/* AMX Mod X * Stats Logging Plugin * * by the AMX Mod X Development Team * originally developed by JustinHoMi * * This file is part of AMX Mod X. * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. */ #include #include new g_pingSum[33] new g_pingCount[33] new g_inGame[33] public plugin_init() { register_plugin("CS Stats Logging", AMXX_VERSION_STR, "AMXX Dev Team") } public client_disconnect(id) { if (!g_inGame[id]) return g_inGame[id] = 0 if (is_user_bot(id)) { return } remove_task(id) new szTeam[16], szName[32], szAuthid[32], iStats[8], iHits[8], szWeapon[24] new iUserid = get_user_userid(id) new _max = xmod_get_maxweapons() get_user_team(id, szTeam, 15) get_user_name(id, szName, 31) get_user_authid(id, szAuthid, 31) for (new i = 1 ; i < _max ; ++i) { if (get_user_wstats(id, i, iStats, iHits)) { xmod_get_wpnname(i, szWeapon, 23) log_message("^"%s<%d><%s><%s>^" triggered ^"weaponstats^" (weapon ^"%s^") (shots ^"%d^") (hits ^"%d^") (kills ^"%d^") (headshots ^"%d^") (tks ^"%d^") (damage ^"%d^") (deaths ^"%d^")", szName, iUserid, szAuthid, szTeam, szWeapon, iStats[4], iStats[5], iStats[0], iStats[2], iStats[3], iStats[6], iStats[1]) log_message("^"%s<%d><%s><%s>^" triggered ^"weaponstats2^" (weapon ^"%s^") (head ^"%d^") (chest ^"%d^") (stomach ^"%d^") (leftarm ^"%d^") (rightarm ^"%d^") (leftleg ^"%d^") (rightleg ^"%d^")", szName, iUserid, szAuthid, szTeam, szWeapon, iHits[1], iHits[2], iHits[3], iHits[4], iHits[5], iHits[6], iHits[7]) } } new iTime = get_user_time(id, 1) log_message("^"%s<%d><%s><%s>^" triggered ^"time^" (time ^"%d:%02d^")", szName, iUserid, szAuthid, szTeam, (iTime / 60), (iTime % 60)) log_message("^"%s<%d><%s><%s>^" triggered ^"latency^" (ping ^"%d^")", szName, iUserid, szAuthid, szTeam, (g_pingSum[id] / (g_pingCount[id] ? g_pingCount[id] : 1))) } public client_connect(id) { g_inGame[id] = 0 } public client_putinserver(id) { g_inGame[id] = 1 if (!is_user_bot(id)) { g_pingSum[id] = g_pingCount[id] = 0 if (task_exists(id)) remove_task(id) set_task(19.5, "getPing", id, "", 0, "b") } } public getPing(id) { new iPing, iLoss get_user_ping(id, iPing, iLoss) g_pingSum[id] += iPing ++g_pingCount[id] }