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Revision 1 - (download) (annotate)
Tue Oct 30 09:08:11 2007 UTC (16 years, 5 months ago) by ian
File size: 2181 byte(s)
#if defined _csstats_included
  #endinput
#endif
#define _csstats_included

/* Gets stats from given weapon index. If wpnindex is 0
* then the stats are from all weapons. If weapon has not been used function
* returns 0 in other case 1. Fields in stats are:
* 0 - kills
* 1 - deaths
* 2 - headshots
* 3 - teamkilling
* 4 - shots
* 5 - hits
* 6 - damage

* For body hits fields see amxconst.inc. */
native get_user_wstats(index,wpnindex,stats[8],bodyhits[8]);

/* Gets round stats from given weapon index.*/
native get_user_wrstats(index,wpnindex,stats[8],bodyhits[8]);

/* Gets overall stats which are stored in file on server
* and updated on every respawn or user disconnect.
* Function returns the position in stats by diff. kills to deaths. */
native get_user_stats(index,stats[8],bodyhits[8]);

/* Gets round stats of player. */
native get_user_rstats(index,stats[8],bodyhits[8]);

/* Gets stats with which user have killed/hurt his victim. If victim is 0
* then stats are from all victims. If victim has not been hurt, function
* returns 0 in other case 1. User stats are reset on his respawn. */
native get_user_vstats(index,victim,stats[8],bodyhits[8],wpnname[]="",len=0);

/* Gets stats with which user have been killed/hurt. If killer is 0
* then stats are from all attacks. If killer has not hurt user, function
* returns 0 in other case 1. User stats are reset on his respawn. */
native get_user_astats(index,wpnindex,stats[8],bodyhits[8],wpnname[]="",len=0);

/* Resets life, weapon, victims and attackers user stats. */
native reset_user_wstats(index);

/* Gets overall stats which stored in stats.dat file in amx folder
* and updated on every mapchange or user disconnect.
* Function returns next index of stats entry or 0 if no more exists. */
native get_stats(index,stats[8],bodyhits[8],name[],len,authid[] = "",authidlen = 0);

/* Returns number of all entries in stats. */
native get_statsnum();

/*
* new stats:
* 0 - total defusions
* 1 - bomb defused
* 2 - bomb plants
* 3 - bomb explosions
*/
native get_user_stats2(index,stats[4]);
native get_stats2(index,stats[4],authid[] = "",authidlen = 0);

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