p_climb ) )
2750 :     {
2751 :     new tid, arg[24]
2752 :     read_argv( 1, arg, sizeof( arg ) - 1 )
2753 :     tid = cmd_target( tid, arg, 4 )
2754 :     if( tid )
2755 :     {
2756 :     new Float:orig[3]
2757 :     entity_get_vector( tid, EV_VEC_origin, orig )
2758 :     teleport( id, orig )
2759 :     }
2760 :     }
2761 :     return PLUGIN_HANDLED
2762 :     }
2763 :    
2764 :     public spectate( id )
2765 :     {//Client switch to spectator
2766 :     if( get_pcvar_num( p_climb ) && !is_user_bot( id ) && !is_user_hltv( id ) )
2767 :     {
2768 :     if( !is_climber_alive( id ) )
2769 :     {
2770 :     /*
2771 :     cs_set_user_team(id,3)//fixes respawn bug?
2772 :     frespawn( id )
2773 :     */
2774 :    
2775 :     climb_user_spawn( id )
2776 :    
2777 : ian 19 if( timer[id][TMR_CFLAGS] & CF_PAUSE )
2778 : ian 1 {//If they are paused tp to pause spot and freeze them again.
2779 :     new Float:coords[3]
2780 :     for( new i=0; i<3; i++ ) coords[i] = origins[ id - 1 ][ ORIG_PAUS + i ]
2781 :     teleport( id, coords )
2782 :     cl_pause( id )
2783 :     }
2784 :    
2785 :     }
2786 :     else if( get_user_flags( id ) & VIP ? 1 : ( cvar_enabled( id, p_allow_spectators ) ) )
2787 :     {
2788 :     //Move client way outside the map so we don't have to see their retarded model
2789 :     new Float:orig[3]
2790 :     entity_get_vector( id, EV_VEC_origin, orig )
2791 :     entity_set_vector( id, EV_VEC_origin, Float:{ 99999.9, 99999.9, 99999.9 } )
2792 :    
2793 :     //Set a task to move them back to where they were originally
2794 :     new ida[4]
2795 :     ida[0] = id
2796 :     ida[1] = _:orig[0]
2797 :     ida[2] = _:orig[1]
2798 :     ida[3] = _:orig[2]
2799 :     set_task( 0.1, "tsk_spec_tp_back", _, ida, 4 )
2800 :    
2801 :     set_pev( id, pev_movetype, MOVETYPE_NOCLIP )
2802 :     set_pev( id, pev_solid, SOLID_NOT )
2803 :     set_pev( id, pev_effects, EF_NODRAW )
2804 :     set_pev( id, pev_deadflag, DEAD_DEAD )
2805 :     set_pev( id, pev_takedamage, DAMAGE_NO )
2806 :     set_entity_flags( id, FL_FROZEN, 0 )
2807 :    
2808 : ian 19 if( timer[id][TMR_CFLAGS] & CF_START ) change_status( id, CF_PAUSE )
2809 : ian 1 }
2810 :     return PLUGIN_HANDLED
2811 :     }
2812 :     return PLUGIN_CONTINUE
2813 :     }
2814 :    
2815 :     public tsk_spec_tp_back( ida[4] )
2816 :     {
2817 :     new Float:orig[3]
2818 :     orig[0] = Float:ida[1]
2819 :     orig[1] = Float:ida[2]
2820 :     orig[2] = Float:ida[3]
2821 :     entity_set_vector( ida[0], EV_VEC_origin, orig )
2822 :     }
2823 :    
2824 :     public client_command( id )
2825 :     {//Forward to catch all formats for commands
2826 :     if(!get_pcvar_num(p_climb))
2827 :     return PLUGIN_CONTINUE
2828 :     new cmd[21]
2829 :     read_argv(0,cmd,20)
2830 :    
2831 :     //If say command, trim "say", abort if more than one word
2832 :     if(equal(cmd,"say")||equal(cmd,"say_team")){
2833 :     read_argv(1,cmd,20)
2834 :     trim(cmd)
2835 :     if(contain(cmd," ")>-1)return PLUGIN_CONTINUE
2836 :     }
2837 :    
2838 :     //Remove slashes
2839 :     if( equal(cmd,"/",1) || equal(cmd,"\",1) || equal(cmd,".",1) || equal(cmd,"!",1) )
2840 :     copy(cmd,20,cmd[1])
2841 :    
2842 :     //Make a checkpoint
2843 :     if( equali(cmd,"checkpoint") || equali(cmd,"check") || equali(cmd,"cp") )
2844 :     check(id)
2845 :    
2846 :     //Go to checkpoint
2847 :     else if( equali(cmd,"gocheck") || equali(cmd,"gc") || equali(cmd,"tp") || equali(cmd,"tele") )
2848 :     gocheck(id)
2849 :    
2850 :     //Ungocheck
2851 :     else if( equali(cmd,"ungc") || equali(cmd,"ungocheck") )
2852 :     ungocheck(id)
2853 :    
2854 :     //Boost help page
2855 :     else if( equali(cmd,"boost") )
2856 :     boost_help(id)
2857 :    
2858 :     //Solid Boost
2859 :     else if( equali(cmd,"solid") || equali(cmd,"semiclip") )
2860 :     change_boost(id,CF_SOLID)
2861 :    
2862 :     //Jump Boost
2863 :     else if( equali(cmd,"superjump") || equali(cmd,"sjump") || equali(cmd,"sj") || equali(cmd,"longjump") ||\
2864 :     equali(cmd,"ljump") || equali(cmd,"lj") )
2865 :     change_boost(id,CF_SUPER_JUMP)
2866 :    
2867 :     //Double Jump Boost
2868 :     else if( equali(cmd,"doublejump") || equali(cmd,"djump") || equali(cmd,"dj") )
2869 :     change_boost(id,CF_DOUBLE_JUMP)
2870 :    
2871 :     //Cycle CPs reverse
2872 :     else if( equali(cmd,"cp-") || equali(cmd,"stuck") || equali(cmd,"unstuck") )
2873 :     {
2874 :     cp_back( id )
2875 :     return PLUGIN_CONTINUE
2876 :     }
2877 :    
2878 :     //Cycle CPs forward
2879 :     else if( equali(cmd,"cp+") )
2880 :     {
2881 :     cp_forward( id )
2882 :     return PLUGIN_CONTINUE
2883 :     }
2884 :    
2885 :     //Pause
2886 :     else if( equali(cmd,"pause") || equali(cmd,"unpause") )
2887 :     change_status(id,CF_PAUSE)
2888 :    
2889 :     //Stop
2890 :     else if( equali(cmd,"stop") )
2891 :     stop(id)
2892 :    
2893 :     //Time/Scores
2894 :     else if( equali(cmd,"scoreboard") || equali(cmd,"score") || equali(cmd,"scores") )
2895 :     climbscores(id)
2896 :    
2897 :     //High Scores
2898 :     else if( equali(cmd,"top10") || equali(cmd,"top15") || equali(cmd,"top") || equali(cmd,"highscores") ||\
2899 :     equali(cmd,"best") || equali(cmd,"rank") || equali(cmd,"pro15") || equali(cmd,"nub15") )
2900 :     highscores(id)
2901 :    
2902 :     //Respawn
2903 :     else if( equali( cmd, "respawn" ) || equali( cmd, "spawn" ) )
2904 :     frespawn( id )
2905 :    
2906 :     //TP to start button
2907 :     else if( equali( cmd, "restart" ) || equali( cmd, "start" ) || equali( cmd, "reset" ) )
2908 :     tp_start_btn( id )
2909 :    
2910 :     //Spectate
2911 :     else if( equali(cmd,"spectate") || equali(cmd,"spec") )
2912 :     spectate(id)
2913 :    
2914 :     //Get scout
2915 :     else if( equali( cmd, "scout" ) )
2916 :     give_scout( id )
2917 :    
2918 :     //Get usp
2919 :     else if( equali( cmd, "usp" ) )
2920 :     give_usp( id )
2921 :    
2922 :     else if( equali( cmd, "weapons" ) )
2923 :     {
2924 :     give_weapons( id )
