[Half-Life AMXX] / include / amxmod_compat / VexdUM_stock.inc Repository:
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revision 16, Fri Nov 16 15:12:40 2007 UTC revision 17, Fri Nov 16 15:29:57 2007 UTC
# Line 97  Line 97 
97  // type = 10: "noise3"  // type = 10: "noise3"
98  // type = 11: "viewmodel"  // type = 11: "viewmodel"
99  // type = 12: "weaponmodel"  // type = 12: "weaponmodel"
100  stock find_entity(ent, szValue[], type=0)  
101    stock vexd_find_entity(ent, szValue[], type=0)
102  {  {
103          static _g_FindEntTypes[13][] =          static _g_FindEntTypes[13][] =
104          {          {
# Line 124  Line 125 
125          return engfunc(EngFunc_FindEntityByString, ent, _g_FindEntTypes[type], szValue);          return engfunc(EngFunc_FindEntityByString, ent, _g_FindEntTypes[type], szValue);
126  }  }
127    
128    #define find_entity vexd_find_entity
129    
130  //From AMX Mod:  //From AMX Mod:
131  // Find an entity within a given origin and radius  // Find an entity within a given origin and radius
132  stock find_entity_sphere(ent, Float:Orig[3], Float:Rad)  stock find_entity_sphere(ent, Float:Orig[3], Float:Rad)

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