90 |
stock get_brush_entity_origin(ent, Float:orig[3]) |
stock get_brush_entity_origin(ent, Float:orig[3]) |
91 |
{ |
{ |
92 |
new Float:Min[3], Float:Max[3]; |
new Float:Min[3], Float:Max[3]; |
93 |
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|
94 |
|
entity_get_vector(ent, EV_VEC_origin, orig); |
95 |
entity_get_vector(ent, EV_VEC_mins, Min); |
entity_get_vector(ent, EV_VEC_mins, Min); |
96 |
entity_get_vector(ent, EV_VEC_maxs, Max); |
entity_get_vector(ent, EV_VEC_maxs, Max); |
97 |
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|
98 |
orig[0] = (Min[0] + Max[0]) * 0.5; |
orig[0] += (Min[0] + Max[0]) * 0.5; |
99 |
orig[1] = (Min[1] + Max[1]) * 0.5; |
orig[1] += (Min[1] + Max[1]) * 0.5; |
100 |
orig[2] = (Min[2] + Max[2]) * 0.5; |
orig[2] += (Min[2] + Max[2]) * 0.5; |
101 |
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|
102 |
return 1; |
return 1; |
103 |
} |
} |
253 |
|
|
254 |
return 1; |
return 1; |
255 |
} |
} |
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