2925 :     return PLUGIN_CONTINUE
2926 :     }
2927 :    
2928 :     else if( equali( cmd, "measure" ) )
2929 :     {
2930 :     toggle_measure( id )
2931 :     return PLUGIN_CONTINUE
2932 :     }
2933 :    
2934 :     else if( equali( cmd, "measure2" ) )
2935 :     {
2936 :     toggle_measure2( id )
2937 :     return PLUGIN_CONTINUE
2938 :     }
2939 :    
2940 :     else if( equali( cmd, "countdown" ) || equali( cmd, "countup" ) )
2941 :     {
2942 :     toggle_countdown( id )
2943 :     return PLUGIN_CONTINUE
2944 :     }
2945 :    
2946 :     else if( equali( cmd, "sunglasses" ) )
2947 :     {
2948 :     sunglasses( id )
2949 :     return PLUGIN_CONTINUE
2950 :     }
2951 :    
2952 :     //Climb Help
2953 :     else if( equali( cmd, "climbhelp" ) || equali( cmd, "kzhelp" ) )
2954 :     climb_help( id )
2955 :    
2956 :     //If none of above conditions met, don't block the command
2957 :     else return PLUGIN_CONTINUE
2958 :     return PLUGIN_HANDLED
2959 :     }
2960 :    
2961 :     ////////////////////////////////////////////////////////////////////////////////
2962 :     // End: Climb command handling functions
2963 :     ////////////////////////////////////////////////////////////////////////////////
2964 :     // Start: Measure functions
2965 :     ////////////////////////////////////////////////////////////////////////////////
2966 :    
2967 :     public toggle_measure( id )
2968 :     {
2969 :     //Remove flag for other measure
2970 : ian 19 new cflags = timer[id][TMR_CFLAGS]
2971 :     if( cflags & CF_MEASURE2 ) timer[id][TMR_CFLAGS] = cflags & ~CF_MEASURE2
2972 : ian 1
2973 :     //Toggle flag for this measure and print message
2974 : ian 19 timer[id][TMR_CFLAGS] ^= CF_MEASURE
2975 : ian 1 if( cflags & CF_MEASURE )
2976 :     clmsg( id, "Measure disabled." )
2977 :     else
2978 :     clmsg( id, "Measure enabled, use attack to measure." )
2979 :     }
2980 :    
2981 :     public do_measure( id )
2982 :     {
2983 :     new Float:orig[3], Float:look[3], Float:end[3], Float:ret[3]
2984 :     new Float:ln_st[3], Float:ln_fn[3]
2985 :    
2986 :     entity_get_vector( id, EV_VEC_origin, orig )
2987 :     entity_get_vector( id, EV_VEC_view_ofs, ret )
2988 :     for( new i = 0; i < 3; i++ ) orig[i] += ret[i]
2989 :    
2990 :     velocity_by_aim( id, 1, ret )
2991 :     for( new i = 0; i < 3; i++ ) end[i] = orig[i] + ( ret[i] * 9999 )
2992 :    
2993 :     trace_line( id, orig, end, ln_st )
2994 :     trace_normal( id, orig, end, look )
2995 :    
2996 :     for( new i = 0; i < 3; i++ ) end[i] = ln_st[i] + ( look[i] * 9999 )
2997 :    
2998 :     trace_line( id, ln_st, end, ln_fn )
2999 :    
3000 :     end[0] = ln_st[0] + ( ret[0] * -9999 )
3001 :     end[1] = ln_st[1] + ( ret[1] * -9999 )
3002 :     end[2] = ln_st[2]
3003 :    
3004 :     trace_line( id, ln_st, end, orig )
3005 :    
3006 :     new msg[101]
3007 :     format( msg, 100, "Distance: red %d / blue %d",
3008 :     floatround( vector_distance( ln_st, ln_fn ), floatround_ceil ),
3009 :     floatround( vector_distance( ln_st, orig ), floatround_ceil ) )
3010 :     clmsg( id, msg )
3011 :     console_print( id, msg )
3012 :    
3013 :     message_begin( MSG_ONE, SVC_TEMPENTITY, _, id )
3014 :     write_byte( TE_BEAMPOINTS )
3015 :     write_coord( floatround( ln_st[0] ) )
3016 :     write_coord( floatround( ln_st[1] ) )
3017 :     write_coord( floatround( ln_st[2] ) )
3018 :     write_coord( floatround( ln_fn[0] ) )
3019 :     write_coord( floatround( ln_fn[1] ) )
3020 :     write_coord( floatround( ln_fn[2] ) )
3021 :     write_short( beam_sprite ) // sprite index
3022 :     write_byte( 0 ) // starting frame
3023 :     write_byte( 10 ) // frame rate in 0.1's
3024 :     write_byte( 100 ) // life in 0.1's
3025 :     write_byte( 10 ) // line width in 0.1's
3026 :     write_byte( 2 ) // noise amplitude in 0.01's
3027 :     write_byte( 255 ) // Red
3028 :     write_byte( 0 ) // Green
3029 :     write_byte( 0 ) // Blue
3030 :     write_byte( 127 ) // brightness
3031 :     write_byte( 50 ) // scroll speed in 0.1's
3032 :     message_end( )
3033 :    
3034 :     message_begin( MSG_ONE, SVC_TEMPENTITY, _, id )
3035 :     write_byte( TE_BEAMPOINTS )
3036 :     write_coord( floatround( ln_st[0] ) )
3037 :     write_coord( floatround( ln_st[1] ) )
3038 :     write_coord( floatround( ln_st[2] ) )
3039 :     write_coord( floatround( orig[0] ) )
3040 :     write_coord( floatround( orig[1] ) )
3041 :     write_coord( floatround( orig[2] ) )
3042 :     write_short( beam_sprite ) // sprite index
3043 :     write_byte( 0 ) // starting frame
3044 :     write_byte( 10 ) // frame rate in 0.1's
3045 :     write_byte( 100 ) // life in 0.1's
3046 :     write_byte( 10 ) // line width in 0.1's
3047 :     write_byte( 2 ) // noise amplitude in 0.01's
3048 :     write_byte( 0 ) // Red
3049 :     write_byte( 0 ) // Green
3050 :     write_byte( 255 ) // Blue
3051 :     write_byte( 127 ) // brightness
3052 :     write_byte( 50 ) // scroll speed in 0.1's
3053 :     message_end( )
3054 :     }
3055 :    
3056 :     public toggle_measure2( id )
3057 :     {
3058 :     //Remove flag for other measure
3059 : ian 19 new cflags = timer[id][TMR_CFLAGS]
3060 :     if( cflags & CF_MEASURE ) timer[id][TMR_CFLAGS] = cflags & ~CF_MEASURE
3061 : ian 1
3062 :     //Toggle flag for this measure and print message
3063 : ian 19 timer[id][TMR_CFLAGS] ^= CF_MEASURE2
3064 : ian 1 if( cflags & CF_MEASURE2 )
3065 :     clmsg( id, "Measure 2 disabled." )
3066 :     else
3067 :     clmsg( id, "Measure 2 enabled, use attack to measure." )
3068 :     }
3069 :    
3070 :     public tsk_do_measure2( tskid )
3071 :     do_measure2( tskid - TSK_MEASURE2 )
3072 :    
3073 :     stock do_measure2( id, set = 0 )
3074 :     {
3075 :     new tskid = TSK_MEASURE2 + id
3076 :    
3077 : ian 19 static Float:ln_st_static[33][3]
3078 : ian 1
3079 :     new Float:orig[3], Float:ret[3], Float:end[3]
3080 :    
3081 :     entity_get_vector( id, EV_VEC_origin, orig )
3082 :     entity_get_vector( id, EV_VEC_view_ofs, ret )
3083 :     for( new i = 0; i < 3; i++ ) orig[i] += ret[i]
3084 :    
