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Applied AGPLv3 license.
/* No Water Draw Copyright (C) 2007 Ian (Juan) Cammarata This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. -------------------------------------------------------------------------------- http://ian.cammarata.us Server cvars: // Enabled/Disables the plugin // 0 = disabled // 1 = enabled nowater_draw "1" Greets to: VipKiller who took an exact unmodified copy of code from my plugin and tried to take credit for writing it (oh, they did change the cvar, but doesn't count as an original work, it's still my code). Read the GPL2 and copyright law. */ #include <amxmodx> #include <amxmisc> #include <engine> #define PLUGIN "No Water Draw" #define VERSION "1.0" #define AUTHOR "Ian Cammarata" new nowater_draw public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) nowater_draw = register_cvar("nowater_draw","1") set_task( 5.0, "check_cvars", _, _, _, "b" ) } public plugin_cfg() { new ent //If Cvar set, set func_water ents to no draw, helps many peoples FPS if( get_pcvar_num( nowater_draw ) ) { ent = find_ent_by_class( -1, "func_water" ) while( ent > 0 ) { set_entity_visibility( ent, 0 ) ent=find_ent_by_class( ent, "func_water" ) } } } public check_cvars() { static bool:nodraw if( get_pcvar_num( nowater_draw ) && !nodraw ) { new ent = find_ent_by_class( -1, "func_water" ) while( ent > 0 ) { set_entity_visibility( ent, 0 ) ent = find_ent_by_class( ent, "func_water" ) } nodraw = true } else if( !get_pcvar_num( nowater_draw ) && nodraw ) { new ent = find_ent_by_class( -1, "func_water" ) while( ent > 0 ) { set_entity_visibility( ent, 1 ) ent = find_ent_by_class( ent, "func_water" ) } nodraw = false } }
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