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revision 16, Fri Nov 16 15:12:40 2007 UTC revision 17, Fri Nov 16 15:29:57 2007 UTC
# Line 295  Line 295 
295  /* Returns how a user is zooming during the native call. Values correspond to the above enum, but will return 0 if an error occurred.  /* Returns how a user is zooming during the native call. Values correspond to the above enum, but will return 0 if an error occurred.
296   */   */
297  native cs_get_user_zoom(index);  native cs_get_user_zoom(index);
298    
299    /* Returns the submodel setting of the player.
300     * If this is 1, then the user has a backpack or defuser on their model (depending on team)
301     */
302    native cs_get_user_submodel(index);
303    
304    /* Sets the submodel setting of the player.
305     * If this is 1, then the user has a backpack or defuser on their model (depending on team)
306     * 0 removes it.
307     */
308    native cs_set_user_submodel(index, value);
309    
310    /* Gets or sets the user's last activity time.  This is the time that CS's internal afk kicker
311     * checks to see who has been afk too long.
312     */
313    native Float:cs_get_user_lastactivity(index);
314    
315    native cs_set_user_lastactivity(index, Float:value);
316    
317    /* Gets or sets the number of hostages that a user has killed.
318     */
319    native cs_get_user_hostagekills(index);
320    
321    native cs_set_user_hostagekills(index, value);
322    
323    /* Gets or sets the time that the hostage was last used.
324     */
325    native Float:cs_get_hostage_lastuse(index);
326    
327    native cs_set_hostage_lastuse(index, Float:value);
328    
329    /* Gets or sets the time which the hostage can next be used.
330     */
331    native Float:cs_get_hostage_nextuse(index);
332    
333    native cs_set_hostage_nextuse(index, Float:value);
334    
335    /* Gets or sets the time in which the C4 will explode.
336     */
337    native Float:cs_get_c4_explode_time(index);
338    
339    native cs_set_c4_explode_time(index, Float:value);
340    
341    /* Gets or sets whether the C4 is being defused.
342     */
343    native bool:cs_get_c4_defusing(c4index);
344    
345    native cs_set_c4_defusing(c4index, bool:defusing);
346    /**
347     * Called when CS internally fires a command to a player.  It does this for a few
348     * functions, most notably rebuy/autobuy functionality.  This is also used to pass
349     * commands to CZ bots internally.
350     *
351     * @param id                    Client index.
352     * @param cmd                   Command string.
353     * @return                              PLUGIN_HANDLED to block, PLUGIN_CONTINUE for normal operation.
354     */
355    forward CS_InternalCommand(id, const cmd[]);

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