3085 :     velocity_by_aim( id, 1, ret )
3086 :    
3087 :     for( new i = 0; i < 3; i++ ) end[i] = orig[i] + ( ret[i] * 9999 )
3088 :     trace_line( id, orig, end, ret )
3089 :    
3090 :     new Float:ln_st[3]
3091 : ian 19 ln_st = ln_st_static[id]
3092 : ian 1
3093 :     //If first iteration, save point to static and return
3094 :     if( !( ln_st[0] || ln_st[0] || ln_st[0] ) )
3095 :     {
3096 : ian 19 ln_st_static[id] = ret
3097 : ian 1 set_task( 0.1, "tsk_do_measure2", tskid, _, _, "b" )
3098 :     return
3099 :     }
3100 :    
3101 :     new Float:ln_fn[3], Float:ln_stmid[3], Float:ln_fnmid[3]
3102 :     ln_fn = ret
3103 :    
3104 :     ln_stmid[0] = ln_st[0]
3105 :     ln_stmid[1] = ln_st[1]
3106 :     ln_stmid[2] = ln_fn[2]
3107 :    
3108 :     ln_fnmid[0] = ln_fn[0]
3109 :     ln_fnmid[1] = ln_st[1]
3110 :     ln_fnmid[2] = ln_fn[2]
3111 :    
3112 :     new msg[101]
3113 :     format( msg, 100, "Distance: r %d / g %d / b %d",
3114 :     floatround( vector_distance( ln_st, ln_stmid ), floatround_ceil ),
3115 :     floatround( vector_distance( ln_stmid, ln_fnmid ), floatround_ceil ),
3116 :     floatround( vector_distance( ln_fnmid, ln_fn ), floatround_ceil ) )
3117 :     clmsg( id, msg )
3118 :    
3119 :     new life = 1, dest = MSG_ONE_UNRELIABLE
3120 :     if( set )
3121 :     {
3122 :     life = 125
3123 :     dest = MSG_ONE
3124 :     console_print( id, msg )
3125 :     }
3126 :    
3127 :     message_begin( dest, SVC_TEMPENTITY, _, id )
3128 :     write_byte( TE_BEAMPOINTS )
3129 :     write_coord( floatround( ln_st[0] ) )
3130 :     write_coord( floatround( ln_st[1] ) )
3131 :     write_coord( floatround( ln_st[2] ) )
3132 :     write_coord( floatround( ln_stmid[0] ) )
3133 :     write_coord( floatround( ln_stmid[1] ) )
3134 :     write_coord( floatround( ln_stmid[2] ) )
3135 :     write_short( beam_sprite ) // sprite index
3136 :     write_byte( 0 ) // starting frame
3137 :     write_byte( 10 ) // frame rate in 0.1's
3138 :     write_byte( life ) // life in 0.1's
3139 :     write_byte( 10 ) // line width in 0.1's
3140 :     write_byte( 2 ) // noise amplitude in 0.01's
3141 :     write_byte( 255 ) // Red
3142 :     write_byte( 0 ) // Green
3143 :     write_byte( 0 ) // Blue
3144 :     write_byte( 127 ) // brightness
3145 :     write_byte( 50 ) // scroll speed in 0.1's
3146 :     message_end( )
3147 :    
3148 :     message_begin( dest, SVC_TEMPENTITY, _, id )
3149 :     write_byte( TE_BEAMPOINTS )
3150 :     write_coord( floatround( ln_stmid[0] ) )
3151 :     write_coord( floatround( ln_stmid[1] ) )
3152 :     write_coord( floatround( ln_stmid[2] ) )
3153 :     write_coord( floatround( ln_fnmid[0] ) )
3154 :     write_coord( floatround( ln_fnmid[1] ) )
3155 :     write_coord( floatround( ln_fnmid[2] ) )
3156 :     write_short( beam_sprite ) // sprite index
3157 :     write_byte( 0 ) // starting frame
3158 :     write_byte( 10 ) // frame rate in 0.1's
3159 :     write_byte( life ) // life in 0.1's
3160 :     write_byte( 10 ) // line width in 0.1's
3161 :     write_byte( 2 ) // noise amplitude in 0.01's
3162 :     write_byte( 0 ) // Red
3163 :     write_byte( 255 ) // Green
3164 :     write_byte( 0 ) // Blue
3165 :     write_byte( 127 ) // brightness
3166 :     write_byte( 50 ) // scroll speed in 0.1's
3167 :     message_end( )
3168 :    
3169 :     message_begin( dest, SVC_TEMPENTITY, _, id )
3170 :     write_byte( TE_BEAMPOINTS )
3171 :     write_coord( floatround( ln_fnmid[0] ) )
3172 :     write_coord( floatround( ln_fnmid[1] ) )
3173 :     write_coord( floatround( ln_fnmid[2] ) )
3174 :     write_coord( floatround( ln_fn[0] ) )
3175 :     write_coord( floatround( ln_fn[1] ) )
3176 :     write_coord( floatround( ln_fn[2] ) )
3177 :     write_short( beam_sprite ) // sprite index
3178 :     write_byte( 0 ) // starting frame
3179 :     write_byte( 10 ) // frame rate in 0.1's
3180 :     write_byte( life ) // life in 0.1's
3181 :     write_byte( 10 ) // line width in 0.1's
3182 :     write_byte( 2 ) // noise amplitude in 0.01's
3183 :     write_byte( 0 ) // Red
3184 :     write_byte( 0 ) // Green
3185 :     write_byte( 255 ) // Blue
3186 :     write_byte( 127 ) // brightness
3187 :     write_byte( 50 ) // scroll speed in 0.1's
3188 :     message_end( )
3189 :    
3190 :     //Remove task if flag has been removed
3191 : ian 19 if( task_exists( tskid ) && !( timer[id][TMR_CFLAGS] & CF_MEASURE2 ) ) remove_task( tskid )
3192 : ian 1
3193 :     //If a second point hasn't been set then end here
3194 :     if( !set ) return
3195 :    
3196 :     //If it gets this far it's the second iteration, /*so disable flag and*/ reset static var
3197 : ian 19 //timer[id][TMR_CFLAGS] ^= CF_MEASURE2
3198 :     ln_st_static[id] = Float:{ 0.0, 0.0, 0.0 }
3199 : ian 1 if( task_exists( tskid ) ) remove_task( tskid )
3200 :     }
3201 :    
3202 :     ////////////////////////////////////////////////////////////////////////////////
3203 :     // End: Measure functions
3204 :     ////////////////////////////////////////////////////////////////////////////////
3205 :     // Start: Blocked/Forwarded default CS commands
3206 :     ////////////////////////////////////////////////////////////////////////////////
3207 :     public client_kill( id )
3208 :     {//Block kill, forward to spectate command
3209 :     if( get_pcvar_num( p_climb ) )
3210 :     {
3211 :     spectate( id )
3212 :     return PLUGIN_HANDLED
3213 :     }
3214 :     return PLUGIN_CONTINUE
3215 :     }
3216 :    
3217 :     public block_cmd(id){//Block some commands if climb enabled
3218 :     if(get_pcvar_num(p_climb))return PLUGIN_HANDLED
3219 :     return PLUGIN_CONTINUE
3220 :     }
3221 :    
3222 :     public block_cmd2(id){//Used to block fullupdate always
3223 :     return PLUGIN_HANDLED
3224 :     }
3225 :    
3226 :     public block_jointeam(id){//Block client trying to switch teams
3227 :     if(get_pcvar_num(p_climb)&&isct(id))return PLUGIN_HANDLED
3228 :     return PLUGIN_CONTINUE
3229 :     }
3230 :    
3231 :     public donothing(){//register_clcmd reference this function, but are picked up by the more flexible code in the client_command forward.
3232 :     return PLUGIN_CONTINUE
3233 :     }
3234 :    
3235 :     public menuteam(id){//Connect choose team menu - force client to select CT
3236 :     if(get_pcvar_num(p_climb))client_cmd(id,"slot2")
3237 :     return PLUGIN_CONTINUE
3238 :     }
3239 :    
3240 :     public menuclass(id){//Force client to choose random model
3241 :     if(get_pcvar_num(p_climb)){
3242 :     client_cmd(id,"slot5")
3243 :     }
3244 :     return PLUGIN_CONTINUE
3245 :     }
3246 :    
3247 :     ////////////////////////////////////////////////////////////////////////////////
3248 :     // End: Blocked/Forwarded default CS commands
3249 :     ////////////////////////////////////////////////////////////////////////////////
3250 :     // Start: Database functions
3251 :     ////////////////////////////////////////////////////////////////////////////////
3252 :     public db_init( )
3253 :     {
3254 :    
3255 :     static host[32], user[32], pass[32], name[32], type[12]
3256 :    
3257 :     get_cvar_string( "climb_db_host", host, 31 )
3258 :     get_cvar_string( "climb_db_user", user, 31 )
3259 :     get_cvar_string( "climb_db_pass", pass, 31 )
3260 :     get_cvar_string( "climb_db_name", name, 31 )
3261 :     get_cvar_string( "climb_db_type", type, 11 )
3262 :     get_cvar_string( "climb_db_prefix", DB_PREFIX, 10 )
3263 :     get_cvar_string( "climb_db_serverid", DB_SERVER_ID, 15 )
3264 :    
3265 :     //SQL_SetAffinity(type)
3266 :     DB_TUPLE=SQL_MakeDbTuple(host,user,pass,name)
3267 :    
3268 :     if( !get_cvar_num( "climb_db_exists" ) )
3269 :     {
3270 :     new autoinc[15]="autoincrement"
3271 :     if(equal(type,"mysql"))autoinc="auto_increment"
3272 :     new query[600]
3273 :    
3274 :     formatex( query, 599,
3275 :     "create table if not exists %splayers (\
3276 :     user_id integer primary key %s,\
3277 :     steam_id char(25) unique,\
3278 :     password char(6),\
3279 :     user_name varchar(20) unique,\
3280 :     alias varchar(32) unique,\
3281 :     email varchar(50) unique,\
3282 :     cflags integer)",
3283 :     DB_PREFIX, autoinc )
3284 :     SQL_ThreadQuery( DB_TUPLE, "db_generic_handler", query )
3285 :    
3286 :     formatex( query, 599,
3287 :     "create table if not exists %sscores (\
3288 :     score_id integer primary key %s,\
3289 :     score integer,\
3290 :     server_ip char(15),\
3291 :     user_id integer,\
3292 :     map_name varchar(32),\
3293 : ian 23 fin_time float,\
3294 : ian 1 cps integer,\
3295 :     gcs integer,\
3296 :     boosts integer,\
3297 :     wpns integer,\
3298 :     server_time_stamp integer)",
3299 :     DB_PREFIX, autoinc )
3300 :     SQL_ThreadQuery(DB_TUPLE,"db_generic_handler",query)
3301 :    
3302 :     formatex( query, 599, "create index scores_score on %sscores (score)", DB_PREFIX )
3303 :     SQL_ThreadQuery( DB_TUPLE, "db_generic_handler", query )
3304 :    
3305 :     formatex( query, 599,
3306 :     "create table if not exists %ssessions (\
3307 :     steam_id char(25) primary key,\
3308 :     user_id integer unique)",
3309 :     DB_PREFIX )
3310 :     SQL_ThreadQuery( DB_TUPLE, "db_generic_handler", query )
3311 :    
3312 :     set_cvar_num( "climb_db_exists", 1 )
3313 :     }
3314 :     }
3315 :    
3316 :     public db_generic_handler(failstate, Handle:query, error[], errnum, data[], size, Float:queuetime)
3317 :     return query_failed( failstate, error, errnum )
3318 :    
3319 :     public auto_login(ida[1])
3320 :     {
3321 :     new id=ida[0]
3322 :    
3323 :     //debug
3324 :     new name[33],sid[33],data[2],query[151]
3325 :     get_user_name( id, name, 32 )
3326 :     get_user_authid( id, sid, 32 )
3327 :     //log_amx( "CLIMB: auto_login( %d ) / %s / %s", id, name, sid )
3328 :    
3329 :     data[0] = id
3330 :     data[1] = 2
3331 :     formatex( query, 150,
3332 :     "select user_id, steam_id, password from %splayers where steam_id=^"%s^"",
3333 :     DB_PREFIX, sid )
3334 :     //formatex( data[2], 24, sid)
3335 :     SQL_ThreadQuery( DB_TUPLE, "login_handler", query, data, 2 )
3336 :    
3337 :     //log_amx( "CLIMB: Login Query for id=%d - ^"%s^";", id, query )
3338 :    
3339 :     //return client_cmd( id, "login" )
3340 :     //return db_login( id )
3341 :     }
3342 :    
3343 :     public db_login( id )
3344 :     {
3345 :     //log_amx( "CLIMB: Function entry - login( %d )", id )
3346 :     if( get_pcvar_num( p_climb ) )
3347 :     {
3348 :     if( CLIMB_SAVE )
3349 :     {
3350 :     //log_amx( "CLIMB: Begin login client id=%d.", id )
3351 : ian 19 //log_amx( "CLIMB: timer[id][TMR_DBUSER]=%d.", timer[id][TMR_DBUSER] )
3352 : ian 1
3353 : ian 19 if( timer[id][TMR_DBUSER] > 0 ) //Already logged in
3354 : ian 1 {
3355 :     client_print( id, print_console, "[Climb] Login Error: You are already logged in." )
3356 :     return PLUGIN_HANDLED
3357 :     }
3358 :     new query[151], data[2] //data[28]
3359 :     data[0] = id
3360 :    
3361 :     /*if( read_argc() > 1 ) //Client is logging in with a user/pass
3362 :     {
3363 :     new user[21], pass[21]
3364 :     read_argv( 1, user, 20 )
3365 :     read_argv( 2, pass, 20 )
3366 :     rotwtf( pass, 6 )
3367 :     data[1] = 1
3368 :     formatex( query, 150,
3369 :     "select user_id, steam_id, from %splayers where user_id=^"%s^" and password=^"%s^";",
3370 :     DB_PREFIX, user, pass )
3371 :     //formatex( data[2], 24, user)
3372 :     SQL_ThreadQuery( DB_TUPLE, "login_handler", query, data, 2 )
3373 :     }
3374 :     else //Client is logging in with SteamID
3375 :     {*/
3376 :     new sid[32]
3377 :     get_user_authid( id, sid, 31 )
3378 :     data[1] = 2
3379 :     formatex( query, 150,
3380 :     "select user_id, steam_id, password from %splayers where steam_id=^"%s^"",
3381 :     DB_PREFIX, sid )
3382 :     //formatex( data[2], 24, sid)
3383 :     SQL_ThreadQuery( DB_TUPLE, "login_handler", query, data, 2 )
3384 :    
3385 :     //log_amx( "CLIMB: Login Query for id=%d - ^"%s^";", id, query )
3386 :     //}
3387 :     }
3388 :     else client_print( id, print_console, "[Climb] Login Error: Can't Login; Stats not enabled." )
3389 :     }
3390 :     return PLUGIN_HANDLED
3391 :     }
3392 :    
3393 :     public login_handler( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3394 :     {
3395 :     new id = data[0]
3396 :     //log_amx( "CLIMB: Function entry - login_handler( %d )", id )
3397 :     //If they've disonnected since the login attempt initiated, abort
3398 :     if( !is_user_connected( id ) ) return log_amx( "CLIMB: Login Error id=%d - Client no longer exists.", id )
3399 :    
3400 :     if( SQL_NumResults( query ) < 1 )
3401 :     {
3402 :     //log_amx( "CLIMB: Login Error id=%d - Not a valid account. 0 result returned", id )
3403 :     return client_print( id, print_console, "[Climb] Login Error: Not a valid account." )
3404 :     }
3405 :    
3406 :     if( !query_failed( failstate, error, errnum) )
3407 :     {
3408 :     //If database steamid doesn't match client steamid, abort
3409 :     new db_sid[32], sid[32]
3410 :     SQL_ReadResult( query, 1, db_sid, 31 )
3411 :     get_user_authid( id, sid, 31 )
3412 :     if( !equal( sid, db_sid ) ) return log_amx( "CLIMB: Login Error id=%d - SteamID mismatch.", id )
3413 :    
3414 :     //Fail if steamid login attempt, and steamid is registered as shared
3415 :     if( data[1] == 2 )
3416 :     {
3417 :     new pass[7]
3418 :     SQL_ReadResult( query, 2, pass, 6 )
3419 :     if( equali( pass, "shared" ) )
3420 :     {
3421 :     //log_amx( "CLIMB: Login Error id=%d - Shared SteamID.", id )
3422 :     return client_print( id, print_console,\
3423 :     "[Climb] Login Error: You are using a shared SteamID. Please login with a username and password." )
3424 :     }
3425 :     }
3426 :    
3427 :     //Everything is ok, add db userid to timer info, display login messages
3428 : ian 19 timer[id][TMR_DBUSER] = SQL_ReadResult( query, 0 )
3429 : ian 1 new msg[100]
3430 :     formatex( msg, 99, "[Climb] Login: Success - Account: %s", sid )
3431 :     //log_amx( "CLIMB: Login Success id=%d", id )
3432 :     client_print(id,print_console,msg )
3433 :     format( msg, 99, "^x04%s", msg )
3434 :     saytext( id, id, msg )
3435 :    
3436 :     //If they just registered and logged in, save score, else load score
3437 : ian 19 if( timer[id][TMR_CFLAGS] & CF_JUST_REGD )
3438 : ian 1 {
3439 :     db_save( id )
3440 : ian 19 timer[id][TMR_CFLAGS] -= CF_JUST_REGD
3441 : ian 1 }
3442 :     else db_load(id)
3443 :     }
3444 :     return PLUGIN_HANDLED
3445 :     }
3446 :    
3447 :     /*public logout(id)
3448 :     {
3449 : ian 19 for(new i=0;i<8;i++)origins[id][i]=0.0
3450 :     for(new i=0;i<11;i++)timer[id][i]=0
3451 : ian 1 }*/
3452 :    
3453 :     public db_load( id )
3454 :     {
3455 :     new query[351], mapname[33], data[1]
3456 :     data[0] = id
3457 :     get_mapname( mapname, 32 )
3458 :     /*formatex( query, 149,
3459 :     "select fin_time, cps, gcs, fin_cnt, boosts, wpns from %sscores where user_id=%d and map_name=^"%s^";",
3460 : ian 19 DB_PREFIX, timer[id][TMR_DBUSER], mapname )*/
3461 : ian 1 formatex( query, 350,
3462 :     "select s.fin_time, s.cps, s.gcs, g.fin_cnt, s.boosts, s.wpns from %sscores s, (select user_id, count(*) fin_cnt from %sscores where map_name = ^"%s^" group by user_id) g where map_name = ^"%s^" and s.user_id = %d and g.user_id = %d",
3463 : ian 19 DB_PREFIX, DB_PREFIX, mapname, mapname, timer[id][TMR_DBUSER], timer[id][TMR_DBUSER] )
3464 : ian 1 SQL_ThreadQuery( DB_TUPLE, "db_load_handler", query, data, 1 )
3465 :     }
3466 :    
3467 :     public db_load_handler(failstate, Handle:query, error[], errnum, data[], size, Float:queuetime)
3468 :     {
3469 :     new id=data[0]
3470 :     if( !query_failed( failstate, error, errnum) )
3471 :     {
3472 :     new msg[100]
3473 :     if(!SQL_NumResults(query))
3474 :     msg="^x04No stats available for this account on the current map."
3475 :     else
3476 :     {
3477 : ian 23 new mapname[33]
3478 : ian 1 get_mapname(mapname,32)
3479 : ian 23 SQL_ReadResult( query, 0, timer[id][TMR_BSTTME] )
3480 :     timer[id][TMR_BSTTME] *= 10
3481 : ian 19 timer[id][TMR_BSTCPS] = SQL_ReadResult( query, 1 )
3482 :     timer[id][TMR_BSTGCS] = SQL_ReadResult( query, 2 )
3483 :     timer[id][TMR_MAPFIN] = SQL_ReadResult( query, 3 )
3484 :     timer[id][TMR_BSTBST] = SQL_ReadResult( query, 4 )
3485 :     timer[id][TMR_BSTWPN] = SQL_ReadResult( query, 5 )
3486 :     //timer[id][TMR_CFLAGS]+=SQL_ReadResult(query,5)?CF_BSTSCT:0
3487 : ian 1
3488 :     formatex( msg, 99,
3489 :     "^x04Stats loaded for %s - %s^t(%d/ %d CP/%d GC/%d Boost)^tCompleted %d",
3490 : ian 23 mapname, parsetime( timer[id][TMR_BSTTME] ), timer[id][TMR_BSTWPN], timer[id][TMR_BSTCPS],
3491 : ian 19 timer[id][TMR_BSTGCS], timer[id][TMR_BSTBST], timer[id][TMR_MAPFIN] )
3492 : ian 1 }
3493 :     saytext( id, id, msg )
3494 :     }
3495 :     else client_print( id, print_chat, "[Climb] DB Read Error: Please notify a server admin." )
3496 :     return PLUGIN_HANDLED
3497 :     }
3498 :    
3499 :     public db_save( id )
3500 :     {
3501 : ian 23 new user_id = timer[id][TMR_DBUSER]
3502 :    
3503 :     if( user_id < 1 )
3504 : ian 1 {
3505 :     auto_reg( id )
3506 :     return PLUGIN_HANDLED
3507 :     }
3508 : ian 23
3509 : ian 1 new query[351], name[33], data[2]
3510 :     data[0] = id
3511 :     get_mapname( name, 32 )
3512 :     strtolower( name )
3513 :    
3514 : ian 23 new cntbst = timer[id][TMR_CNTBST]
3515 :     new cntcps = timer[id][TMR_CNTCPS]
3516 :     new cntwpn = timer[id][TMR_CNTWPN]
3517 : ian 1
3518 : ian 23 new score = ( ( ( cntbst > 0 ? 1 : 0 ) * 1000000 ) +
3519 :     ( ( cntcps > 0 ? 1 : 0 ) * 100000 ) +
3520 :     ( cntwpn * 10000 ) +
3521 :     timer[id][TMR_CNTTME] / 10 )
3522 : ian 1
3523 :     formatex( query, 350,
3524 : ian 23 "insert into %sscores (server_ip, user_id, map_name, fin_time, cps, gcs, boosts, wpns, score, server_time_stamp) values (^"%s^", %d, ^"%s^", %f, %d, %d, %d, %d, %d, %d)",\
3525 :     DB_PREFIX, DB_SERVER_ID, user_id, name, timer[id][TMR_CNTTME] * 0.1, cntcps, timer[id][TMR_CNTGCS], cntbst, cntwpn, score, get_systime() )
3526 : ian 1 SQL_ThreadQuery(DB_TUPLE,"db_save_handler",query,data,2)
3527 :    
3528 :     data[1] = 0
3529 :     get_user_name( id, name, 32 )
3530 : ian 23 formatex( query, 350, "update %splayers set alias=^"%s^" where user_id=%d;", DB_PREFIX, name, user_id )
3531 : ian 1 SQL_ThreadQuery( DB_TUPLE, "db_name_update_handler", query, data, 2 )
3532 :     return PLUGIN_HANDLED
3533 :     }
3534 :    
3535 :     public db_save_handler( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3536 :     {
3537 :     if( query_failed( failstate, error, errnum ) )
3538 :     {
3539 :     new id=data[0]
3540 :     client_print(id,print_chat,"[Climb] DB Write Error: Could not update your score. Please notify a server admin.")
3541 :     }
3542 :    
3543 :     return PLUGIN_HANDLED
3544 :     }
3545 :    
3546 :     public db_name_update_handler( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3547 :     {
3548 :     if( query_failed( failstate, error, errnum ) )
3549 :     {
3550 :     new id = data[0]
3551 :    
3552 :     if( data[1] > 9 )
3553 :     client_print(id,print_chat,"[Climb] DB Write Error: Could not update your name. Please notify a server admin.")
3554 :     else
3555 :     {
3556 :     new query[250]
3557 :     new data2[2]
3558 :     data2[0] = id
3559 :     data2[1] = data[1] + 1
3560 :    
3561 :    
3562 :     new name[33]
3563 :     get_user_name( id, name, 29 )
3564 :     format( name, 32, "%s(%d)", name, data2[1] )
3565 :    
3566 :     formatex( query, 249,\
3567 :     "update %splayers set alias=^"%s^" where user_id=%d;",\
3568 : ian 19 DB_PREFIX, name, timer[id][TMR_DBUSER] )
3569 : ian 1 SQL_ThreadQuery(DB_TUPLE,"db_name_update_handler",query,data2,2)
3570 :     }
3571 :     }
3572 :    
3573 :     return PLUGIN_HANDLED
3574 :     }
3575 :    
3576 :     public reg(id)
3577 :     {
3578 :     if(get_pcvar_num(p_climb)){
3579 :     if(CLIMB_SAVE){
3580 :     new query[100],sid[26],name[33],data[43]
3581 :     data[0]=id
3582 :     data[1]=0
3583 :     get_user_authid(id,sid,25)
3584 :     get_user_name(id,name,32)
3585 :     //Register user/pass
3586 :     if(read_argc()>1){
3587 :     if(read_argc()!=3){
3588 :     client_print(id,print_console,"[Climb] Registration Error: Invalid number of arguments")
3589 :     return PLUGIN_HANDLED
3590 :     }
3591 :     new user[21],pass[50]
3592 :     //Read password and check length
3593 :     read_argv(2,pass,20)
3594 :     if(strlen(pass)<10){
3595 :     client_print(id,print_console,"[Climb] Registration Error: Password must be at least 10 characters.")
3596 :     return PLUGIN_HANDLED
3597 :     }
3598 :     //Read user
3599 :     read_argv(1,user,20)
3600 :     //Store user/pass in data array to pass to handler for autologin
3601 :     formatex(data[2],20,user)
3602 :     formatex(data[22],20,pass)
3603 :     //Create password hash
3604 :     rotwtf(pass,6)
3605 :     //Register shared SteamID
3606 :     formatex(query,99,"insert into %splayers (steam_id,password) values (^"%s^",'shared')",DB_PREFIX,sid)
3607 :     SQL_ThreadQuery(DB_TUPLE,"reg_handler",query,data,43)
3608 :     //Register user/pass
3609 :     data[1]=1
3610 :     formatex(query,99,"insert into %splayers (user_name,password,alias) values (^"%s^",^"%s^",^"%s^")",DB_PREFIX,user,pass,name)
3611 :     SQL_ThreadQuery(DB_TUPLE,"reg_handler",query,data,43)
3612 :     }
3613 :     }
3614 :     else client_print(id,print_console,"[Climb] Registration Error: Can't Register; Stats not enabled.")
3615 :     }
3616 :     return PLUGIN_HANDLED
3617 :     }
3618 :    
3619 :     public auto_reg(id)
3620 :     {
3621 :     new query[100],sid[26],name[33],data[43]
3622 :     data[0]=id
3623 :     data[1]=2
3624 :     get_user_authid(id,sid,25)
3625 :     get_user_name(id,name,32)
3626 :     formatex(query,99,"insert into %splayers (steam_id,alias) values (^"%s^",^"%s^")",DB_PREFIX,sid,name)
3627 :     SQL_ThreadQuery(DB_TUPLE,"reg_handler",query,data,43)
3628 :     return PLUGIN_HANDLED
3629 :     }
3630 :    
3631 :     public reg_handler(failstate, Handle:query, error[], errnum, data[], size, Float:queuetime)
3632 :     {
3633 :     new id=data[0]
3634 :     if( !query_failed( failstate, error, errnum) )
3635 :     {
3636 :     new flag=data[1],user[21],pass[21]
3637 :     format(user,20,data[2])
3638 :     format(pass,20,data[22])
3639 :    
3640 :     if(flag==0)client_print(id,print_console,"[Climb] Recorded shared SteamID.")
3641 :     else if(flag==1){
3642 :     client_print(id,print_console,"[Climb] Registration Successful.")
3643 :    
3644 :     new cmd[50]
3645 :     formatex(cmd,49,"login %s %s",user,pass)
3646 :     client_cmd(id,cmd)
3647 :     }
3648 :     else if(flag==2){
3649 : ian 19 timer[id][TMR_CFLAGS]+=CF_JUST_REGD
3650 : ian 1 client_cmd(id,"login")
3651 :     }
3652 :     }
3653 :     else client_print(id,print_chat,"[Climb] DB Registration Error: Please notify a server admin.")
3654 :     return PLUGIN_HANDLED
3655 :     }
3656 :    
3657 :     public highscores(id)
3658 : ian 23 {
3659 : ian 1 if( !CLIMB_SAVE ) return clmsg( id, "Stats not enabled.")
3660 :    
3661 :     new hsurl[150], mapname[33]
3662 :     get_pcvar_string( p_stats_hsurl, hsurl, 149 )
3663 :     get_mapname( mapname, 32 )
3664 :     if( strlen( hsurl ) )
3665 :     {
3666 :     format( hsurl, 149, hsurl, mapname )
3667 :     show_motd( id, hsurl, "High Scores" )
3668 :     return PLUGIN_HANDLED
3669 :     }
3670 :     if( get_systime() - ts_hscore > 10 )
3671 :     {
3672 :     new query[501], data[1]
3673 :     data[0] = id
3674 : ian 23
3675 : ian 1 formatex( query, 500,
3676 :     "select distinct p.alias, s.fin_time, s.cps, s.gcs, g.fin_cnt, s.boosts, s.wpns, s.score from %sscores s join %splayers p on s.user_id = p.user_id join (select user_id, min(score) minscore, count(*) fin_cnt from %sscores where map_name=^"%s^" group by user_id, wpns) g on p.user_id=g.user_id where map_name=^"%s^" and s.score=g.minscore order by s.score limit 20",
3677 :     DB_PREFIX, DB_PREFIX, DB_PREFIX, mapname, mapname )
3678 :     SQL_ThreadQuery( DB_TUPLE, "hs_handler", query, data, 1 )
3679 :     ts_hscore = get_systime()
3680 :     }
3681 :     else
3682 :     {
3683 :     if( has_hscores )
3684 :     show_motd( id, HSCORES_PATH, "High Scores" )
3685 :     else
3686 :     {
3687 :     new msg[101]
3688 :     format( msg, 100, "^x04[Climb] No stats available for the current map." )
3689 :     return saytext( id, id, msg )
3690 :     }
3691 :     }
3692 :    
3693 :     return PLUGIN_HANDLED
3694 :     }
3695 :    
3696 :     public hs_handler(failstate, Handle:query, error[], errnum, data[], size, Float:queuetime)
3697 :     {
3698 :     if( !query_failed( failstate, error, errnum) )
3699 :     {
3700 :     new id=data[0],msg[101],num=SQL_NumResults(query)
3701 :     if(!num){
3702 :     format(msg,100,"^x04[Climb] No stats available for the current map.")
3703 :     return saytext(id,id,msg)
3704 :     }
3705 :    
3706 :     has_hscores = true
3707 :    
3708 :     new fh = fopen( HSCORES_PATH, "w" )
3709 :    
3710 :     fprintf( fh, "<link rel=stylesheet href=http://ian.cammarata.us/sb><table><tr><td id=a>" )
3711 :     fprintf( fh, "<pre># Name Time Wpn/CP/GC/Boost Fin</pre>" )
3712 :     fprintf( fh, "</td></tr><tr id=b><td></td></tr><tr><td><pre>" )
3713 :    
3714 :     new name[NAMELEN+2], line[151], written_len, btime_str[20]
3715 :     for( new i = 1; i <= num; i++ )
3716 :     {
3717 :     SQL_ReadResult( query, 0, name, NAMELEN )
3718 :     sb_add_tabs( name, NAMELEN+2 )
3719 :    
3720 :    
3721 : ian 23 format( btime_str, 19, "%d/%d/%d/%d",
3722 :     SQL_ReadResult( query, 6 ),
3723 :     SQL_ReadResult( query, 2 ),
3724 :     SQL_ReadResult( query, 3 ),
3725 :     SQL_ReadResult( query, 5 )
3726 :     )
3727 : ian 1 sb_add_tabs( btime_str, 19 )
3728 :    
3729 :     formatex( line, 150,\
3730 :     "%s%d %s%s %s %d%s",
3731 : ian 22 i % 2 ? NULLSTR : "<div>",
3732 : ian 1 i, htmlspecialchars( name ),
3733 : ian 23 parsetime( SQL_ReadResult( query, 1 ) * 10 ),
3734 : ian 1 btime_str,
3735 :     SQL_ReadResult( query, 4 ),
3736 : ian 22 i % 2 ? NULLSTR : "</div>" )
3737 : ian 1 written_len += strlen( line )
3738 :     if( written_len > 1263 ) break
3739 :     fprintf( fh, line )
3740 :     SQL_NextRow( query )
3741 :     }
3742 :    
3743 :     //1530-150-117=1263
3744 :     new cust_msg[33]
3745 :     get_pcvar_string( p_stats_msg, cust_msg, 32 )
3746 :     if( !strlen( cust_msg ) ) formatex( cust_msg, 32, "Climb %s", VERSION )
3747 :     fprintf( fh, "</pre></td></tr><tr id=d><td></td></tr><tr><td id=e></td></tr><tr>" )
3748 :     fprintf( fh, "<td id=a>%s</td></tr></table>", cust_msg )
3749 :     fclose( fh )
3750 :    
3751 :     show_motd( id, HSCORES_PATH, "High Scores" )
3752 :     }
3753 :     return PLUGIN_HANDLED
3754 :     }
3755 :    
3756 :     public climb_dbwho(id,level,cid)
3757 :     {
3758 :     if(cmd_access(id,level,cid,0))
3759 :     {
3760 :     console_print(id,"^n# DB ID (<0=Not in DB), Name")
3761 :    
3762 :     new players[32],count,name[21],id2
3763 :     get_players( players, count, "ch" )
3764 :     for( new i=0; i<count; i++ )
3765 :     {
3766 :     id2=players[i]
3767 :     get_user_name(id2,name,20)
3768 : ian 19 console_print(id,"# %d, %s",timer[id2][TMR_DBUSER],name)
3769 : ian 1 }
3770 :     console_print( id, "%d Players", count )
3771 :     }
3772 :     return PLUGIN_HANDLED
3773 :     }
3774 :    
3775 :     public climb_dbmap( id, level, cid )
3776 :     {
3777 :     if( cmd_access( id, level, cid, 0 ) )
3778 :     {
3779 :     new mapname[33]
3780 :     if( read_argc()>1 )read_argv( 1, mapname, 32 )
3781 :     if( !strlen(mapname) )get_mapname( mapname, 32 )
3782 :    
3783 :     new query[501], data[1]
3784 :     data[0]=id
3785 :    
3786 :     formatex( query, 500,
3787 :     "select distinct p.alias, s.score_id, s.fin_time, s.cps, s.gcs, s.boosts, s.wpns from %sscores s join %splayers p on s.user_id = p.user_id join (select user_id, min(score) minscore, count(*) fin_cnt from %sscores where map_name=^"%s^" group by user_id, wpns) g on p.user_id=g.user_id where map_name=^"%s^" and s.score=g.minscore order by s.score limit 20",
3788 :     DB_PREFIX, DB_PREFIX, DB_PREFIX, mapname, mapname )
3789 :     SQL_ThreadQuery( DB_TUPLE, "climb_dbmap_handler", query, data, 1 )
3790 :     }
3791 :     return PLUGIN_HANDLED
3792 :     }
3793 :    
3794 :     public climb_dbmap_handler( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3795 :     {
3796 :     if( !query_failed( failstate, error, errnum) )
3797 :     {
3798 :     new id=data[0]
3799 :     new count=SQL_NumResults( query )
3800 :     if( count )
3801 :     {
3802 :     new name[21]
3803 :     console_print( id, "^n# Alias, Score ID, Time, cps/gcs/boosts, Scout" )
3804 :     for( new i=0; i<count; i++ )
3805 :     {
3806 :     SQL_ReadResult( query, 0, name, 20 )
3807 :     console_print( id, "# %s, %d, %d, %d/%d/%d, %s",\
3808 :     name,\
3809 :     SQL_ReadResult( query, 1 ),\
3810 :     SQL_ReadResult( query, 2 ),\
3811 :     SQL_ReadResult( query, 3 ),\
3812 :     SQL_ReadResult( query, 4 ),\
3813 :     SQL_ReadResult( query, 5 ),\
3814 :     SQL_ReadResult( query, 6 )?"y":"n")
3815 :     SQL_NextRow( query )
3816 :     }
3817 :     console_print( id, "%d Result(s)", count )
3818 :     }
3819 :     else console_print( id, "Query returned no results." )
3820 :     }
3821 :     return PLUGIN_HANDLED
3822 :     }
3823 :    
3824 :     public climb_dbuser( id, level, cid )
3825 :     {
3826 :     if( cmd_access( id, level, cid, 1 ) )
3827 :     {
3828 :     new db_user_id[10]
3829 :     read_argv( 1, db_user_id, 9 )
3830 :    
3831 :     new query[250], data[1]
3832 :     data[0]=id
3833 :    
3834 :     formatex( query, 249,\
3835 :     "select map_name, score_id, fin_time, cps, gcs, boosts, wpns from %sscores where user_id=%d;",\
3836 :     DB_PREFIX, str_to_num( db_user_id ) )
3837 :     SQL_ThreadQuery( DB_TUPLE, "climb_dbuser_handler", query, data, 1 )
3838 :     }
3839 :     return PLUGIN_HANDLED
3840 :     }
3841 :    
3842 :     public climb_dbuser_handler( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3843 :     {
3844 :     if( !query_failed( failstate, error, errnum ) )
3845 :     {
3846 :     new id=data[0]
3847 :     new count=SQL_NumResults( query )
3848 :     if( count )
3849 :     {
3850 :     new name[21]
3851 :     console_print(id,"^n# Map, Score ID, Time, cps/gcs/boosts, Scout")
3852 :     for( new i=0; i<count; i++ )
3853 :     {
3854 :     SQL_ReadResult( query, 0, name, 20 )
3855 :     console_print( id, "# %s, %d, %d, %d/%d/%d, %s",\
3856 :     name,\
3857 :     SQL_ReadResult(query,1),\
3858 :     SQL_ReadResult(query,2),\
3859 :     SQL_ReadResult(query,3),\
3860 :     SQL_ReadResult(query,4),\
3861 :     SQL_ReadResult(query,5),\
3862 :     SQL_ReadResult(query,6) ? "y" : "n" )
3863 :     SQL_NextRow( query )
3864 :     }
3865 :     console_print( id, "%d Result(s)", count )
3866 :     }
3867 :     else console_print( id, "Query returned no results.")
3868 :     }
3869 :     return PLUGIN_HANDLED
3870 :     }
3871 :    
3872 :     public climb_dbdelete( id, level, cid )
3873 :     {
3874 :     if(cmd_access(id,level,cid,1))
3875 :     {
3876 :     new db_user_id[10]
3877 :     read_argv( 1, db_user_id, 9 )
3878 :    
3879 :     new query[250], data[2], del_id
3880 :     data[1]=del_id=str_to_num( db_user_id )
3881 :     data[0]=id
3882 :    
3883 :     if(db_last_del_id!=del_id)
3884 :     {//First time show data to be deleted and ask if they're sure.
3885 :     formatex( query, 249,\
3886 :     "select p.alias, s.map_name, s.fin_time, s.cps, s.gcs, s.boosts, s.wpns from %sscores s, %splayers p where p.user_id=s.user_id and s.score_id=%d;",\
3887 :     DB_PREFIX, DB_PREFIX, del_id )
3888 :     SQL_ThreadQuery( DB_TUPLE, "climb_dbdelete_verify", query, data, 2 )
3889 :     }
3890 :     else
3891 :     {//Second time execute the delete
3892 :     formatex( query, 249,\
3893 :     "delete from %sscores where score_id=%d;",\
3894 :     DB_PREFIX, del_id )
3895 :     SQL_ThreadQuery( DB_TUPLE, "climb_dbdelete_handler", query, data, 2 )
3896 :     db_last_del_id=0
3897 :     }
3898 :     }
3899 :     return PLUGIN_HANDLED
3900 :     }
3901 :    
3902 :     //For nightly builds
3903 :     public climb_dbrecalc( id, level, cid )
3904 :     {
3905 :     if( cmd_access( id, level, cid, 0 ) )
3906 :     SQL_ThreadQuery( DB_TUPLE, "db_generic_handler",
3907 :     "update %sscores set score = ( ( (boosts>0) * 1000000 ) + ( (cps>0) * 100000 ) + ( wpns * 10000 ) + fin_time )",
3908 :     DB_PREFIX )
3909 :     return PLUGIN_HANDLED
3910 :     }
3911 :    
3912 :     public climb_dbdelete_verify( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3913 :     {
3914 :     if( !query_failed( failstate, error, errnum ) )
3915 :     {
3916 :     new id=data[0]
3917 :     new del_id=data[1]
3918 :     new count=SQL_NumResults( query )
3919 :     if( count )
3920 :     {
3921 :     new name[21],map[33]
3922 :     console_print( id, "^n# Name, Map, Time, cps/gcs/boosts, Scout" )
3923 :    
3924 :     SQL_ReadResult( query, 0, name, 20 )
3925 :     SQL_ReadResult( query, 1, map, 32 )
3926 :     console_print( id, "# %s, %s, %d, %d/%d/%d, %s",\
3927 :     name,\
3928 :     map,\
3929 :     SQL_ReadResult(query,2),\
3930 :     SQL_ReadResult(query,3),\
3931 :     SQL_ReadResult(query,4),\
3932 :     SQL_ReadResult(query,5),\
3933 :     SQL_ReadResult(query,6) ? "y" : "n" )
3934 :    
3935 :     console_print( id, "%d Result(s)", count )//debug
3936 :     console_print( id, "If you're sure you want to delete this record, execute the command again." )
3937 :     db_last_del_id=del_id
3938 :     }
3939 :     else console_print( id, "No record exists with given DB Score ID." )
3940 :     }
3941 :     return PLUGIN_HANDLED
3942 :     }
3943 :    
3944 :     public climb_dbdelete_handler( failstate, Handle:query, error[], errnum, data[], size, Float:queuetime )
3945 :     {
3946 :     new id=data[0]
3947 :     if( !query_failed( failstate, error, errnum ) )
3948 :     console_print( id, "Record has been deleted." )
3949 :     else console_print( id, "Record could not be deleted." )
3950 :     return PLUGIN_HANDLED
3951 :     }
3952 :    
3953 :     public query_failed( failstate, error[], errnum )
3954 :     {
3955 :     if( failstate == TQUERY_CONNECT_FAILED )
3956 :     {
3957 :     log_amx( "Climb: Couldn't connect to database: %s", error )
3958 :     return 1
3959 :     }
3960 :     else if( failstate == TQUERY_QUERY_FAILED )
3961 :     {
3962 :     log_amx( "Climb: Query failed: %s", error )
3963 :     return 1
3964 :     }
3965 :    
3966 :     if( errnum )
3967 :     {
3968 :     log_amx( "Climb: Query Error: %s", error )
3969 :     return 1
3970 :     }
3971 :    
3972 :     return 0
3973 :     }
3974 :     ////////////////////////////////////////////////////////////////////////////////
3975 :     // End: Database functions
3976 :     ////////////////////////////////////////////////////////////////////////////////
3977 :     public rotwtf( string[], out_len )
3978 :     {//Simple Password Encryption
3979 :     new len=strlen( string ),str[99],cnt=0,tok=len-1
3980 :     copy( str, out_len, string )
3981 :     for( new index=0; index<11; index++ )
3982 :     {
3983 :     if('a' <= string[index] <= 'z')
3984 :     str[index]=( str[index]-'a'+string[tok]+index )
3985 :     else if('A' <= str[index] <= 'Z')
3986 :     str[index]=( str[index]-'A'+string[tok]+index )
3987 :     else if( '0' <= str[index] <= '9' )
3988 :     str[index]=( str[index]-'0'+string[tok]+index )
3989 :     switch( cnt ){
3990 :     case 0:str[index]=str[index]%26+'a'
3991 :     case 1:str[index]=str[index]%26+'A'
3992 :     case 2:str[index]=str[index]%10+'0'
3993 :     }
3994 :     tok--
3995 :     if( tok<0 )tok=len-1
3996 :     cnt++
3997 :     if( cnt==3 )cnt=0
3998 :     }
3999 :     copy( string, out_len, str )
4000 :     return PLUGIN_HANDLED
4001 :     }
4002 :    
4003 :     public plugin_end()
4004 :     {
4005 :     if( CLIMB_SAVE )SQL_FreeHandle( DB_TUPLE )
4006 :     if( get_pcvar_num( p_auto ) )
4007 :     {
4008 :     set_pcvar_num( p_climb, 0 )
4009 :     set_pcvar_num( p_teambalance, TEAM_BALANCE_OLD )
4010 :     set_pcvar_num( p_limitteams, LIMIT_TEAMS_OLD )
4011 :     }
4012 :     return PLUGIN_CONTINUE
4013 :     }

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